Greetings, Void Hunters!
Update 1.5, [b]The Last Arsenal is finally here![/b] In addition to two new Titan Hunt maps and Titans, this update finally brings the last set of Legendary weapons in the game!New Legendary Weapons
The Legendary Weapons for the [b]Necromancer[/b], [b]Death Knight[/b], [b]Monkey King[/b], [b]Engineer[/b], [b]Machinist[/b] and [b]Samurai[/b] are finally available!
New Titan Hunt Map - Stormhold
An ancient island, home of the powerful Frostborn… It is time to take the fight to them.
New Titan - Hecthoor, The Frost Titan
Face this new powerful Titan and unlock new unique power ups that can elevate your builds to the next level!
New Titan Hunt Map - Crypt of The Damned
From the depths of the crypt of the damned, a tyrant awaits for your arrival…
New Titan - Underson, the Bone Tyrant
The undead tyrant holds new unique power ups that unlock new synergies for your Void Hunters!
General improvements and fixes:
- Fixed an issue where Synergetic Rune was not properly increasing the chance of synergies to happen;
- Fixed Festering Strike visual effect in the wrong position;
- Fixed Ultimate Assassin titan power which was granting 50% multiplicative cast frequency, instead of additive as intended;
- Fixed an issue where Path of Frost (Aynixle power) would not count as a source of Icy Veins;
- Enduring Cold rune now increases the chance to not consume Icy Veins stacks by 60%, up from 20%;
- Added the damage interval time to the descriptions of Jawstorm, Poison Puddle and Tornado;
- Changed Chaotic Swirl (Arcane Weaver skill) to now deal damage based on stacks of Disarray, instead of applying it;
- Changed Bloodfrenzy (Faydum power) to now cause 160% of the bleed damage applied instantly, instead of increasing the damage of your bleeds based on your cast frequency;
- Changed Sticky Bombs (Faydum power) to increase the multicast from Ammunition from 2 to 4, but it can only be picked once;
- Increased the chance of Psychedelic Precision (Fellipox power) to grant more Aptitude and Combat Expertise (Bro'Kenth power) to grant more Prowess from 30% to 50%;
- Changed Packleader's Aura (Aynixle power) to grant cast frequency to you and your minions, rather than movement speed only to yourself;
- Changed Putrid Strength (Fellipox power) to grant 35% damage modifier, down from 50%;
- Changed Distant Decay (Fellipox power) to grant 90% critical chance against targets further away than 7m, up from 60%;
- Changed Seasoned Gladiator (Bro'kenth power) to grant 216% critical potency against targets further away than 7m, up from 144%;
- Fixed issue where Sandstorm could be triggered for you, when your summons gained Colossal (it should trigger only on the summons which gained Colossal, not yourself);
- Fixed Trickster Decoy Bleed damage scaling incorrectly;
- Fixed an issue where damage numbers would show behind health bars;
- Fixed an issue where certain skill visual effects would spawn with incorrect rotation;
- Fixed an issue where multiple objects in different scenarios would be "blackened" when they shouldn't be;
- Fixed an issue where some Void Hunter cultists in the main menu were still wearing their Christmas hats, apparently the Christmas Spirit lives on even after you become a Void Hunter;
- Fixed the visibility of a few skills which were not correctly affected by the visibility slider;
- Updated sprites for the Samurai's Ascension UI;
