
- atch Notes 0.1.15
From exciting new power-ups and relics to the addition of a new Elite Team, the highly requested Tournament Mode, and a host of gameplay changes - Welcome to Patch Notes 0.1.15! This update is packed with fresh content and improvements. Let's dive right in!
Please note that all the features below are not final. Your feedback is always appreciated to help us continue improving every aspect of the game!

- b>The Shooting Stars are taking over Act 3!
Introducing the newest alternate Elite team addition: the Shooting Stars! Masters of skating, crafty at eluding physical contact, and—of course—beautiful, magnificent, and good-smelling! Salchow Bob and his friend will surely bring their A-game as they guard your path to the Golfers. Don’t hold onto that puck for too long, because Timmy Spinelli is never far behind, ready to send you… spinning! Be wary of all that glitters…

- b>The Tournament Mode is FINALLY here!
Jump into Tournament Mode and create your own brackets using either pre-made teams or your custom ones. You can play, simulate, or spectate the matches! Plus, check out the leaderboards to see who emerges as the ultimate top scorer of the tournament!



- b>New Power-Ups & Relics
Patch 0.1.15 brings a ton of new Power-ups and Relics to the game! Here's a breakdown of the latest additions:
(all variable numbers are subject to change based on feedback)
[*] The Original Glove - Checking bonuses are doubled
Zitat:
[*] The Original Skates - Speed bonuses are doubled
Zitat:
[*] The Original Puck - Shot Power bonuses are doubled
Zitat:
[*] The Original Stick - Shot Accuracy bonuses are doubled
Zitat:
[*] Wind Up - Unleash a shockwave that pushes opponents away when winding up for a slapshot
Zitat:
[*] Chexplosion - Bodychecking a player will knock other players in the vicinity
Zitat:
[*] Hidden Ace - Your goals are worth an extra goal
Zitat:
[*] Metallic Fury - Get enraged for 20 seconds when your shots hit a post
Zitat:
[*] Self-Defence - Gain +50 checking while in your own zone
Zitat:
[*] Slap Chot 3000 - +30 shot power on one-timers, -30 shot power otherwise
[*] Slap Chot 4000 - +30 shot power on slapshots, -30 shot power otherwise
Zitat:
[*] The Squeezer - Shrink the opposing team (for 1 game)
Zitat:
[*] Glass Cannon - Gain +50 shot power. You have 33% chance of breaking your stick on each shot
Zitat:
[*] Pressure Cooker - Gain +40 OVR, lasting until the player scores a goal. Resets after each game
Zitat:
[*] Slapshart - Get propelled forward after shooting
Zitat:
[*] Buzzer Beater - Goals you score in the last minute of the game are worth 2
Zitat:
[*] Wet Noodle - For each game, the first 5 shots of your opponents are 50% weaker
Zitat:
[*] Yeet - Shove players into the air
Zitat:
[*] Breakaway Boost - Gain +50 OVR while on a breakaway
Zitat:
[*] Spiked Armor - When hit, knock the opponent instead
Zitat:
[*] Blue Line Boost - Get a speed burst when crossing the blue lines
Zitat:
[*] Cripple - Opponents lose 1 OVR when knocked out
Zitat:
[*] The Howitzer - Slapshots knock all the players in the puck's path
Zitat:
[*] Glass Stick - Opponents' sticks will shatter when they execute a slapshot
Zitat:
[*] Heavy Helmet - -30 Speed +100 checking
Zitat:
[*] Propeller Helmet - Gain +40 speed -40 accuracy
Zitat:
[*] Lost Fungus - Picking up a loose puck propels your skaters forward
Zitat:
[*] Mjolnir - Throw your stick and it automatically returns to your hand (Upgraded Tomahawk)
Zitat:
[*] Pitiless - Gain +5 OVR when winning by mercy
Zitat:
[*] Puck Rocket - +15 speed when you possess the puck
Zitat:
[*] Pass Puncher - When knocked out, pass the puck to the closest teammate
Zitat:
[*] Jump - Jump in the air, hold to go higher. Execute a jump shot when activated in the offensive zone
Zitat:
- b>New Events
After a lot of feedback regarding events, we’ve decided to introduce some exciting new ones! Here are a few sneak peeks, with more surprises waiting for you to experience in-game!



[*] New Elite Team: Shooting Stars added as Act 3 Elites
[*] Golfers Update
Zitat:
author:
[*] A puck on a golf turf wasn’t making much sense, so we’ve swapped it out for a golf ball instead! [*] Golfers’ ice will now change throughout the periods[*] Golfers' curved shot weakened

[*] Bodychecking Update[*] A puck on a golf turf wasn’t making much sense, so we’ve swapped it out for a golf ball instead! [*] Golfers’ ice will now change throughout the periods[*] Golfers' curved shot weakened

Zitat:
author:
[*]Visual improvements & scaling impacts [*] Internal formula rescaled [*] Hard bodychecks send players flying both vertically and horizontally [*] Glass now breaks on bodychecks

[*] AI Changes [*]Visual improvements & scaling impacts [*] Internal formula rescaled [*] Hard bodychecks send players flying both vertically and horizontally [*] Glass now breaks on bodychecks

Zitat:
author:
[*] AI Interception threshold reduced on Expert Mode [*] Goalie AI in breakaways improved [*] Improvements on goalies on lob shots [*] Goalie are a bit weaker when in butterfly [*] Expert AI will finish their bodychecks [*] AI won't leave the offensive zone when the puck carrier is in the neutral zone [*] AI will wait a bit less before entering the offensive zone [*] AI improvement on puck reception in offense [*] Fixed an issue where the AI would never shoot on a breakaway [*] AI tweaks on both offense and defense
[*] Power-ups & Relics [*] AI Interception threshold reduced on Expert Mode [*] Goalie AI in breakaways improved [*] Improvements on goalies on lob shots [*] Goalie are a bit weaker when in butterfly [*] Expert AI will finish their bodychecks [*] AI won't leave the offensive zone when the puck carrier is in the neutral zone [*] AI will wait a bit less before entering the offensive zone [*] AI improvement on puck reception in offense [*] Fixed an issue where the AI would never shoot on a breakaway [*] AI tweaks on both offense and defense
Zitat:
author:
[*] Headshot Redirect is now more consistent and accurate[*] Stick Throw is more accurate with the direction you are aiming and is faster. Collision and impact also improved.
[*] Grappling Hook's speed increase
[*] Dash improved
[*] Point Sniper also increases shot power
[*] Sonic Slap Increased radius
[*] Improved propel power-ups more control over the steering when triggered
[*] Rubber Idol now gives double attributes for both options at camp sites
[*] Referee Rumble now gives a stackable +3 overall for each successful Referee knockout
[*] Charge shot is more accurate and gains a rebound bouncer if charged for 3+ seconds
Headshot Redirect
[*] Small balancing changes for Play Now teams [*] Added cones for the first Spartans match, turning it into a 5v3[*] Shot accuracy slightly changed [*] Added more weight to the puck [*] Skating; New system with smoother and faster left-right turning[*]Visual Changes[*] Headshot Redirect is now more consistent and accurate[*] Stick Throw is more accurate with the direction you are aiming and is faster. Collision and impact also improved.
[*] Grappling Hook's speed increase
[*] Dash improved
[*] Point Sniper also increases shot power
[*] Sonic Slap Increased radius
[*] Improved propel power-ups more control over the steering when triggered
[*] Rubber Idol now gives double attributes for both options at camp sites
[*] Referee Rumble now gives a stackable +3 overall for each successful Referee knockout
[*] Charge shot is more accurate and gains a rebound bouncer if charged for 3+ seconds
Headshot Redirect

Zitat:
author:
[*] Puck tipping & redirect effects added
[*] Enraged power-up now has a fiery aura
[*] Wildshot now shows the randomized shot stats
[*] Bodycheck impact particles
[*] Shooting stars: Rainbow glitter when spinning, ice "splash" and trail when jumping and landing & Tornado snow powder trail
[*] New celebration and disappointed animation
[*] Several animations corrected
[*] Slightly changed the angle of the salute celebration
[*] Shooter now celebrates after scoring a goal and winning a shootout

[*]Arena changes[*] Puck tipping & redirect effects added
[*] Enraged power-up now has a fiery aura
[*] Wildshot now shows the randomized shot stats
[*] Bodycheck impact particles
[*] Shooting stars: Rainbow glitter when spinning, ice "splash" and trail when jumping and landing & Tornado snow powder trail
[*] New celebration and disappointed animation
[*] Several animations corrected
[*] Slightly changed the angle of the salute celebration
[*] Shooter now celebrates after scoring a goal and winning a shootout

Zitat:
author:
[*] Ice shader rework: more realistic look and better performance
[*] Ice will be progressively damaged/scratched as time passes
[*] Arena name and logos are more visually integrated with the ice
[*] Arena names added for the 32 new teams, plus board colors for each
[*] Support for arena boards trim color to match team color
[*] Ice shader rework: more realistic look and better performance
[*] Ice will be progressively damaged/scratched as time passes
[*] Arena name and logos are more visually integrated with the ice
[*] Arena names added for the 32 new teams, plus board colors for each
[*] Support for arena boards trim color to match team color

[*] Create a player now has the new UI (WIP) integrated (Create a team will follow shortly)
Zitat:

[*] Foundation work and changes done to prepare for the new UI System
Zitat:
author:
We are currently working on a completely new UI for the entire game, which we expect to be available very soon! Stay tuned!
[*] Added blur to the end screen of shootoutWe are currently working on a completely new UI for the entire game, which we expect to be available very soon! Stay tuned!
[*] Credits removed from End of Run and added to Settings Menu
[*] Option added for always skip replay
[*] Shooting Stars logo is now available in customization
[*] New puck trail renderers
[*] Various sounds added (Bodychecks & Power-ups)

[*] Fixed a bug with ref being immune to bodychecks during tutorial
[*] Fixed an issue where all goal horns were playing the Calaveras' horn
[*] Fixed minor typo in Boilers Arena Name
[*] Fixed an issue where you would be stuck in the pause menu after Alt+Tabbing during end of period
[*] Fixed a bug where you would get stuck on the pause menu after locking a player position
[*] Fixed a bug where the Headshot Redirect would knockdown your own player
[*] Bodychecking a teammate no longer counts as a successful hit
[*] Play now and shootout game settings are now cyclic and persistent
[*] Fixed an issue where the Blademaster screen would appear before entering a game if the start button was mashed
[*] Fixed a bug where the Early Access message would not disappear in some cases
[*] Fixed an issue where the referee would wander during the shootout
[*] Minor sound fixes
As usual, here's the progress we've made on the roadmap! Console porting is going smoothly, with numerous improvements being made daily. Work on the new UI has officially begun, and the Create-a-Player feature has received its update, with Create-a-Team following shortly!
Here's what is being worked on next:
[*] Roguelite campaign 2.0
[*] Complete UI/UX rework
[*] More visual & sound add-ons for the new power-ups

Special Thanks
Special thanks to Marypou for her incredible talent on the Power-ups and Relics artwork!
You can find her at: https://www.twitch.tv/marypou & https://x.com/marypouart/
And of course, a huge shoutout to our amazing beta testers. Your valuable input and relentless testing are always appreciated! Thank you for helping us improve every step of the way.