Changelog
[p]v0.6.10 -- Patch #7[/p][p][/p]
New
- [p]New FM Zama barks during missions[/p][/*]
- [p]Added -rare barks for some SLs[/p][/*]
Improvements
- [p]Early game items aren'-t excluded from the late game black market anymore. (The black market is restocked aft-er each operation.)[/p][/*]
- [p]New monospace font, since the old one caused trouble for- multiple languages.[/p][/*]
- [p]Optimized Black Market since it was causing FPS drops a-nd sometimes even caused crashes when moving many items quickly.[/p][/*]
- [p]Increased th-e chance for operations against enemy factions against which there isn't an operation a-vailable yet.[/p][/*]
- [p]Discouraged enemy AI units to seek cover right next to playerÂ- vehicles.[/p][/*]
- [p]Added subtle depth of field effect, which blurs objects close to -camera. It can be disabled in the graphics settings.[/p][/*]
- [p]Civilians can no longer- pick up the 'Lost Data Recorder'.[/p][/*]
Bugfixes
- [p]FIXED The game- processed input events from gamepads, joysticks and other peripherals, which somtimes c-aused unintended scrollbar and slider behaviour[/p][/*]
- [p]FIXED The achievement "Friendly- Neighbour" was sometimes not tracked correctly[/p][/*]
- [p]FIXED Units without the 'Vang-uard' perk can no longer swap places with units having the perk during mission prepara-tion[/p][/*]
- [p]FIXED Jean Sy was sometimes not selectable during the "WHAT'RE'YA'BUYIN'?-" event[/p][/*]
- [p]FIXED Using the perk 'Rally' on civilians, caused civilian not being- able to move[/p][/*]
- [p]FIXED Defect 'Weapon Systems destroyed' now persists when swap-ping pilots[/p][/*]
- [p]FIXED Mines didn't deal damage to enemies inside the fog of war-[/p][/*]
- [p]FIXED AP mines should no longer damage units inside enclosed vehicles[/p][/*-]
- [p]FIXED Flashbang did't affect targets inside towers[/p][/*]
- [p]FIXED Hovering over -empty tiles without a skill selected didn't show the movement costs[/p][/*]
- [p]FIXED Ho-vering over tiles with a selected skill showed the movement costs[/p][/*]
- [p]FIXED Move-ment overlay didn't appear after canceling AoE Skills[/p][/*]
- [p]FIXED Movement overlay -appeared after selecting the second tile for AoE Skills[/p][/*]
- [p]FIXED Pirate captains- got stuck in animation glitch after using pirate drugs[/p][/*]
- [p]FIXED Alien warriors- sometimes got stuck in walk animation[/p][/*]
- [p]FIXED Weapon names weren't updating i-nstantly when switching the in-game language[/p][/*]
- [p]FIXED Multiple barks showed the -wrong speaker[/p][/*]
- [p]FIXED Muzzle flashes of the 'Tripod Griffin Minigun' were too -bright[/p][/*]
- [p]FIXED Vehicle plasma weapon used wrong muzzle effect[/p][/*]
Ba-
lancing
- [p]Reduced IFV hitpoints from 400 to 350 and armor durabiliy from 80-0 to 700 to be more in line with other vehicles[/p][/*]
Known Issues
- -
- [p]Some antivirus programs incorrectly classify the "GameAssembly.dll" file as malware -and delete it, making the game unplayable. If that happens, please whitelist the "GameA-ssembly.dll" and "Menace.exe".[/p][/*]
- [p]If the game is installed on HDD drives, loadin-g times are bad and barks are delayed.[/p][/*]
- [p]Display mode "Fullscreen" sometimes b-ehaves not as expected, after minimizing the game. Until this is fixed please considerÂ- using "Fullscreen Window" instead.[/p][/*]
- [p]Setting the 'Grass Quality' setting to hig-h/ultra can cause FPS drops and crashes.[/p][/*]
- [p]The promotion tax mechanic is frust-rating.[/p][/*]
- [p]For new content the French translation is missing.[/p][p][/p][/*]
Steam-< Reviews: Your Feedback Matters
[p]Now that MENACE has entered Early Access, please consider taking a moment to leave a Steam review. Early Access is a collaborative process where your thoughts and feedback matter as patches and content are developed. Even if it's a few sentences about how you feel about MENACE, it'd be a great help to the team.
[/p]
Community Guides and Resources
[p]Be sure to check out the latest community resources and official guides.[/p]
- [p]The Gate Rippers’ War Manual: This is a mega-compilation of guides that covers the basics of MENACE, how to use stealth, what accessories to pick, how to engage in close-quarters combat, and much more. A must-read for any prospective commander looking to excel in the Wayback.[/p][/*]
- [p]Squad Leaders, a Brief(ish) Overview: A fantastic overview of all the game's current Squad Leaders and what their strengths are. [/p][/*]
- [p]Enemy Almanac: Rogue Army: Knowing your enemy is half the battle. This guide covers the Rogue Army, what their strengths are, and how to fight them effectively. [/p][/*]
- [p]Official Beginner's Guide: If you're brand new to MENACE then check out our official beginner's guide that'll cover all the essentials to prepare you for the frontlines.[/p][/*]
- [p]Official MENACE Wiki: Do you have more questions about MENACE? We have a community-run wiki that has details and information to help you along. [/p][/*]
Engage, Explore, and Stay Informed
[p]You can find us on Discord, BlueSky, Twitter, YouTube, Facebook, and Reddit for discussions, updates, and feedback. You can also subscribe to our monthly MENACE newsletter on our website.
[dynamiclink href="https://store.steampowered.com/app/2432860/MENACE/"][/dynamiclink][/p]
