| [p]1. Vindictus: Season 4 Episode 13, "The Forest of Abundance"[/p][p]1.1 Battle[/p][p]1.2 Story[/p][p]1.3 Items[/p][p]1.4 Item Crafting Recipes[/p][p]1.5 Item Dismantling[/p][p]1.6 Misc.[/p][p]2. Special Dungeon[/p][p]2.1 Battle[/p][p]2.2 Outfit Crafting Recipes[/p][p]3. Damage Equation Revamp[/p][p]3.1 ATT Cap[/p][p]3.2 ATT Surplus[/p][p]3.3 Counterforce[/p][p]3.4 Misc.[/p][p]4. Characters[/p][p]4.1 General Dodge Based Characters[/p][p]4.2 Kai - Bow[/p][p]4.3 Kai - Cross Gun[/p][p]4.4 Vella - Twin Swords[/p][p]4.5 Hurk - Greatsword[/p][p]4.6 Arisha - Spellwhip[/p][p]4.7 Eira[/p][p]4.8 Lethor[/p][p]4.9 Neamhain[/p][p]5. Battle[/p][p]6. Misc.[/p][p]6.1 Items[/p][p]6.2 Temporal Missions[/p] | [/tr]
- [p]Added a new raid battle, The Forest of Abundance.[/p][list]
- [p]Up to 4 players at Lv. 125+ can participate in the battle located in the new Forgotten Land region under Toward Taratha.[/p][/*]
- [p]This battle does not have an Additional Damage cap applied.[/p][/*]
- [p]This battle includes a new boss, Semias.[/p][/*]
- [p]You will consume 16% Fatigue Points when you depart.[/p][/*]
- [p]Semias Slayer[/p][/*]
- [p]Semias Slaughterer[/p][/*]
- [p]Master Escapist[/p][/*]
- [p]Stop Right There[/p][/*]
- [p]Axe Shot! (Limited to Hero+ Mode)[/p][/*]
| [p]Categories[/p] | [p]Statistics[/p] | [/tr]
| [p]Level[/p] | [p]125[/p] | [/tr]
| [p]Balance Resistance[/p] | [p]87[/p] | [/tr]
| [p]Critical Resistance[/p] | [p]296[/p] | [/tr]
| [p]Critical Rate[/p] | [p]385[/p] | [/tr]
| [p]Categories[/p] | [p]Statistics[/p] | [/tr]
| [p]ATT (M.ATT)[/p] | [p]60,120[/p] | [/tr]
| [p]DEF[/p] | [p]36,250[/p] | [/tr]
| [p]CRIT RTE[/p] | [p]322[/p] | [/tr]
| [p]BAL[/p] | [p]178[/p] | [/tr]
| [p]ADD DMG[/p] | [p]7,750[/p] | [/tr]
| [p]DEF PEN[/p] | [p]350[/p] | [/tr]
- [p]Probability rates differ with each obtainable item[/p][/*]
| [p]Categories[/p] | [p]Available Items[/p] | [/tr]
| [p]Eriu Fragment: Roots of Abundance[/p] | [/tr]|
| [p]Eriu Fragment: Weapon[/p] | [/tr]|
| [p]Eriu Fragment: Leg Armor[/p] | [/tr]|
| [p]Keen Eriu Crystal[/p] | [/tr]|
| [p]Lightweight Eriu Crystal[/p] | [/tr]|
| [p]Smooth Eriu Crystal[/p] | [/tr]|
| [p]Bountiful Enchant Scroll[/p] | [/tr]|
| [p]Tempestuous Enchant Scroll[/p] | [/tr]|
| [p]Superior Enhancement Elixir[/p] | [/tr]|
| [p]Life Erg Crystal[/p] | [/tr]|
| [p]Magic Powder[/p] | [/tr]|
| [p]Blessed Magic Powder[/p] | [/tr]|
| [p]New Era Remnant[/p] | [/tr]|
| [p]New Era Stone[/p] | [/tr]|
| [p]New Era Leather[/p] | [/tr]|
| [p]New Era Cloth[/p] | [/tr]|
| [p]Waking Stone: Cooldown (4 sec)[/p] | [/tr]|
| [p]Waking Stone: Efficient SP (60)[/p] | [/tr]|
| [p]Waking Stone: Efficient Stamina (4)[/p] | [/tr]|
| [p]Waking Stone: Damage Boost (8%)[/p] | [/tr]|
| [p]Waking Stone: Breakoff DMG +8%[/p] | [/tr]|
| [p]Waking Stone: Major Cooldown (20 sec)[/p] | [/tr]|
| [p]Semias's Destroyed Wooden Shoulder[/p] | [/tr]|
| [p]Semias's Essence[/p] | [/tr]|
| [p]Uaithne Crystal[/p] | [/tr]|
| [p]Tarian Steel[/p] | [/tr]|
| [p]Armorsmithing Recipe Scroll: Eriu Leg Armor[/p] | [/tr]|
| [p]Goldsmithing Recipe Scroll: Roots of Abundance[/p] | [/tr]|
| [p]Tailoring Recipe Scroll: Eriu Leg Armor[/p] | [/tr]
- [p]The uses of the newly added main loot items are as follows:[/p][/*]
| [p]Item Name[/p] | [p]Usage[/p] | [/tr]
| [p]Semias's Essence[/p] | [p]Eriu Greaves Crafting Materials[/p][p]Eriu Weapon/Eriu Greaves Advancement Materials[/p][p]Used to purchase new recipes from the Warm Welcome Shop[/p] | [/tr]
| [p]Eriu Fragment: Roots of Abundance[/p] | [p]Crafting materials for new Roots of Abundance earrings using the Goldsmithing Expertise[/p] | [/tr]
| [p]Eriu Fragment: Leg Armor[/p] | [p]Eriu Greaves Crafting Materials[/p][p]Eriu Greaves Advancement Materials[/p][p]Crafting materials for Eriu Advancement Stone: Leg Armor needed for Eriu Greaves Advancement[/p] | [/tr]
| [p]Lightweight Eriu Crystal[/p] | [p]Eriu Weapon Advancement Materials[/p] | [/tr]
| [p]Smooth Eriu Crystal[/p] | [p]Eriu Greaves Crafting Materials[/p][p]Eriu Greaves Advancement Materials[/p][p]Crafting materials for new Roots of Abundance earrings[/p] | [/tr]
- [p]Season 4 Episode 13: "The Cauldron that Never Runs Dry" has been added.[/p][/*]
[p]Enchant Scrolls[/p]
- [p]2 new \[Prefix Rank 3] Enchant Scrolls have been added.[/p][list]
- [p]Defeat Lucian from "Unjust Cathedral" to obtain the Hollow Enchant Scroll and other items. (Probability rates differ for each.)[/p][/*]
- [p]Defeat Semias from "The Forest of Abundance" to obtain the Bountiful Enchant Scroll and other items. (Probability rates differ for each.)[/p][/*]
| [p]Item Name[/p] | [p]Eligibility[/p] | [p]ATT (M. ATT)[/p] | [p]DEF[/p] | [p]ATT SPD[/p] | [p]CRIT RTE[/p] | [p]CRIT RST[/p] | [p]BAL[/p] | [/tr]
| [p]Hollow Enchant Scroll[/p] | [p]Shield, Focus, Totem, Grand Targe[/p] | [p]-[/p] | [p]+1,000[/p] | [p]+1[/p] | [p]+4%[/p] | [p]+8%[/p] | [p]-[/p] | [/tr]
| [p]Bountiful Enchant Scroll[/p] | [p]Head, Leg Armor[/p] | [p]+245[/p] | [p]+200[/p] | [p]+2[/p] | [p]+3%[/p] | [p]+11%[/p] | [p]+6[/p] | [/tr]
- [p]1 new \[Prefix Rank 4] Enchant Scroll has been added.[/p][list]
- [p]Defeat Semias from "The Forest of Abundance" to obtain the Tempestuous Enchant Scroll and other items. (Probability rates differ for each.)[/p][/*]
| [p]Item Name[/p] | [p]Eligibility[/p] | [p]ATT/M. ATT[/p] | [p]ATT SPD[/p] | [p]CRIT RTE[/p] | [p]BAL[/p] | [/tr]
| [p]Tempestuous Enchant Scroll[/p] | [p]Accessory[/p] | [p]+700[/p] | [p]+5[/p] | [p]-4%[/p] | [p]-4%[/p] | [/tr]
- [p]Lv. 125 'Fine' Eriu Weapons have been added.[/p][list]
- [p]Ranks 'Superior' and above for Eriu Weapons will be updated at a later date.[/p][/*]
| [p]Equipment Name[/p] | [p]ATT (M. ATT)[/p] | [p]ATT SPD[/p] | [p]CRIT RTE[/p] | [p]BAL[/p] | [p]STR[/p] | [p]AGI[/p] | [p]INT[/p] | [p]WIL[/p] | [p]ADD DMG[/p] | [/tr]
| [p]Fine Eriu Weapon[/p] | [p]39,900[/p] | [p]47[/p] | [p]138[/p] | [p]77[/p] | [p]110[/p] | [p]60[/p] | [p]148[/p] | [p]80[/p] | [p]4,550[/p] | [/tr]
- [p]Lv.125 Eriu Greaves has been added.[/p][/*]
| [p]Equipment Name[/p] | [p]DEF[/p] | [p]CRIT RST[/p] | [p]STR[/p] | [p]AGI[/p] | [p]INT[/p] | [p]WIL[/p] | [p]HP[/p] | [p]ADD DMG[/p] | [/tr]
| [p]Eriu Greaves[/p] | [p]4,843[/p] | [p]57[/p] | [p]225[/p] | [p]113[/p] | [p]304[/p] | [p]100[/p] | [p]500[/p] | [p]900[/p] | [/tr]
| [p]Beginner Eriu Greaves[/p] | [p]5,093[/p] | [p]58[/p] | [p]225[/p] | [p]113[/p] | [p]304[/p] | [p]100[/p] | [p]500[/p] | [p]945[/p] | [/tr]
| [p]Fine Eriu Greaves[/p] | [p]5,343[/p] | [p]59[/p] | [p]225[/p] | [p]113[/p] | [p]304[/p] | [p]100[/p] | [p]500[/p] | [p]990[/p] | [/tr]
| [p]Superior Eriu Greaves[/p] | [p]5,643[/p] | [p]61[/p] | [p]225[/p] | [p]113[/p] | [p]304[/p] | [p]100[/p] | [p]500[/p] | [p]1,035[/p] | [/tr]
| [p]Rare Eriu Greaves[/p] | [p]5,943[/p] | [p]63[/p] | [p]225[/p] | [p]113[/p] | [p]304[/p] | [p]100[/p] | [p]500[/p] | [p]1,080[/p] | [/tr]
| [p]Legendary Eriu Greaves[/p] | [p]6,243[/p] | [p]66[/p] | [p]225[/p] | [p]113[/p] | [p]304[/p] | [p]100[/p] | [p]500[/p] | [p]1,125[/p] | [/tr]
- [p]Eriu Greaves receives the following stats upon tuning.[/p][list]
- [p]The increased stats cannot exceed tmax tuning stats.[/p][/*]
- [p]Destruction II is available after reaching the max tuning stats for DEF, CRIT RST, and Destruction I.[/p][/*]
| [p]Equipment Name[/p] | [p]Categories[/p] | [p]DEF[/p] | [p]CRIT RST[/p] | [p]DES I[/p] | [p]DES II[/p] | [/tr]
| [p]Stat increase for each tuning[/p] | [p]10[/p] | [p]1[/p] | [p]14[/p] | [p]15[/p] | [/tr]|
| [p]Max tuning stats[/p] | [p]567[/p] | [p]6[/p] | [p]1,050[/p] | [p]4,440[/p] | [/tr]
- [p]The following materials are required for tuning Eriu Greaves.[/p][/*]
| [p]Tuning Stats[/p] | [td colspan="6"][p]Material Items[/p][/tr]||||||
| [p]DEF[/p] | [p]350,000 Gold[/p] | [p]Enhanced New Era Cloth x3[/p] | [p]Enhanced New Era Leather x3[/p] | [p]Enhanced New Era Ore x3[/p] | [p]Enhanced New Era Orb x3[/p] | [p]Sealed Power: Fragments x25[/p] | [/tr]
| [p]CRIT RST[/p] | [p]3,500,000 Gold[/p] | [p]Enhanced New Era Cloth x14[/p] | [p]Enhanced New Era Leather x14[/p] | [p]Enhanced New Era Ore x14[/p] | [p]Enhanced New Era Orb x14[/p] | [p]Inherited Power: Fragments x200[/p] | [/tr]
| [p]DES I[/p] | [p]280,000 Gold[/p] | [p]Abyssal Shard Grade 3 x1[/p] | [p]New Era Cloth x12[/p] | [p]New Era Leather x12[/p] | [p] -[/p] | [p] -[/p] | [/tr]
| [p]DES II[/p] | [p]700,000 Gold[/p] | [p]Abyssal Crystal x1[/p] | [p]Enhanced New Era Cloth x17[/p] | [p]Enhanced New Era Leather x17[/p] | [p] -[/p] | [p] -[/p] | [/tr]
- [p]New Earrings, 'Roots of Abundance' has been added.[/p][/*]
| [p]Equipment Name[/p] | [p]CRIT RTE[/p] | [p]STR[/p] | [p]AGI[/p] | [p]INT[/p] | [p]WIL[/p] | [p]STA[/p] | [/tr]
| [p]Roots of Abundance[/p] | [p]15[/p] | [p]125[/p] | [p]50[/p] | [p]167[/p] | [p]58[/p] | [p]4[/p] | [/tr]
- [p]'Roots of Abundance' can be crafted after acquiring the Artisan level of Goldsmithing Expertise, or through a crafting request.[/p][/*]
| [p]Materials for crafting / crafting request[/p] | [p]Required Quantity[/p] | [/tr]
| [p]Semias's Essence[/p] | [p]2[/p] | [/tr]
| [p]Eriu Fragment: Roots of Abundance[/p] | [p]2[/p] | [/tr]
| [p]Solid Eriu Crystal[/p] | [p]10[/p] | [/tr]
| [p]Smooth Eriu Crystal[/p] | [p]10[/p] | [/tr]
| [p]Enhanced New Era Orb[/p] | [p]35[/p] | [/tr]
| [p]Enhanced New Era Cloth[/p] | [p]20[/p] | [/tr]
| [p]Enhanced New Era Ore[/p] | [p]60[/p] | [/tr]
- [p]The success rate for each enhancement level of the Roots of Abundance, increase in stats, and materials required for enhancement are as follows.[/p][/*]
| [p]Enhancement Level[/p] | [p]Success Rate[/p] | [p]Stats Increased[/p] | [p]Gold[/p] | [p]AP[/p] | [p]Sealed Power: Fragments[/p] | [p]Superior Enhancement Elixir[/p] | [p]Enhanced New Era Ore[/p] | [p]Enhanced New Era Leather[/p] | [p]Enhanced New Era Cloth[/p] | [/tr]
| [p]1[/p] | [p]100%[/p] | [p]ATT/M. ATT +16 DEF Pen +7[/p] | [p]16,000[/p] | [p]15[/p] | [p]4[/p] | [p]2[/p] | [p]-[/p] | [p]4[/p] | [p]-[/p] | [/tr]
| [p]2[/p] | [p]100%[/p] | [p]ATT/M. ATT +32 DEF Pen +13[/p] | [p]31,000[/p] | [p]20[/p] | [p]4[/p] | [p]2[/p] | [p]-[/p] | [p]4[/p] | [p]-[/p] | [/tr]
| [p]3[/p] | [p]100%[/p] | [p]ATT/M. ATT +48 DEF Pen +20[/p] | [p]47,000[/p] | [p]30[/p] | [p]4[/p] | [p]2[/p] | [p]-[/p] | [p]4[/p] | [p]-[/p] | [/tr]
| [p]4[/p] | [p]90%[/p] | [p]ATT/M. ATT +64 DEF Pen +26[/p] | [p]78,000[/p] | [p]45[/p] | [p]4[/p] | [p]2[/p] | [p]5[/p] | [p]-[/p] | [p]-[/p] | [/tr]
| [p]5[/p] | [p]90%[/p] | [p]ATT/M. ATT +80 DEF Pen +33[/p] | [p]110,000[/p] | [p]60[/p] | [p]4[/p] | [p]2[/p] | [p]5[/p] | [p]-[/p] | [p]-[/p] | [/tr]
| [p]6[/p] | [p]80%[/p] | [p]ATT/M. ATT +96 DEF Pen +39[/p] | [p]142,000[/p] | [p]80[/p] | [p]4[/p] | [p]2[/p] | [p]5[/p] | [p]-[/p] | [p]-[/p] | [/tr]
| [p]7[/p] | [p]70%[/p] | [p]ATT/M. ATT +112 DEF Pen +46[/p] | [p]189,000[/p] | [p]100[/p] | [p]4[/p] | [p]2[/p] | [p]-[/p] | [p]-[/p] | [p]6[/p] | [/tr]
| [p]8[/p] | [p]60%[/p] | [p]ATT/M. ATT +128 DEF Pen +52[/p] | [p]236,000[/p] | [p]120[/p] | [p]5[/p] | [p]2[/p] | [p]-[/p] | [p]-[/p] | [p]6[/p] | [/tr]
| [p]9[/p] | [p]55%[/p] | [p]ATT/M. ATT +144 DEF Pen +59[/p] | [p]284,000[/p] | [p]140[/p] | [p]5[/p] | [p]2[/p] | [p]-[/p] | [p]-[/p] | [p]6[/p] | [/tr]
| [p]10[/p] | [p]50%[/p] | [p]ATT/M. ATT +160 DEF Pen +65[/p] | [p]347,000[/p] | [p]160[/p] | [p]5[/p] | [p]2[/p] | [p]-[/p] | [p]7[/p] | [p]-[/p] | [/tr]
| [p]11[/p] | [p]45%[/p] | [p]ATT/M. ATT +176 DEF Pen +72[/p] | [p]410,000[/p] | [p]180[/p] | [p]5[/p] | [p]2[/p] | [p]-[/p] | [p]7[/p] | [p]-[/p] | [/tr]
| [p]12[/p] | [p]40%[/p] | [p]ATT/M. ATT +192 DEF Pen +78[/p] | [p]474,000[/p] | [p]200[/p] | [p]5[/p] | [p]2[/p] | [p]-[/p] | [p]7[/p] | [p]-[/p] | [/tr]
| [p]13[/p] | [p]35%[/p] | [p]ATT/M. ATT +208 DEF Pen +85[/p] | [p]553,000[/p] | [p]220[/p] | [p]6[/p] | [p]2[/p] | [p]9[/p] | [p]-[/p] | [p]-[/p] | [/tr]
| [p]14[/p] | [p]30%[/p] | [p]ATT/M. ATT +224 DEF Pen +91[/p] | [p]632,000[/p] | [p]240[/p] | [p]6[/p] | [p]2[/p] | [p]9[/p] | [p]-[/p] | [p]-[/p] | [/tr]
| [p]15[/p] | [p]25%[/p] | [p]ATT/M. ATT +240 DEF Pen +98[/p] | [p]711,000[/p] | [p]260[/p] | [p]6[/p] | [p]2[/p] | [p]10[/p] | [p]-[/p] | [p]-[/p] | [/tr]
| [p]16[/p] | [p]20%[/p] | [p]ATT/M. ATT +256 DEF Pen +104[/p] | [p]806,000[/p] | [p]280[/p] | [p]7[/p] | [p]2[/p] | [p]-[/p] | [p]-[/p] | [p]11[/p] | [/tr]
| [p]17[/p] | [p]15%[/p] | [p]ATT/M. ATT +272 DEF Pen +111[/p] | [p]901,000[/p] | [p]300[/p] | [p]7[/p] | [p]2[/p] | [p]-[/p] | [p]-[/p] | [p]13[/p] | [/tr]
| [p]18[/p] | [p]10%[/p] | [p]ATT/M. ATT +288 DEF Pen +117[/p] | [p]997,000[/p] | [p]300[/p] | [p]7[/p] | [p]2[/p] | [p]-[/p] | [p]-[/p] | [p]15[/p] | [/tr]
| [p]19[/p] | [p]7%[/p] | [p]ATT/M. ATT +304 DEF Pen +124[/p] | [p]1,107,000[/p] | [p]300[/p] | [p]7[/p] | [p]2[/p] | [p]-[/p] | [p]17[/p] | [p]-[/p] | [/tr]
| [p]20[/p] | [p]3%[/p] | [p]ATT/M. ATT +320 DEF Pen +130[/p] | [p]1,250,000[/p] | [p]300[/p] | [p]7[/p] | [p]2[/p] | [p]20[/p] | [p]-[/p] | [p]-[/p] | [/tr]
- [p]Bonus probabilities based on consecutive failure of enhancements are as follows[/p][/*]
| [p]Failure Count[/p] | [p]1x[/p] | [p]2x[/p] | [p]3x[/p] | [p]4x[/p] | [p]5x[/p] | [p]6x[/p] | [p]7x[/p] | [p]8x[/p] | [p]9x[/p] | [p]10x[/p] | [/tr]
| [p]1 → 3[/p] | [p]-[/p] | [p]-[/p] | [p]-[/p] | [p]-[/p] | [p]-[/p] | [p]-[/p] | [p]-[/p] | [p]-[/p] | [p]-[/p] | [p]-[/p] | [/tr]
| [p]4 → 5[/p] | [p]2%[/p] | [p]100%[/p] | [p]-[/p] | [p]-[/p] | [p]-[/p] | [p]-[/p] | [p]-[/p] | [p]-[/p] | [p]-[/p] | [p]-[/p] | [/tr]
| [p]6 → 8[/p] | [p]2%[/p] | [p]3%[/p] | [p]4%[/p] | [p]100%[/p] | [p]-[/p] | [p]-[/p] | [p]-[/p] | [p]-[/p] | [p]-[/p] | [p]-[/p] | [/tr]
| [p]9 → 10[/p] | [p]2%[/p] | [p]3%[/p] | [p]4%[/p] | [p]5%[/p] | [p]6%[/p] | [p]100%[/p] | [p]-[/p] | [p]-[/p] | [p]-[/p] | [p]-[/p] | [/tr]
| [p]11 → 15[/p] | [p]2%[/p] | [p]3%[/p] | [p]4%[/p] | [p]5%[/p] | [p]6%[/p] | [p]7%[/p] | [p]8%[/p] | [p]100%[/p] | [p]-[/p] | [p]-[/p] | [/tr]
| [p]16 → 20[/p] | [p]2%[/p] | [p]3%[/p] | [p]4%[/p] | [p]5%[/p] | [p]6%[/p] | [p]7%[/p] | [p]8%[/p] | [p]9%[/p] | [p]10%[/p] | [p]100%[/p] | [/tr]
- [p]Advance Eriu equipment by right-clicking it. This action has a 100% chance of success rate.[/p][/*]
- [p]When advancing Eriu equipment, if the equipment is being shared, the advanced eqiupment will remain shared.[/p][/*]
- [p]Eriu Weapon advancement materials are as follows:[/p][/*]
| [p]Name[/p] | [p]Advancement Stage[/p] | [td colspan="10"][p]Material Items[/p][/tr]||||||||||
| [p]Eriu Weapon[/p] | [p]Beginner → Fine[/p] | [p]Eriu Weapon[/p] | [p]2,250,000 Gold[/p] | [p]Eriu Advancement Stone: Weapon x2[/p] | [p]Semias's Essence x2[/p] | [p]Eriu Fragment: Weapon x2[/p] | [p]Keen Eriu Crystal x10[/p] | [p]Lightweight Eriu Crystal x10[/p] | [p]Premium Enhancement Rune x2[/p] | [p]Superior Enhancement Elixir x10[/p] | [p]Tarian Steel x33[/p] | [/tr]
- [p]Eriu Greaves advancement materials are as follows:[/p][/*]
| [p]Name[/p] | [p]Advancement Stage[/p] | [td colspan="9"][p]Material Items[/p][/tr]||||||||
| [p]Basic → Beginner[/p] | [p]Eriu Greaves[/p] | [p]750,000 Gold[/p] | [p]Eriu Advancement Stone: Leg Armor x1[/p] | [p]Semias's Essence x1[/p] | [p]Eriu Fragment: Leg Armor x1[/p] | [p]Smooth Eriu Crystal x5[/p] | [p]Premium Armor Enhancement Rune x1[/p] | [p]Tarian Steel x1[/p] | [p]-[/p] | [/tr]
| [p]Beginner → Fine[/p] | [p]Beginner Eriu Greaves[/p] | [p]1,125,000 Gold[/p] | [p]Eriu Advancement Stone: Leg Armor x1[/p] | [p]Semias's Essence x1[/p] | [p]Eriu Fragment: Leg Armor x1[/p] | [p]Smooth Eriu Crystal x5[/p] | [p]Premium Armor Enhancement Rune x1[/p] | [p]Tarian Steel x2[/p] | [p]Superior Enhancement Elixir x8[/p] | [/tr]
| [p]Fine → Superior[/p] | [p]Fine Eriu Greaves[/p] | [p]1,725,000 Gold[/p] | [p]Eriu Advancement Stone: Leg Armor x2[/p] | [p]Semias's Essence x1[/p] | [p]Eriu Fragment: Leg Armor x1[/p] | [p]Smooth Eriu Crystal x10[/p] | [p]Premium Armor Enhancement Rune x2[/p] | [p]Tarian Steel x4[/p] | [p]Superior Enhancement Elixir x16[/p] | [/tr]
| [p]Superior → Rare[/p] | [p]Superior Eriu Greaves[/p] | [p]2,550,000 Gold[/p] | [p]Eriu Advancement Stone: Leg Armor x2[/p] | [p]Semias's Essence x1[/p] | [p]Eriu Fragment: Leg Armor x1[/p] | [p]Smooth Eriu Crystal x10[/p] | [p]Premium Armor Enhancement Rune x2[/p] | [p]Tarian Steel x8[/p] | [p]Superior Enhancement Elixir x24[/p] | [/tr]
| [p]Rare → Legendary[/p] | [p]Rare Eriu Greaves[/p] | [p]3,750,000 Gold[/p] | [p]Eriu Advancement Stone: Leg Armor x2[/p] | [p]Semias's Essence x1[/p] | [p]Eriu Fragment: Leg Armor x1[/p] | [p]Smooth Eriu Crystal x10[/p] | [p]Premium Armor Enhancement Rune x2[/p] | [p]Tarian Steel x16[/p] | [p]Superior Enhancement Elixir x48[/p] | [/tr]
- [p]Added recipe for Lv. 125 equipment Eriu Leg Armor.[/p][list]
- [p]You can craft Eriu Leg Armor through Armorsmithing and Tailoring.[/p][/*]
- [p]Every recipe can be obtained (based on probabilities) after clearing the new raid 'The Forest of Abundance' while using a Core Boost.[/p][/*]
- [p]You can also purchase the recipe you want by paying Semias' Essence x2 at the Warm Welcome Shop.[/p][/*]
- [p]Semias' Essence can be obtained (based on probabilities) through 'Weekly Raid Rewards,' or by clearing 'Forest of Abundance' while using a Core Boost.[/p][/*]
- [p]The Tuning stats on the Uaithne equipment used as material will be moved over to Eriu equipment.[/p][/*]
- [p]When using Extraction Runes as optional materials, the enchants from the Uaithne equipment used as materials will be transferred directly to the crafted Eriu equipment.[/p][/*]
- [p]Item binding properties of Eriu Equipment is not affected by the Extraction Runes' properties.[/p][/*]
| [p]Crafting Recipe Name[/p] | [p]Expertise (Artisan)[/p] | [td colspan="5"][p]Crafting Materials[/p][p]Optional[/p] | [/tr]|||||
| [p]Eriu Leg Armor[/p] | [p]Armorsmithing, Tailoring[/p] | [p]Legendary Uaithne Greaves x1 (Disregarding Tuning Status)[/p] | [p]Semias' Essence x4[/p] | [p]Eriu Fragment: Leg Armor x2[/p] | [p]Smooth Eriu Crystal x10[/p] | [p]Superior Enhancement Elixir x15[/p] | [p]Extraction Rune x1[/p] | [/tr]
- [p]Added recipe for Eriu Advancement Stone: Leg Armor.[/p][list]
- [p]Eriu Advancement Stones are required for advancing leg armor.[/p][/*]
- [p]You can use the required materials to increase the equipment's level in the following order: Basic → Beginner → Fine → Superior → Rare → Legendary.[/p][/*]
- [p]Advancement has a success rate of 100%[/p][/*]
| [p]Crafting Recipe Name[/p] | [p]Expertise (Artisan)[/p] | [td colspan="5"][p]Crafting Materials[/p][/tr]|||||
| [p]Eriu Advancement Stone: Leg Armor[/p] | [p]Armorsmithing, Tailoring[/p] | [p]Eriu Fragment: Leg Armor x1[/p] | [p]Goibhniu's Stone x3[/p] | [p]Superior Enhancement Elixir x15[/p] | [p]Sealed Power: Fragments x150[/p] | [p]Inherited Power: Fragments x150[/p] | [/tr]
- [p]Added recipe for Lv. 125 new earrings, Roots of Abundance.[/p][list]
- [p]The recipe can be obtained (based on probabilities) after clearing the new raid "Forest of Abundance" while using a Core Boost.[/p][/*]
| [p]Crafting Recipe Name[/p] | [p]Expertise (Artisan)[/p] | [td colspan="7"][p]Crafting Materials[/p][/tr]|||||||
| [p]Roots of Abundance [/p] | [p]Goldsmithing[/p] | [p]Semias's Essence x2[/p] | [p]Eriu Fragment: Roots of Abundance x2[/p] | [p]Solid Eriu Crystal x10[/p] | [p]Smooth Eriu Crystal x10[/p] | [p]Enhanced New Era Orb x35[/p] | [p]Enhanced New Era Cloth x20[/p] | [p]Enhanced New Era Ore x60[/p] | [/tr]
- [p]You can dismantle the following items after you have acquired Expertise Dismantling.[/p][/*]
| [p]Item Name[/p] | [p]Gold Required for Dismantling[/p] | [p]Item Earned Upon Dismantling[/p] | [/tr]
| [p]Eriu Fragment: Leg Armor[/p] | [p]2,000 Gold[/p] | [p]Sealed Power: Fragments x70[/p] | [/tr]
| [p]Eriu Fragment: Roots of Abundance[/p] | [p]10,000 Gold[/p] | [p]Unknowable Power: Fragments x120[/p] | [/tr]
| [p]Lightweight Eriu Crystal[/p] | [p]2,000 Gold[/p] | [p]Inherited Power: Fragments x120[/p] | [/tr]
| [p]Smooth Eriu Crystal[/p] | [p]2,000 Gold[/p] | [p]Inherited Power: Fragments x120[/p] | [/tr]
- [p]Added the 'Complete The Forest of Abundance 7 times' category to the Weekly Raid Rewards.[/p][list]
- [p]Upon completion, you will receive one Semias's Essence Box \[AS]. Opening it grants one 'Semias' Essence,' and the contents are bound to the character.[/p][/*]
| [p]Item Name[/p] | [p]Materials Required for Exchange[/p] | [/tr]
| [p]Semias's Essence[/p] | [p]Eriu Seal x2[/p] | [/tr]
| [p]Eriu Fragment: Leg Armor[/p] | [p]Eriu Seal x2 [/p] | [/tr]
| [p]Eriu Fragment: Roots of Abundance[/p] | [p] Eriu Seal x2[/p] | [/tr]
| [p]Smooth Eriu Crystal[/p] | [p] Eriu Seal x1[/p] | [/tr]
| [p]Lightweight Eriu Crystal[/p] | [p] Eriu Seal x1[/p] | [/tr]
- [p]Added a new raid battle, "The Forest of Abundance," to the Battle Circuit list.[/p][list]
- [p]You must be Lv. 125 to depart for The Forest of Abundance. Characters below Lv. 125 cannot use the Battle Circuit lists below.[/p][/*]
| [p]Previous[/p] | [p]Updated[/p] | [/tr]
| [p]The Winds of Lochlann - Unjust Cathedral[/p] | [p]The Winds of Lochlann - The Forest of Abundance[/p] | [/tr]
| [p]Royal Castle Topaz Hall - Unjust Cathedral[/p] | [p]Royal Castle Topaz Hall - The Forest of Abundance[/p] | [/tr]
- [p]Fixed an issue where characters were occasionally hit outside the red warning effect range displayed for some of Semias's patterns during the Forest of Abundance battle.[/p][/*]
- [p]2 new Special Dungeons will be added.[/p][list]
- [p]The boss stats, rewards, and minimum entry stats for the Special Dungeons are the same as those for existing Special Dungeons.[/p][/*]
- [p]Battle Circuit list for Special Dungeons will also be updated accordingly.[/p][/*]
| [p]Battle Name[/p] | [/tr]
| [p]\[S] Queen of the Cursed (Succubus Queen)[/p] | [/tr]
| [p]\[S] Refuge of the Dead (The Blood Lord)[/p] | [/tr]
- [p]Added new crafting recipes for turning the appearances of existing regular equipment into outfits.[/p][list]
- [p]Obtainable recipes have changed. Outfit crafting recipes that you could obtain previously are no longer available from Special Dungeons.[/p][/*]
| [p]Expertise[/p] | [p]Recipe Name[/p] | [/tr]
| [p] Outfit Recipe Scroll: Uaithne Armor (Male)[/p] | [/tr]|
| [p]Outfit Recipe Scroll: Uaithne Armor (Female)[/p] | [/tr]|
| [p]Outfit Recipe Scroll: Regina Armor (Male)[/p] | [/tr]|
| [p]Outfit Recipe Scroll: Regina Armor (Female)[/p] | [/tr]|
| [p] Outfit Recipe Scroll: Nighthawk Armor (Male)[/p] | [/tr]|
| [p]Outfit Recipe Scroll: Nighthawk Armor (Female)[/p] | [/tr]|
| [p] Outfit Recipe Scroll: Chiulin Armor (Male)[/p] | [/tr]|
| [p] Outfit Recipe Scroll: Chiulin Armor (Female)[/p] | [/tr]|
| [p]Outfit Recipe Scroll: Phantom Light Armor (Male) [/p] | [/tr]|
| [p]Outfit Recipe Scroll: Phantom Light Armor (Female)[/p] | [/tr]|
| [p]Outfit Recipe Scroll: Pirate Armor (Male) [/p] | [/tr]|
| [p] Outfit Recipe Scroll: Pirate Armor (Female)[/p] | [/tr]
- [p]Removed the ATT cap for each battle.[/p][/*]
- [p]ATT is now applied as follows when you depart for each battle.[/p][list]
- [p]Boss DEF Under +4000 = ATT remains unchanged[/p][/*]
- [p]Boss DEF +4000 - Boss DEF +22000 = A diminishing returns curve is applied to ATT. (The diminishing curve is a quadratic function, and its slope decreases at a constant rate.)[/p][/*]
- [p]Boss DEF Above +22000 = A linear progression where the applied ATT increases by 0.1 per point of ATT.[/p][/*]
- [p]The existing "ATT Surplus" stat has been replaced with "Destruction" increasing final damage by 0.0022% per stat point.[/p][list]
- [p]The damage increase rate is calculated after all effects—such as the character's ATT, the monster's DEF, DEF Pen, BAL, and Critical—are factored in.T[/p][/*]
- [p]As the maximum Destruction II tuning stat increases, the Destruction II value of all held equipment will also be uniformly boosted by three times.[/p][/*]
- [p]The materials consumed during tuning and the maximum number of tunings remain unchanged.[/p][/*]
- [p]Due to changes in item stats, all items registered in the Marketplace and gold registered in the Gold Trading Post has been auto-expired during the official server maintenance and returned via mail.[/p][/*]
| [p]Equipment Type[/p] | [p](Previous) Stat increase for each tuning / Max tuning stats[/p] | [p](Changed) Stat increase for each tuning / Max tuning stats[/p] | [/tr]
| [p]Eriu Weapon[/p] | [p]Increase +15 / Max 3,000[/p] | [p]Increase +45 / Max 9,000[/p] | [/tr]
| [p]Eriu Head Armor[/p] | [p]Increase +5 / Max 880[/p] | [p]Increase +15 / Max 2,640[/p] | [/tr]
| [p]Uaithne Weapon[/p] | [p]Increase +15 / Max 1,500[/p] | [p]Increase +45 / Max 4,500[/p] | [/tr]
| [p]Uaithne Head, Hand, Feet Armor[/p] | [p]Increase +5 / Max 440[/p] | [p]Increase +15 / Max 1,320[/p] | [/tr]
| [p]Uaithne Chest, Leg Armor[/p] | [p]Increase +5 / Max 740[/p] | [p]Increase +15 / Max 2,220[/p] | [/tr]
- [p]The "Counterforce" stat has been replaced with the "DEF Pen" stat, ignoring monsters' DEF by "DEF Pen x 8."[/p][list]
- [p]The DEF of bosses reduced by the "DEF Pen" stat does not affect the applied ATT graph.[/p][/*]
- [p]The monsters' "Counterforce Resistance" stat has been removed, and damage reduction based on Counterforce is also removed.[/p][/*]
- [p]In the following battles, the effects of "Destruction" and "DEF Pen" stats will not apply regardless of the equipment currently equipped, as stats were previously applied uniformly regardless of equipped gear.[/p][list]
- [p]Ein Lacher[/p][/*]
- [p]Guild Dungeon[/p][/*]
- [p]Depart for Ally Mission[/p][/*]
- [p]The "ATT Surplus II" stat will be adjusted upward to three times the currently held value and applied as "Destruction."[/p][/*]
- [p]Equipment items, status effects, deployment limits, and all other areas where the relevant stat was being used will be modified only in terms of the stat's name and effect, without any changes to its numerical value.[/p][/*]
- [p]Certain items, tooltip descriptions, and status effect explanations mentioning "ATT Surplus" and "Counterforce" will also be uniformly changed to "Destruction" and "DEF Pen," respectively.[/p][/*]
- [p]When you click the graph button, you can view the "Applied ATT Graph" for the currently selected battle.[/p][/*]
- [p]The DEF of bosses reduced by the "DEF Pen" stat does not affect the graph.[/p][/*]
- [p]Added a "Just Dodge" feature to the unique dodge animations of the following dodge-based characters.[/p][list]
- [p]"Just Dodge" only applies to the first dodge animation, and STA recovers only once during the frames with guard windows.[/p][/*]
| [p]Character[/p] | [p]Weapon[/p] | [p]Just Dodge Window Frames[/p] | [p]Just Dodge Success Effects[/p] | [/tr]
| [p]Twin Swords[/p] | [p]0 - 10 frames[/p] | [p]Recover 10 STA, guard window[/p] | [/tr]|
| [p]Twin Spears[/p] | [p]0 - 10 frames[/p] | [p]Recover 10 STA, guard window[/p] | [/tr]|
| [p]Evie[/p] | [p]Battle Scythe[/p] | [p]0 - 10 frames[/p] | [p]Recover 10 STA, guard window[/p] | [/tr]
| [p]Bow[/p] | [p]0 - 10 frames[/p] | [p]Recover 10 STA, guard window[/p] | [/tr]|
| [p]Cross Gun[/p] | [p]0 - 10 frames[/p] | [p]Recover 10 STA, guard window[/p] | [/tr]|
| [p]Vella[/p] | [p]Twin Chainblades[/p] | [p]0 - 10 frames[/p] | [p]Recover 10 STA, guard window[/p] | [/tr]
| [p]Glaive[/p] | [p]0 - 10 frames[/p] | [p]Recover 10 STA, guard window[/p] | [/tr]|
| [p]Battleshade[/p] | [p]0 - 10 frames[/p] | [p]Recover 10 STA, guard window[/p] | [/tr]|
| [p]Sylas[/p] | [p]Phantom Dagger[/p] | [p]0 - 10 frames[/p] | [p]Recover 10 STA, guard window[/p] | [/tr]
| [p]Belle[/p] | [p]Battle Axe[/p] | [p]0 - 10 frames[/p] | [p]Recover 10 STA, guard window[/p] | [/tr]
| [p]Tessa[/p] | [p]Rapier[/p] | [p]0 - 10 frames[/p] | [p]Recover 10 STA, guard window[/p] | [/tr]
| [p]Letty[/p] | [p]Heavy Cannon[/p] | [p]0 - 10 frames[/p] | [p]Recover 10 STA, guard window[/p] | [/tr]
| [p]Sanyaa[/p] | [p]Dual Knives[/p] | [p]0 - 10 frames[/p] | [p]Recover 10 STA, guard window[/p] | [/tr]
| [p]Hurk[/p] | [p]Teide[/p] | [p]0 - 10 frames[/p] | [p]Recover 10 STA, guard window[/p] | [/tr]
- [p]The maximum charge stage for "Magnum" has been reduced from 3 stages to 2 stages.[/p][list]
- [p]The previous 2nd stage has been removed from the charge stages[/p][/*]
- [p]The updated 2nd stage now deals the same damage as the previous 3rd stage.[/p][/*]
- [p]While using "Magnum," dodging is possible starting from frame 30 of the charge stage.[/p][/*]
- [p]"Active: Eagle Eye Assault" no longer marks enemies and has been modified to fire a total of 10 arrows in a shotgun pattern, enabling high damage at close range.[/p][list]
- [p]When arrows fired using "Active: Eagle Eye Assault" hit an enemy, 30 SP is restored per arrow.[/p][/*]
- [p]After using "Active: Eagle Eye Assault," the frames required to dodge have been reduced from 30 frames to 15 frames.[/p][/*]
- [p]When using "Active: Eagle Eye Assault", the SP consumption has been reduced from 550 SP to 100 SP.[/p][/*]
- [p]A blue effect has been added to make it easier to recognize when 30 frames have passed.[/p][/*]
- [p]When using "Bee Stinger," damage dealt to enemies is increased by approximately 547% compared to the previous value.[/p][list]
- [p]When using "Bee Stinger" with the \[Move Forward] key, the distance the character is pushed backward is reduced by approximately 70% compared to the previous version.[/p][/*]
- [p]Changed so that the cooldown no longer decreases based on the skill rank of "Bee Stinger."[/p][/*]
- [p]The duration of the status effect "Wrist Pain" has been changed from 11 seconds to 120 seconds.[/p][/*]
- [p]Changed the cooldown time of "Active: Chain Link" from 120 seconds to 90 seconds.[/p][list]
- [p]Skill description tooltips will be updated to reflect the changes.[/p][/*]
- [p]Fixed an issue where the damage of the following skills before applying the "Active: Enhanced Bolt" was set lower than intended.[/p][list]
- [p]Active: Hollow Shot[/p][/*]
- [p]Active: Six Shooter[/p][/*]
- [p]Fixed an issue where you could cancel the animation while using "Active: Cyclone."[/p][/*]
- [p]The shortcut keys for using "Slipaway" and "Backlash" were modified as follows.[/p][list]
- [p](Previous) Kick \[R] during Cross Stance or Storm Step[/p][/*]
- [p](After) Dodge \[Space] during Cross Stance or Storm Step[/p][/*]
- [p]New skill "Blood Rampage" has been added.[/p][list]
- [p]When using this skill, you obtain "Blood Rampage" status effect and reduce your current HP by 50%.[/p][/*]
- [p]HP reduced by "Blood Rampage" cannot be restored with HP Recovery Potions during the duration of the status effect.[/p][/*]
- [p]You can only use the "Deflection" skill while under the "Blood Rampage" status effect.[/p][/*]
- [p]The "Deflection" skill, previously usable only against certain attacks, has been modified to be usable against all attacks except instant kill attacks.[/p][list]
- [p]Upon a successful "Deflection," the monster's counterattack will not occur.[/p][/*]
- [p]Upon a successful "Deflection," the character gains Super Armor while the "Onslaught" status effect is active.[/p][/*]
- [p]After a successful "Deflection," the "Onslaught" status effect grants an additional HP restoration effect equal to 4% of the damage dealt by each of the two subsequent attacks.[/p][/*]
- [p]Within 1.5 seconds after a successful "Deflection," if you attack while under the "Onslaught" status effect, the duration of the "Onslaught" status effect will be reset to 1.5 seconds.[/p][/*]
- [p]The duration of the "Onslaught" status effect can be reset up to three times.[/p][/*]
- [p]When using "Onslaught," the SP consumption has been reduced from 50 SP to 10 SP.[/p][list]
- [p]Modified the "Impenetrable" effect to apply to smash attacks performed while in the "Onslaught" status effect.[/p][/*]
- [p]The following content will be reflected in its revised state.[/p][list]
- [p]The angle at which "Deflection" can be activated has been expanded, making it easier to use.[/p][/*]
- [p]Upon a successful "Deflection," boss tracking has been enhanced to prevent the view tracking from breaking even when the distance increases.[/p][/*]
- [p]Upon a successful "Deflection," the boss' attack direction will no longer change to face the character.[/p][/*]
- [p]Fixed an issue where the camera perspective rotated when using "Onslaught" with a specific directional key after a successful "Deflection."[/p][/*]
- [p]Fixed an issue where additional HP reduction occurred when moving between battle regions while under the status effect "Blood Rampage."[/p][/*]
- [p]Fixed an issue where additional hits did not occur when attacking monsters from far away with "Mana Bis" active.[/p][/*]
- [p]The amount of MP absorbed when successfully defending with "Distortion Shield" is adjusted as follows.[/p][/*]
| [p]Rank[/p] | [p]Previous[/p] | [p]Updated[/p] | [/tr]
| [p]F[/p] | [p]5[/p] | [p]20[/p] | [/tr]
| [p]E[/p] | [p]7[/p] | [p]25[/p] | [/tr]
| [p]D[/p] | [p]9[/p] | [p]30[/p] | [/tr]
| [p]C[/p] | [p]11[/p] | [p]35[/p] | [/tr]
| [p]B[/p] | [p]13[/p] | [p]40[/p] | [/tr]
| [p]A[/p] | [p]15[/p] | [p]45[/p] | [/tr]
- [p]When a smash attack hits an enemy, the cooldown of "Active: Tiger Claw" will decrease.[/p][/*]
- [p]The cooldown reduction amount for "Active: Tiger Claw" varies depending on the smash attacks below, reducing the cooldown by a minimum of 1 second to a maximum of 2 seconds upon a successful smash attack. [/p][list]
- [p]Full Moon Chain Arts[/p][/*]
- [p]Half Moon Chain Arts[/p][/*]
- [p]Crescent Chain Arts (Maximum reduction of cooldown: 3 seconds)[/p][/*]
- [p]Cartwheel Strike[/p][/*]
- [p]Dragon Strike[/p][/*]
| [p]Categories[/p] | [p]Frames[/p] | [p]Statistics[/p] | [/tr]
| [p]Motion Speed[/p] | [p]Frames 6 - 63[/p] | [p]Adjusted to approximately 30% faster than the original[/p] | [/tr]
| [p]Forward Distance[/p] | [p]Frames 6 - 43[/p] | [p]Approximately 70% shorter than the original[/p] | [/tr]
- [p]When an attack hits an enemy using "Active: Tiger Claw," the cooldown of "Active: Lightning Fall" will decrease by 11 seconds.[/p][/*]
- [p]When an attack hits an enemy using "Active: Lightning Fall," the cooldown of "Active: Aura Release" will decrease by 30 seconds.[/p][/*]
- [p]The cooldown for "Active: Aura Release" has been adjusted to 2 minutes and 30 seconds.[/p][list]
- [p]When using "Active: Aura Release," the duration of the status effect gained is adjusted from 1 minute to 1 minute 30 seconds.[/p][/*]
- [p]When using "Active: Aura Release," the acquired status effect gains an additional effect that recovers 12 SP per second.[/p][/*]
- [p]SP consumed when using "Active: Aura Release" has been adjusted from 400 SP to 200 SP.[/p][/*]
- [p]While using 'Active: Aura Burst Rampage,' you will now acquire SP when attacks land on enemies.[/p][/*]
| [p]Attack Section[/p] | [p]SP Acquired[/p] | [/tr]
| [p]Consecutive attack[/p] | [p]Acquire 10 SP per attack[/p] | [/tr]
| [p]Final attack[/p] | [p]Acquire 450 SP[/p] | [/tr]
| [p]Developer's Notes The final specifications of Lethor's changes reflects feedback that the pre-attack preparation animation (pre-delay) and forward movement distance of "Active: Tiger Claw" were excessively long, making it difficult to use effectively in actual combat situations. Accordingly, we have improved motion speed to deliver a more responsive and immediate impact sensation, and adjusted forward distance to reduce the burden of positional control. We hope this change will establish "Active: Tiger Claw" as a core combo skill that can be utilized more flexibly.[/p] | [/tr]
- [p]Fixed an issue where Neamhain's attack damage was affected by the "ATT" stat instead of the "M. ATT" stat.[/p][/*]
- [p]Added a Revival perk to the Goddess's Guidance effect.[/p][list]
- [p]When incapacitated while under the effect of Goddess's Guidance, you will automatically revive after 10 seconds.[/p][/*]
- [p]A maximum of three Revivals are provided per battle.[/p][/*]
- [p]Goddess Grace (Party)[/p][/*]
- [p]Party Merc Recovery Potion[/p][/*]
- [p]Instant kill attack patterns used by bosses appearing in the following battles has been mitigated.[/p][list]
- [p]Battle of Rocheste[/p][/*]
- [p]Clan of Darkness[/p][/*]
- [p]Spearhead of Paradise Lost[/p][/*]
- [p]Under the Pale Moon[/p][/*]
- [p]Ladaton Bridge[/p][/*]
- [p]Royal Castle Dungeon[/p][/*]
- [p]Some title contents and status effect UIs will be changed at a later date to align with the changes.[/p][/*]
- [p]Fixed an issue where the game would occasionally crash during the cutscene that plays when defeating "Morgant" in the "A Prophecy That Cannot Be Followed" battle.[/p][/*]
- [p]Changed so that players cannot leave a party using the chat command (/leave) while in a battle region.[/p][/*]
- [p]Add the following titles to the Ancient Title Destiny Box.[/p][list]
- [p]Title: Lightning Fast Marksman[/p][/*]
- [p]Title: Master Survivor of the Royal Army[/p][/*]
- [p]Title: Commander Crusher[/p][/*]
- [p]The "Purchase Secret Box" mission in the Temporal Missions will be modified as follows.[/p][list]
- [p]The updated weekly missions will apply starting with the new missions appearing on November 18th.[/p][/*]
- [p]The updated monthly missions will apply starting with the new missions appearing on December 1st.[/p][/*]
| [p]Categories[/p] | [p]Previous Mission Name[/p] | [p]Changed Mission Name[/p] | [/tr]
| [p]Weekly Mission[/p] | [p]Purchase 9 Secret Boxes[/p] | [p]Purchase 3 Warm Welcome Boxes[/p] | [/tr]
| [p]Monthly Mission[/p] | [p]Purchase 40 Secret Boxes[/p] | [p]Purchase 13 Warm Welcome Boxes[/p] | [/tr]
[p] [/p][p]We will always strive to do our best and provide you with the best Vindictus experience that we can.[/p][p]Thank you![/p]
