- [p]Planned: This is planned to be done at some point during the next Volume (Volume 3 in this case).[/p][/*]
- [p]Updated: This has received work in at least one already released update for the current Volume, but more work is planned before the Volume is over.[/p][/*]
- [p]Done: This is done for now and no further major work is planned on it for the current Volume.[/p][/*]
[img src="https://clan.akamai.steamstatic.com/images/40579353/478553768d8fb46620d377a28b42141ee155186d.jpg"][/img][/p][p][/p]
Military
[p]Planned:[/p]- [p]Make generals/admirals into more meaningful and noticeable actors in countries and reduce the micromanagement of large numbers of commanders.[/p][/*]
- [p]Make sure that supply is an important and meaningful part of the military system that can win or lose you wars.[/p][/*]
- [p]Make navies more important for projecting global power and securing control of coasts.[/p][/*]
- [p]Turn individual ships into proper pieces of military hardware that can be built, sunk and repaired rather than just being manpower packages.[/p][/*]
- [p]Improve naval combat and make it mechanically distinct from land combat.[/p][/*]
Economy
[p]Planned:[/p]- [p]Make Qualifications into a more impactful system and improve the logic & UI for building hiring/firing to be more consistent and transparent.[/p][/*]
Diplomacy
[p]Planned:[/p]- [p]Rework the War Exhaustion system from one where a single uncontrolled war goal can stalemate wars towards one where war goal control and war outcomes are more dynamic and interesting (and much less frustrating).[/p][/*]
- [p]Make declaring and holding onto diplomatic Interests a more rewarding and challenging aspect of global empire-building[/p][/*]
Internal Politics
[p]Planned:[/p]- [p]Turn legitimacy into a more interesting mechanic, where the strength of a government depends on their successes and failures, and highly legitimate governments can’t simply be ousted at a whim but have to be undermined first.[/p][/*]
Other
[p]Planned:[/p]- [p]Improve the way we simulate important historical conflicts such as the Opium Wars to make them play out closer to the way they did historically.[/p][/*]
[/p]
