Greetings, Commanders!
As we have [url=https://store.steampowered.com/news/app/1128860/view/4105665567921757141]previously promised[/url], we are continuing our series of gameplay and Q&A livestreams for Men of War II.
Our second session will happen this [b]Friday, March 29, from 16:00 CET (8:00 PT)[/b], and we will be focusing on PvP multiplayer game modes which were not available in any public playtest yet; and are a different take on capture the flag type of gameplay:
- In Combat Sectors, the map is split into a number of squares, and the opposing teams aim for control of the majority of these sectors. The more of them a team controls, the more victory points they accumulate; how you divide your forces and how aggressive or defensive you play are the key questions in this game mode.
- In Area Control, there are several key areas marked on the map and your task is to capture them and hold them; once again, the more areas a team controls, the more victory points they generate. The twist here is that you capture each area by pushing the Front Line completely around it, which allows for different strategies in terms of fortifying positions etc.
- [url=https://discord.com/invite/menofwarii]Discord[/url]
- [url=https://store.steampowered.com/app/1128860/Men_of_War_II/]Steam[/url]
- [url=https://www.youtube.com/c/FulqrumPublishing]Youtube[/url]
- [url=https://www.twitch.tv/fulqrum_publishing]Twitch[/url]
- [url=https://twitter.com/FulqrumPub]X (also known as Twitter)[/url]
- [url=https://www.facebook.com/FulqrumPublishing/]Facebook[/url]
- April 12: Raiding with friends.
- April 26: Tanks, tank, tanks!
- May 10: Campaigning, but dynamically.
