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Victoria 3 – Dev Diary #166 – I Am Not in Spain
Victoria 3
17.11.25 15:00 Community Announcements
[p][img src="https://clan.akamai.steamstatic.com/images/40579353/5b52cb4811e8f2e02d817cde778fac27ad4a05d3.jpg"][/img][/p][p]Greetings, I am Lufthansi, narrative designer on Victoria 3, and welcome back to this week's 100% planned Dev Diary. This will contain the material that we [strike]were unable to squeeze into [/strike]last week's Dev Diary felt warranted a separate, more detailed introduction. So today we will cover everything from the colonial law variants and electoral fraud arriving with the free patch, to the new paid narrative content associated with countries in Spain's wider orbit - namely Cuba, the Philippines, Morocco, and the Dominican Republic. 
[/p][p]So without further ado, let's jump straight into it.
[/p]

Free Content

Colonial Administrations

[p]Hello. This is Victoria, presenting some more pieces of free narrative content coming in Update 1.12. Please note, as ever, that any screenshots attached are from a work-in-progress build, and certain elements may not be final.[/p][p][/p][p]The Republic of Australia is no more. Henceforth, colonies will have a Governance Principles law variant of their own. The Colonial Administration law variant represents non-sovereign colonial administrations such as Cuba, Puerto Rico, or the East India Company, providing a sharp increase in political strength to Bureaucrats and Officers.[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/1c4733b79d59edcd0fae043ff2680cd55d816ff6.png"][/img][/p][p][/p][p]At the beginning of the game, most Colonial Administrations will have the Subjecthood law, with the Colonial Racialisation amendment attached. This law setup represents the administrative reality of colonial administration – whilst colonised peoples were discriminated against by the administration, the practical dimension of this discrimination was different from a minority populace surrounded by a hostile majoritarian society. In India, for example, the hostility of the British authorities towards Indians took the form of a paranoid, exclusionary state apparatus whose engagement with the populace was minimal outside of violent reprisals. For more in-depth information on the system, refer to Dev Diary #136.
[/p][p]Colonial Racialisation represents the phenomenon of racialisation in a colonial context – historically, the construction of a “white” or “European” identity out of the many disparate European cultures represented among the colonial apparatus. With this incarnation of Subjecthood, those who share heritage with the colonisers will typically be in the Full Acceptance bracket, colonised peoples on their homelands will experience a moderate degree of discrimination, and colonised peoples not on their homelands will experience the greatest degree of discrimination.[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/f3715d756c5ce36fbf4d1f8cad121fc056356f9b.png"][/img][/p][p]If a civil war occurs in a Colonial Administration, the revolutionary \[or secessionist] side will receive an event that allows them to choose a different Governance Principles law. A similar event will occur if a colonial administration ever becomes independent.[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/01b3ee21f9f469ee4bb4c99394ebcf100bf7d4d3.png"][/img][/p][p]As an additional improvement to colonial administrations, we have added a new diplomatic action. The Change Language of Administration action is included in Sphere of Influence, and allows a colonial overlord to change a colony’s primary culture to match one’s own. If, for example, Portugal is to come into possession of the formerly British Raj, she may use this interaction to switch out the English-speaking administration for a Lusophone one.[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/4cb375a9d4a300f8555d48abe0982432e58b9d68.png"][/img][/p][p][/p]

Electoral Confidence

[p]As it turns out, our team is extremely enthusiastic about electoral fraud. In the time since the diary in which it was initially revealed, we have developed a way to generalise it to all nations. All countries with elections now have an Electoral Confidence value, which reflects the degree of confidence its politically enfranchised populace has in elections being free and fair. Having a low Electoral Confidence negatively impacts one’s Legitimacy, and replaces Political Strength from Votes with Political Strength from Wealth. The penalty from having low Electoral Confidence is offset by a more restricted franchise, and other modifiers.[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/f57c78312b19eda10da385c55947f41895c6948d.png"][/img][/p][p]Electoral manipulation has now been made available for all nations, except for ones with the Tradition of Free Elections amendment. The Tradition of Free Elections amendment is gained through the same means that Electoral Clientelism is abolished – if one chooses to not rig one’s elections for enough elections in a row, one will lose the option to do so until a sufficiently autocratic ruler takes power. This Amendment both increases Legitimacy and makes it more difficult to enact a non liberal-democratic Distribution of Power law.[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/56c735c4e0bd057fa18f2e690ebe74aac17c042f.png"][/img][/p][p][/p][p]At the start of an election period, countries that do not possess the Tradition of Free Elections amendment will receive an event that gives the option to rig the election for a party of their choice. Doing so will sharply reduce Electoral Confidence. The event shown in Dev Diary #163 remains as the specific variant for Hispanophone and Lusophone countries, whilst all other countries receive the below event.
[/p][p]Pictured: The average Political Science graduate’s dream job.[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/60975a28fa2537bc5973ff44c5833346226e199e.png"][/img][/p][p]Upon a country enacting an electoral law for the first time, it will start with a level of Electoral Confidence calculated on the basis of its literacy and urbanisation rates, and any local electoral institutions – such as Elected Bureaucrats – that it possesses. Countries that start with low Electoral Confidence will also start with a grace period to raise their Electoral Confidence as much as possible before the full legitimacy malus kicks in.
[/p][p]Pictured: 101% of Swedes say that they have complete confidence in our electoral system.[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/6e047b2aabca31ea122300bbd0618c13daa6386c.png"][/img][/p][p][/p][p]Electoral Confidence is gained through selecting certain options in election events. Generally, options that encourage electoral violence or fraud will reduce Electoral Confidence, whilst options which encourage confidence in state institutions will increase Electoral Confidence.
[/p]

Paid Content

Cultural Commonwealths

[p]The Cultural Commonwealth is a new central identity for Power Blocs, unlocked by Iberian Twilight. The Cultural Commonwealth is to culture as the Religious Convocation is to religion, encouraging homogeneity amongst a Power Bloc’s member states.[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/ed92ae14ede098442c3fc061f4d7594c6baf7c8c.png"][/img][/p][p][/p][p]A Cultural Commonwealth gains Cohesion based on the degree to which its leader accepts the primary cultures of its member states. For example, were Spain to form a Cultural Commonwealth, she would receive more Cohesion from including Venezuela than she would from inviting Germany. Cultural Commonwealths also benefit from the clout of the Intelligentsia and Petit-Bourgeoisie, and suffer decreased Cohesion if any member has Multiculturalism enacted.[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/4eb9f7704b47b5ac603ef3cd172658ac83020125.png"][/img][/p][p]The leader of a Cultural Commonwealth may use the Spread Primary Culture action to spread their primary culture to a less prestigious member of the bloc that shares a Language or Language Group trait with that culture.[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/37fb3d70b506d127159bf849b4eaab9036b23c0f.png"][/img][/p][p][/p][p]By skillfully wielding the Spread Primary Culture and Change Language of Administration interactions, one may make a hitherto unprecedented number of countries Portuguese. We look forward to seeing what our players will do with this.
[/p]

Colonial Governors

[p]In keeping with Iberian Twilight’s content for Spanish colonial administrations, we have reworked the Appoint Governor interaction included in Sphere of Influence. This interaction now allows one to appoint one of several archetypal colonial governors to rule over one’s colonies.[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/95d64dad169c790245adaf48c8bc8cfa9f84158e.png"][/img][/p][p]We have also added a new Request Governor interaction, which permits a colony to request a governor more to their liking.[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/ab45cd07f0caa047f04a55d6cb3a8b0ecb93f8ac.png"][/img][/p][p]Once a colonial governor is appointed, their term will expire in some years, and they will be replaced by a governor of the same archetype. This cycle will continue until either the metropole or colonial establishment appoints a different archetype.
[/p][p]These archetypes include the following:[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/a9547b528fe2092b754bba3efdb0e4078d130e19.png"][/img][/p][p]Additionally, all heads of state of colonial countries at the start of the game have been given one of these traits, which will be inherited by their successors upon the end of their terms.
[/p]

Morocco

[p][/p][p]Welcome to Morocco![/p][p][/p][p]At the start of the game the ruling Alaoui dynasty of Morocco had fairly limited control over the territories that we recognize as Morocco on the map at game start, while able to extract tribute from the surrounding tribes and being at least nominally and religiously recognized as ruler of the region the government's ability to enforce its laws upon the tribes was rather limited past the capital Fez and the cities along the Atlantic coast as well as Marrakech.[/p][p]
In game this is represented by a new Journal Entry that Morocco receives as part of Iberian Twilight: the Bilaad al-Siba![/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/45b1186550ee2b0c73862e8cd4b2137cca1e05f0.png"][/img][/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/9f4b5561f980917e585f5893432e4a3a3e272dc6.png"][/img][/p][p][/p][p]In this journal entry you will be tasked with establishing your control over the tribes of Morocco, to that end we have grouped them up by state regions and created a progress bar for each of them.[/p][p][/p][p align="center"]While the Journal Entry is ongoing you will be unable to incorporate any new states[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/01bf12105297b502aef6fc44af776225c59e1843.png"][/img][/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/53a01cf79fdd277bc0fd56f0e65827126a1825e3.png"][/img][/p][p][/p][p]Your control can be increased by factors such as developing the capital and the relevant state regions as a whole, having high legitimacy or a strong military presence.[/p][p][/p][p align="center"]Control can be increased by a variety of factors[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/9b6374af8784f908d0d517a2db9de73d0880ce86.png"][/img][/p][p][/p][p]Another way to increase your control is to send your Sultan off on an expedition around the country to physically manifest control wherever he goes. These tours are traditionally referred to as Harka and while ongoing you will also receive new events dealing with the troubles of the individual regions where you will have to make decisions on behalf of his majesty, further contributing or detracting from the progress you make in each region.
[/p][p align="center"]The Sultan's aura can get you far[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/cffff6cbfeb32b00027d4b4de0b3b77e69677297.png"][/img][/p][p][/p][p]Additionally you may also choose to spread your powers thin by considering a new early opt-in to colonization in the form of the “Expand our Reach” button which in exchange for 20 progress across all bars will enable you to fast track Frontier Colonization and more importantly establish Colonization Rights with the Tekna Confederation and Tuat to the south.
[/p][p align="center"]Tekna and Tuat represent the periphery of Moroccan influence and can be brought into the fold this way[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/e9cddd44e4fa4cec20b67d1d4a8ac8eb377aae11.png"][/img][/p][p][/p][p]This reminds me I should probably show off the map before we continue with our next topic![/p][p][/p][p align="center"]While Morocco will be able to subsume Tekna and Tuat fairly quickly we have also taken it as an opportunity to redraw parts of the Maghreb[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/e2b47da5443e6fae84e584238789fd5e3b6901ce.png"][/img][/p][p][/p]

Cuba

[p]Cuba's 19th century, often overshadowed by interest in its revolutionary times, marks a drastic transformation from a loyal subject dependent on slavery to a fiercely independent nation proud of its own culture. In Iberian Twilight, we explore several paths that at various points appeared to be likely outcomes, or at least perceived possible outcomes, of the path of history. 
[/p][p]Cuba's population never had the extremely high proportion of slaves to white landowners and workers as Haiti, so a slave revolt taking the whole country was never as likely an outcome. Nevertheless, the fear of such an outcome, and the horror it caused in the white Caribeño population, led to a perceived dependence on Spain and its garrisoned armies.[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/490e7423288d25554da2dc2f591bbe6c4a421fe7.png"][/img][/p][p]First, it is impossible to discuss this period of Cuban history without mentioning the sugar plantations: Cuba was the largest producer in the world at the time, largely due to slave labor. Spain had agreed to England's insistence on officially outlawing the slave trade, but the Capitan-generales appointed to rule Cuba openly collected bribes to turn a blind eye. There were practices where slaves were dropped off elsewhere on the island, a ship formally docked, and then the slaves walked into the market from out of town to (at least make an apparent effort to) obfuscate their origin. Due to its illegal nature, there were even cases where some slavers would board and take others' slavers' at sea rather than sail to Africa, all while avoiding British vessels. 
[/p][p]The slave trade in Cuba continued to flourish not because of massive expansion of the sugar industry, but because it was considered cheaper to replace slaves than to provide facilities enough to keep them or their children alive. Only after the cost of slaves increased drastically, and technological improvements achieved the production of sugar with less labor, did the reliance on the slave trade decrease and the abolishment of slavery begin in earnest. In game, this is mechanically represented through the new production methods covered by last week's Dev Diary 163: The Fine Print, and the Journal Entry La Vida Dulce, which also attributes the islands natural trading potential.
[/p][p]What is wealth without freedom?[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/6f5e55d2840074ca3016974409c332a33ed7c0f1.png"][/img][/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/d2fbb6af248ea190717a4249a57a4300f71c5f41.png"][/img][/p][p]Option if slavery is still present.[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/d13aa84ac7c3608b9d134b23074dcb5a05154583.png"][/img][/p][p][/p][p]Option if the goal was achieved after slavery was banned, which is more difficult since access to the labor production methods with the most output are disabled.[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/7e2a1b72c8a4482b0ed128a20cd56082195f0b16.png"][/img][/p][p][/p][p]There is also an option to modernise[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/c884c00d417257899838a3d1d169cd244324fc6b.png"][/img][/p][p][/p][p]Or to dedicate that wealth to pursuing independence (no matter the overlord, though here it is still Spain).[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/d94f634a5c4a93bf6ae03ae34d85f339574e4b7a.png"][/img][/p][p][/p][p]Speaking of Spain, all of Spain's other subjects in the Americas had risen up for independence, loyal landowners coupled with a large military garrison kept Cuba firmly in the empire, leading it to be called "La Siempre Fiel Isla de Cuba" (the ever-faithful island of Cuba). Some of these Landowers, known as the Reformists, sought to have Cuba represented in the Spanish Cortes. There was a notion that Cuba should be seen not as a colony, but as a somewhat distant province of España. [/p][p]
In game we model this potential path with the Cuba es España Journal Entry.[/p][p][/p][p]The completion criteria here, provided one has Spheres of Influence, uses a new overlord action of granting investment rights to subjects (otherwise a simpler objective of building plantations applies).[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/832c13602cb2e5464b1a1c3c85efe5e0c0665fd9.png"][/img][/p][p][/p][p]If Cuba entwines its economy enough with Spain, they can join as a single nation. Though it is also possible to back out, especially in Multiplayer if both countries are players.[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/36fd5c1c2cdba158862edf1b1f082b500903f31b.png"][/img][/p][p][/p][p]Meanwhile, this direction can be discarded by sapping the landowners strength, or raising liberty desire and questioning that ever faithful loyalty.[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/44e3cf62f5db91cff336f1082e190b9571877a2a.png"][/img][/p][p][/p][p]"Failing" the journal entry will allow the player to direct the country down a variety of other paths, including a boost to liberty desire or sending the signal for a slave revolt. See Dev Diary 163: The Fine Print for more details about the new slave revolt movements.[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/f93487f1084b6c24247ba704aa6313cc58362093.png"][/img][/p][p][/p][p]If Cuba isn't to remain loyal to Spain, naturally it will seek its independence. Historically, there were several attempts to do so through a diplomatic arrangement with the USA and Spain. Similar to how Louisiana and Florida were purchased, so too could Cuba be purchased. In 1848, under President Polk, an offer of 100 million dollars was made, but Spain refused. The island remained valuable to their empire's economy and prestige. 
[/p][p]Over subsequent decades, Cuba would fight not one but three wars for independence, the last culminating in the American-Spanish war. 
[/p][p]These possible outcomes are represented by the Independencia Journal Entry. Here, depending on a number of factors, the spirit of liberty will either drive freedom-seekers to uniting with the USA, or to follow Jose Marti's call for true independence. 
[/p][p]Which path to freedom indeed.[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/428d150fa18802db555bb56382fb27a376b37ce5.png"][/img][/p][p]Some factors on the pro-USA vs Independencia bar[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/b14179b85d7bdef9f8533eff9f2d91f0a8da0e72.png"][/img][/p][p][/p][p]There are some bonuses available no matter what path is taken to breaking away from Spain, including if players use the regular mechanics to fight an early war.[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/c6f5e4b53b452fba87df6377968b23c6b726d1ce.png"][/img][/p][p][/p][p]Cuban revolutionaries typically freed slaves on their farms or farms in conflict zones, some of whom would then fight. There is also an equivalent button to appeal to Afro-caribenos and integrate them as a primary culture after slavery is banned.[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/c72ebd7294199897c55a5207075bd200e648cf3f.png"][/img][/p][p][/p][p]Gaining enough liberty desire, if the bar leans towards joining the USA, will allow Cuba to trigger a chain of events allowing it to be purchased from Spain. If Spain refuses, there may be diplomatic consequences.[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/8040bf4907f48ac716013f6d49e9bcbeaf7d5dd9.png"][/img][/p][p][/p][p]Otherwise, with enough liberty desire, it is time to prepare for war. Note these numbers are still being balanced and are subject to change.[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/2215a7ce79442b533399971265f560ff797037e6.png"][/img][/p][p][/p][p]Cuba's trade focused playthrough also benefits from three powerful companies, allowing access to prestige goods: Havana Sugar, Bacardi Rum, and Cigars.[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/32d76b2302c8d3e2e5e7641a8fa11c5ff8ee4326.png"][/img][/p][p][/p][p]For those looking for a simpler playthrough than mainland Spain, Cuba may offer all the opportunities you need to break free and expand a trade empire. ¡Que lo disfrute!
[/p]

The Philippines

[p][img src="https://clan.akamai.steamstatic.com/images/40579353/2cea145d0242cb2f567bf6f70bb21b9a77d906a2.png"][/img][/p][p][/p][p]The Spanish Colony of the Philippines starts out with a relatively straightforward economic development Journal Entry, representing the 19th century economic development of the colony, and the growth of a local, mostly Mestizo middle class. 
[/p][p]On top of the shown territories here, the Philippines also starts in control of Guam and Palau.[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/d7753fe51d4e7d1eac6d56cf1f8893a13b81a6a0.png"][/img][/p][p][/p][p]With the release of Iberian Twilight, Filipino culture will now be split at game start into Filipino Mestizo, Tagalog, Ilocano, Visayan, and the anachronistically named Lumad, a catch-all term for the various native peoples of Mindanao. Spanish will be the country's only accepted culture at game start, and the country will be primarily run by them and their Hispanophone Mestizo allies, but the situation of minority rule can be remedied by the new Philippine narrative content. Once you research nationalism, you will be presented with two new Journal Entries:
[/p][p]Archipelagic is a fun word to write, but we may have gone a bit overboard here.[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/7b0d628b8568851157d570f17fa58e9474f6d9ca.png"][/img][/p][p][/p][p]The first of these deals with the growing desire for independence or greater rights vis-a-vis the Spanish metropole. Its conclusion, achieved by either tying yourself more firmly to Spain or achieving full independence will empower the Filipino Mestizo population to the point where they will be established as the country's new primary culture. Attached to this Journal Entry is also an event chain about the conflict between Spanish and local-born Philippine friars, as well as the evolution of the so-called Ilustrados, a group of Spanish-educated Filipino intellectuals, whose names would strongly resonate with anyone with even the most remote interest in the modern history of the Philippines.[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/72000065a7d973b0dafce82feb3273f9da37d89d.png"][/img][/p][p][/p][p]The second Journal Entry, Archipelagic Ethnogenesis, is all about the creation of a pan-Philippinic national identity, and will grant you powerful assimilation bonuses as a reward –  on top of the creation of a new national culture. Depending on your relationship with Spain, this culture's language can either be Hispanophone or Philippinic.
[/p]

Haiti / Dominican Republic

[p]If there's one thing that both developers and players can agree on, it's that Haiti is overpowered, and that currently playing it is far too easy. So have no fear, because we've now added Dominican Revolution content to the game to give you, the community, the Haiti nerf you've all been clamouring for.
[/p][p]Haiti will now start the game with a rather powerful Dominican National movement operating in its lands, uniting the Spanish, Caribeños, and Afro-Caribeños under its banner. Other than the usual factors their strength is also based on your debt level, so getting your economy in order is even more of a priority now if you want to keep the rebellious east under control.[/p][p]
[img src="https://clan.akamai.steamstatic.com/images/40579353/7be90517b17ac63e9fde886773a9e34555ba5140.png"][/img][/p][p]Should this movement be politically relevant a couple of years into the game, Haiti will get the new One and Indivisible Journal Entry that will spike Dominican resistance to Haitian rule even further.[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/a2f8d56970915239855d6f5e69cc54cc97ed5b6e.png"][/img][/p][p]In turn, the start of a Dominican Secession will cause the Journal Entry to fail, and Dominican rebels to rally behind the great landowner Pedro Santana, whose strong leadership, wealth, and access to large numbers of labourers-turned-militiamen would be a decisive factor in the historical Dominican War of Independence.[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/466c62d068f512b257b8621bc4d4d3952d2330d4.png"][/img][/p][p]Once independent, the new Dominican Republic may seek protection from a foreign power, to safeguard its territorial integrity against Haiti. Historically, Pedro Santana and his supporters would sideline advocates of full Dominican Independence and petition Spain for annexation, but there were also those who argued that Santo Domingo should seek the protection of France or the United States instead. The latter however, would come at the cost of the establishment of the lease of the Samana peninsula, whose location and ability to support port facilities made it quite desirable in the eyes of American and French statesmen and naval officers. You can, of course, still choose to rely on your own strength instead. 
[/p][p]Once ceded, the Samana Treaty Port will contain most of Santo Domingo's Afro-American population. A legacy of the early-mid 19th century Haitian Emigration scheme.[/p][p][img src="https://clan.akamai.steamstatic.com/images/40579353/9deb495077c30c8f3fba7a427c1bceeed9d772e7.png"][/img][/p]
[p]Next time on “I Woke Up as a Producer, and The Narrative Designers Cannot Stop Writing!”, as said in the last dev diary, we will be covering Portugal in its entirety. 
[/p][p]Please also remember what we mentioned in Dev Diary 164, where mods will be broken from the changes made.[/p][p]
Iberian Twilight releases on December 11th, just under a month away now, so mark the date![/p][p][/p]
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Victoria 3
30.10.25 15:20 Community Announcements
Hotfix 1.11.1 is now LIVE! - Not for Problem Reports!
Victoria 3
29.10.25 13:03 Community Announcements
3 Year Anniversary Week
Victoria 3
20.10.25 14:05 Community Announcements
Victoria 3 - Dev Diary #161 - Songs of the Homeland out now!
Victoria 3
16.10.25 14:09 Community Announcements
Hotfix 1.10.6 is now LIVE! - Not for Problem Reports! (update needed.)
Victoria 3
13.10.25 10:08 Community Announcements
Hotfix 1.10.5 is now LIVE! - Not for Problem Reports!
Victoria 3
09.10.25 09:04 Community Announcements
Hotfix 1.10.4 is now LIVE! - Not for Problem Reports!
Victoria 3
03.10.25 12:04 Community Announcements
Hotfix 1.10.3 is now LIVE! - Not for Problem Reports!
Victoria 3
01.10.25 13:36 Community Announcements
Victoria 3 is on sale for the Paradox Steam Autumn Sale!!
Victoria 3
29.09.25 17:30 Community Announcements
Hotfix 1.10.2 is now LIVE! - Not for Problem Reports!
Victoria 3
26.09.25 09:36 Community Announcements
Hotfix 1.10.1 is now LIVE! - Not for Problem Reports!
Victoria 3
25.09.25 11:09 Community Announcements
Victoria 3 - Dev Diary #160 - National Awakening & Update 1.10 Now LIVE!
Victoria 3
23.09.25 14:16 Community Announcements
Victoria 3 - Dev Diary #159 - National Awakening & Update 1.10 Changelog
Victoria 3
18.09.25 14:01 Community Announcements
Victoria 3 - Dev Diary #158 - The Art of National Awakening
Victoria 3
11.09.25 14:00 Community Announcements
Victoria 3 Survey: Let us know your thoughts!
Victoria 3
04.09.25 15:00 Community Announcements
Victoria 3 – Dev Diary #157 – I Will Die On This Hill
Victoria 3
04.09.25 14:02 Community Announcements
Victoria 3 – Dev Diary #156 – Metternich Spoke to Me
Victoria 3
28.08.25 14:02 Community Announcements
Victoria 3 – Dev Diary #155 – Update 1.10 Narrative Content
Victoria 3
21.08.25 14:00 Community Announcements
Dev Diary 154 - Imagined Communities
Victoria 3
14.08.25 14:00 Community Announcements
Hotfix 1.9.8 is now LIVE! - Not for Problem Reports!
Victoria 3
12.08.25 12:05 Community Announcements
Victoria 3 is part of the Steam 4X Fest!
Victoria 3
11.08.25 17:14 Community Announcements
Victoria 3 is on sale for up to 70% off!
Victoria 3
05.08.25 17:12 Community Announcements
Victoria 3 - Dev Diary #153 - National Awakening
Victoria 3
05.08.25 16:04 Community Announcements
Hotfix 1.9.7 is now LIVE! - Not for Problem Reports!
Victoria 3
17.07.25 14:04 Community Announcements
Hotfix 1.9.6 is now LIVE! - Not for Problem Reports!
Victoria 3
10.07.25 13:04 Community Announcements
Victoria 3 - Dev Diary #152 - What’s next after 1.9
Victoria 3
03.07.25 14:00 Community Announcements
Hotfix 1.9.5 is now LIVE! - Not for Problem Reports!
Victoria 3
27.06.25 11:08 Community Announcements
Victoria 3 is on sale for the Paradox Steam Summer Sale!!
Victoria 3
26.06.25 17:11 Community Announcements
Hotfix 1.9.4 is now LIVE! - Not for Problem Reports!
Victoria 3
26.06.25 14:38 Community Announcements
Hotfix 1.9.3 is now LIVE! - Not for Problem Reports!
Victoria 3
25.06.25 13:36 Community Announcements
Last chance to grab the Lady Capitalist Plushie!
Victoria 3
20.06.25 14:04 Community Announcements
Victoria 3 is free to play for a limited time!
Victoria 3
19.06.25 17:00 Community Announcements
Hotfix 1.9.2 is now LIVE! - Not for Problem Reports!
Victoria 3
19.06.25 14:08 Community Announcements
Hotfix 1.9.1 is now LIVE! - Not for Problem Reports!
Victoria 3
18.06.25 12:52 Community Announcements
Victoria 3 - Dev Diary #151 - Charters of Commerce & Update 1.9 now LIVE!
Victoria 3
17.06.25 14:12 Community Announcements
Update 1.9 Video Overview!
Victoria 3
16.06.25 15:00 Community Announcements
Modcon IV! From June 13th to June 15th
Victoria 3
13.06.25 16:01 Community Announcements
Dev Diary #150 - Charters of Commerce & Update 1.9 “Lady Grey” Changelog
Victoria 3
12.06.25 14:01 Community Announcements
Victoria 3 - Dev Diary #149 - Other Changes
Victoria 3
05.06.25 14:04 Community Announcements
Victoria 3 - Dev Diary #148 - Prestige Goods
Victoria 3
29.05.25 14:02 Community Announcements
The NEW, Limited edition, Lady Capitalist Plushie is here!
Victoria 3
27.05.25 08:26 Community Announcements
Victoria 3 - Dev Diary #147 - Everything Companies
Victoria 3
15.05.25 14:01 Community Announcements
Victoria 3 is on sale in the Paradox Publisher Sale!
Victoria 3
08.05.25 17:03 Community Announcements
Project Caesar Announcement - May 8th 18:00 CEST!
Victoria 3
07.05.25 13:05 Community Announcements
Victoria 3 - Dev Diary #146 - Diplomatic Treaties
Victoria 3
01.05.25 14:01 Community Announcements
Victoria 3 - Dev Diary #145 - Military Improvements
Victoria 3
17.04.25 14:03 Community Announcements
Victoria 3 is on sale for up to 70% off!
Victoria 3
31.03.25 17:03 Community Announcements
Victoria 3 - Dev Diary #144 - Charters of Commerce & Expansion Pass 2
Victoria 3
31.03.25 16:35 Community Announcements
Victoria 3 - Dev Diary #143 - Trade Rework: The World Market
Victoria 3
27.03.25 15:01 Community Announcements
Victoria 3 - New Bundles!
Victoria 3
26.03.25 13:59 Community Announcements
Steam Spring Sale!
Victoria 3
13.03.25 17:15 Community Announcements
Steam Real-Time Strategy Fest!
Victoria 3
20.01.25 18:02 Community Announcements
Victoria 3 - Dev Diary #142 - 2024 in retrospect
Victoria 3
16.01.25 15:01 Community Announcements
The Paradox Steam Winter Sale has started!
Victoria 3
19.12.24 20:56 Community Announcements
Introducing the Anno 1800 & Victoria 3 Bundle!
Victoria 3
19.12.24 20:55 Community Announcements
Pick up your Limited Edition Victoria 3 Plushie today!
Victoria 3
13.12.24 15:00 Community Announcements
Victoria 3 - Dev Diary #141 - What’s next after 1.8
Victoria 3
12.12.24 15:00 Community Announcements
Hotfix 1.8.6 is now LIVE!
Victoria 3
11.12.24 10:02 Community Announcements
Victoria 3 - Dev Diary #140 - 1.8 post-release thoughts
Victoria 3
05.12.24 15:00 Community Announcements
Hotfix 1.8.4 is now LIVE!
Victoria 3
05.12.24 10:06 Community Announcements
Victoria 3 - Dev Diary #139 - Hotfix 1.8.3 released and future patches
Victoria 3
28.11.24 14:59 Community Announcements
Hotfix 1.8.3 is now LIVE!
Victoria 3
28.11.24 13:04 Community Announcements
The Gold & Glory Bundle, with Europa Universalis 4!
Victoria 3
27.11.24 18:21 Community Announcements
The Paradox Steam Autumn Sale is now live!
Victoria 3
27.11.24 18:07 Community Announcements
Hotfix 1.8.2 is now LIVE! - Not for Problem Reports!
Victoria 3
22.11.24 16:44 Community Announcements
Victoria 3 Free to Play Weekend and Sale!
Victoria 3
21.11.24 18:03 Community Announcements
Hotfix 1.8.1 is now LIVE! - Not for Problem Reports!
Victoria 3
21.11.24 15:05 Community Announcements
Victoria 3 - Dev Diary #137 - The 3D Art of Pivot of Empire
Victoria 3
14.11.24 15:00 Community Announcements
Victoria 3 - Dev Diary #136 - Pivot of Empire Narrative Content
Victoria 3
07.11.24 15:35 Community Announcements
Victoria 3 - Dev Diary #135 - The 2D Art of Pivot of Empire
Victoria 3
31.10.24 15:00 Community Announcements
Halloween Update 1.7.7 is now LIVE! - Not for Problem Reports!
Victoria 3
31.10.24 09:03 Community Announcements
Victoria 3 - Dev Diary #134 - How I Learned to Stop Worrying and Love the Map
Victoria 3
25.10.24 14:44 Community Announcements
Victoria 3 - Dev Diary #133 - British Indian Caste System and Social Hierarchies
Victoria 3
24.10.24 14:00 Community Announcements
Victoria 3 - Dev Diary #132 - Pivot of Empire
Victoria 3
22.10.24 14:04 Community Announcements
Victoria 3 | A look back through free updates!
Victoria 3
21.10.24 14:00 Community Announcements
Dev Diary #131 - Famines, Starvation, Harvest Conditions
Victoria 3
10.10.24 14:00 Community Announcements
Dev Diary #130 - Political Movement Radicalism and Civil Wars
Victoria 3
03.10.24 14:00 Community Announcements
Dev Diary #129 - Discrimination Rework
Victoria 3
26.09.24 14:00 Community Announcements
Dev Diary #128 - Political Movement Rework
Victoria 3
19.09.24 14:00 Community Announcements
Victoria 3 Sale until the 18th of September!
Victoria 3
13.09.24 18:02 Community Announcements
Dev Diary #127 - Bulk Nationalization and Companies Building Ownership
Victoria 3
05.09.24 14:00 Community Announcements
Dev Diary #126 - Update 1.8 Overview
Victoria 3
29.08.24 14:00 Community Announcements
Hotfix 1.7.6 is now LIVE! - Not for Problem Reports!
Victoria 3
28.08.24 12:03 Community Announcements
Dev Diary #125 - Hot Bug Summer
Victoria 3
15.08.24 14:01 Community Announcements
Hotfix 1.7.5 is now LIVE! - Not for Problem Reports!
Victoria 3
12.07.24 08:49 Community Announcements
Hotfix 1.7.4 is now LIVE! - Not for Problem Reports!
Victoria 3
10.07.24 12:04 Community Announcements
Dev Diary #124 - What’s next after 1.7
Victoria 3
04.07.24 14:00 Community Announcements
Hotfix 1.7.3 is now LIVE! - Not for Problem Reports!
Victoria 3
04.07.24 13:36 Community Announcements
Hotfix 1.7.2 is now LIVE! - Not for Problem Reports!
Victoria 3
03.07.24 12:02 Community Announcements
Paradox Steam Summer Sale!
Victoria 3
27.06.24 17:05 Community Announcements
Dev Diary #123 - Sphere of Influence Post-Release Thoughts
Victoria 3
27.06.24 14:00 Community Announcements
Hotfix 1.7.1 is now LIVE! - Not for Problem Reports!
Victoria 3
27.06.24 12:03 Community Announcements
The Victoria 3 Sale Starts Now!
Victoria 3
24.06.24 19:17 Community Announcements
Wealth and War Bundle available for a limited time!
Victoria 3
24.06.24 14:05 Community Announcements
Dev Diary #122 - Sphere of Influence/Update 1.7 Changelog Part 2
Victoria 3
20.06.24 14:01 Community Announcements
Dev Diary #122 - Sphere of Influence/Update 1.7 Changelog Part 1
Victoria 3
20.06.24 14:01 Community Announcements
Dev Diary #121 - Maps Maps Maps
Victoria 3
13.06.24 14:01 Community Announcements
Dev Diary #120 - Modding Features in 1.7
Victoria 3
06.06.24 14:01 Community Announcements
Dev Diary #119 - Smörgåsbord of Changes in 1.7
Victoria 3
30.05.24 14:00 Community Announcements
Dev Diary #118 - Power Blocs Round Two
Victoria 3
23.05.24 14:01 Community Announcements
Dev Diary #117 - The UX of Sphere of Influence
Victoria 3
16.05.24 14:02 Community Announcements
Steam Publisher Week Sale!
Victoria 3
15.05.24 11:21 Community Announcements
Dev Diary #116 - The Art of Sphere of Influence
Victoria 3
09.05.24 14:01 Community Announcements
Dev Diary #115 - Graveyard of Empires
Victoria 3
02.05.24 14:00 Community Announcements
Dev Diary #114 - The Great Game
Victoria 3
25.04.24 14:00 Community Announcements
Dev Diary #113 - Diplomatic Catalysts
Victoria 3
18.04.24 14:00 Community Announcements
Sphere of Influence / Update 1.7: New Release Date
Victoria 3
15.04.24 16:00 Community Announcements
Dev Diary #112 - Political Lobbies
Victoria 3
11.04.24 14:00 Community Announcements
Dev Diary #111 - Subject Improvements
Victoria 3
04.04.24 14:02 Community Announcements
Dev Diary #110 - Building Ownership & Foreign Investment
Victoria 3
28.03.24 15:01 Community Announcements
Dev Diary #109 - Power Blocs
Victoria 3
21.03.24 15:02 Community Announcements
The Paradox Spring Sale 2024 is now live!
Victoria 3
14.03.24 17:08 Community Announcements
Dev Diary #108 - Sphere of Influence and 1.7 Overview
Victoria 3
14.03.24 15:38 Community Announcements
Hotfix 1.6.2 is now LIVE! - Not for Problem Reports!
Victoria 3
14.03.24 13:05 Community Announcements
Dev Diary #107 - 1.6 Post Release Update, Sphere of Influence and more on Train
Victoria 3
07.03.24 15:04 Community Announcements
Hotfix 1.6.1 is now LIVE! - Not for Problem Reports!
Victoria 3
07.03.24 09:12 Community Announcements
Sphere of Influence available to pre-order and Free Train Bonus Pack release!
Victoria 3
06.03.24 17:01 Community Announcements
Dev Diary #105 - Migration in 1.6
Victoria 3
15.02.24 15:00 Community Announcements
Dev Diary #104 - Quality of Life improvements in 1.6
Victoria 3
01.02.24 15:00 Community Announcements
Hotfix 1.5.13 is now LIVE!
Victoria 3
29.01.24 14:03 Community Announcements
Dev Diary #103 - 1.6 Teaser
Victoria 3
18.01.24 15:01 Community Announcements
Victoria 3 and Paradox Interactive Winter Sale!
Victoria 3
22.12.23 14:02 Community Announcements
Hotfix 1.5.12 is now LIVE!
Victoria 3
14.12.23 13:08 Community Announcements
Hotfix 1.5.11 is now LIVE!
Victoria 3
13.12.23 13:05 Community Announcements
Dev Diary #102 - What’s next after 1.5
Victoria 3
07.12.23 15:02 Community Announcements
Victoria 3: Hotfix 1.5.10 is now LIVE!
Victoria 3
29.11.23 09:05 Community Announcements
Nominate Victoria 3 for Labor of Love!
Victoria 3
21.11.23 19:01 Community Announcements
Victoria 3 is on Sale!
Victoria 3
21.11.23 18:05 Community Announcements
Victoria 3: Hotfix 1.5.9 is now LIVE!
Victoria 3
17.11.23 15:59 Community Announcements
New Player? Start here!
Victoria 3
17.11.23 09:07 Community Announcements
Victoria 3 play for free!
Victoria 3
16.11.23 18:04 Community Announcements
Victoria 3: Hotfix 1.5.8 is now LIVE!
Victoria 3
16.11.23 15:37 Community Announcements
Dev Diary #101 - 1.5 Post-release Update
Victoria 3
16.11.23 15:01 Community Announcements
Update 1.5 and Colossus of the South now available!
Victoria 3
14.11.23 15:09 Community Announcements
Dev Diary #100 - Anniversary Update Changelog
Victoria 3
09.11.23 15:01 Community Announcements