Greetings, Commanders!
We have just released a new update for Men of War II - this means a short downtime for multiplayer servers (no longer than 20-30 minutes), but all single player campaigns remain available in the meantime. This time we have focused on improving overall stability and fixing issues that could cause the game to crash - the full changelog is available below.
Since the update last week, you can now see more detailed information whenever you encounter an issue in-game and can distinguish the cause of the problem more easily. We have been monitoring the situation, and with the information you've provided, we have put together a troubleshooting guide for the most common errors - you can check it out [url=https://steamcommunity.com/app/1128860/discussions/0/4522262398818164349/]here[/url].
But as always, if you encounter any problems or issues, please, let us know either here in the comments, in [url=https://steamcommunity.com/app/1128860/discussions/]Steam Discussions[/url], or even better, come join the conversation on the [url=https://discord.com/invite/menofwarii]Men of War II Official Discord Server[/url].
Full Changelog:
General
- Fixed an issue that could cause game crashes to the desktop during game rendering.
- Fixed an issue that could cause local games to disconnect during data exchange.
- Fixed an issue where soldiers with bazookas would not interact with the target they were attacking.
Other improvements
- General texture loading optimization.
- Fixed an issue that could cause the editor to crash on the desktop when using ed_reloadBitmaps.
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