- ⚔️ [b]The Campaign[/b]
- ⚖️ [b]The Difficulty Settings[/b]
⚔️ The Campaign ⚔️
???? [i][b]Chapter 2[/b][/i]
When we released into Early Access, chapter 2 was [i]strongly[/i] criticized. ???? It suffered from several issues, which led us to the following changes:- We shortened and [b]rehauled the first section[/b] for a faster, simpler navigation ????️
- We improved the [b]movement meter[/b] to indicate when a player may hide or not ????
- We reworked the [b]forests and armies[/b] placed in the [b]middle section[/b] to be more intuitive ????
- We fine-tuned the [b]AI[/b] to be less punitive ????
⛰️ [i][b]Terrain & Decorations[/b][/i]
Between Early Access and 1.0 release, every campaign map (as well as skirmish) underwent a beautification pass. ???? In practice, this meant adding...- 3D decorations ????
- Improved terrain textures ⛰️
- Unique shaders and VFX ????️
???? [i][b]Secrets...[/b][/i]
A video game isn't really one without some secrets... ???? We [i]sparkled[/i] them throughout the campaign to incentivise [b]exploration[/b]. We don't want to spoil you, so here's a [i]hint[/i] of what to look out for... ????
⚖️ Difficulty Settings ⚖️
Its main objective: cater to multiple strategy playstyles - from [i]hardcore[/i] to [i]casual[/i]. Below is an overview - straight out of our Game Design documents - how [i]Difficulty Settings[/i] work. [i][b]Armies[/b][/i] Adjusting difficulties revolves around [b]neutral [/b]and[b] AI army compositions[/b]. ????- Adjust Hero levels / maximum army sizes
- Adjust army compositions for existing armies (neutral & AI)
- Adjust AI hero revive pools (max respawn with weaker / stronger armies)
- Adjust AI hero respawn timers
- Add additional neutral or AI armies to maps
- Add cards to AI Hero pools
- Adjust location balancing
- Adjust location starting state per difficulty (Prosperity level or ruined)
- Adjust objectives dynamically between difficulty levels
And that's all for today folks! ????
As usual - have fun, and do leave us a review if you like the game! ✨
⚔️ See you on the battlefield! ⚔️
Cheers,
The Chimera Team
