Changelog – Update 21.7
- [p]Several patrol cars are now more stable to control at high speeds[/p][/*]
- [p]Fixed a lot of visual issues[/p][/*]
- [p]Fixed several car elements becoming invisible when changing them in the garage[/p][/*]
- [p]Fixed CP Loss for asking about the ID of a car thief[/p][/*]
- [p]Fixed supects fighting off the player multiple times when being confronted[/p][/*]
- [p]Fixed missing options in the interaction wheel for NPCs who have surrendered[/p][/*]
- [p]Fixed several issues with NPCs spawning on top of rooftops and closed-off areas[/p][/*]
- [p]Fixed evidence at crime scenes being unreachable in the Northern Border Station[/p][/*]
- [p]Fixed an issue with secondary inspection callouts where NPCs do not re-enter their car[/p][/*]
- [p]Fixed several performance issues at the secondary inspection[/p][/*]
- [p]Fixed NPC officers not being visible in multiplayer for the client if they don't own the Contraband Expansion[/p][/*]
- [p]Fixed several missing elements in multiplayer for the client if they don't own the Contraband Expansion (including the shotgun, the handbook section, substance analyzer, and more)[/p][/*]
- [p]Fixed being able to drive into the Desk Inspection Building[/p][/*]
- [p]Fixed amphetamine not able to be detected with the substance analyzer[/p][/*]
- [p]Fixed trucks driving straight through the weigh station without stopping[/p][/*]
- [p]Fixed missing badge on undercover uniforms[/p][/*]
- [p]Fixed radio chatter being audible in the garage[/p][/*]
- [p]Fixed several crashes[/p][/*]
