- Reduced the accuracy of some [b]opponent Campaign Team[/b] players across all difficulty levels
- Fixed several cases where goaltenders could become stuck or end up out of position
- Adjusted various goaltender stats
- Rebalanced the checking formula, as body checking was harder than intended in some situations
- [b]Trio Squad[/b] – Reward selection is now offered to all 3 players instead of just 1
- Increased Maurice Cassoulet’s Speed stat
- Renamed difficulty levels to Rookie, Pro, and Veteran
- Added stats and abilities to some Benchwarmer players
We know this is frustrating. We hear you, and we are committed to fixing it quickly.
[b]Known Issues & Topics Actively Being Worked On:[/b]- [b]Difficulty Balance (High Priority)[/b] Difficulty Levels 1 and 2 are currently overtuned compared to previous versions. These difficulty levels are being actively rebalanced and will be adjusted in upcoming updates.
- [b]Campaign Team Power Levels[/b] Some campaign teams and elite players are performing stronger than intended. Their attributes and behaviors are under review and will be adjusted where needed.
- [b]Squad Player Stat Adjustments[/b] Some recent rebalancing passes may have been too aggressive. We are reviewing squad player stats and will be restoring strength in areas where the game currently feels unfair.
- [b]Performance Issues on Portable Devices[/b] We are investigating performance drops and instability on handheld and portable hardware.
- [b]Inconsistent AI or Goaltender Behavior[/b] Some AI and goalie behaviors can feel inconsistent or unreliable. Several fixes are already live, with more targeted improvements coming. Clips shared on [b]Discord[/b] are extremely helpful for identifying edge cases.
