News Liste Vindictus

[Developer's Note] 2025 Winter Live in Rocheste
Vindictus
13.12.25 12:38 Community Announcements
[p][img src="https://nxcache.nexon.net/cms/2025/q4/1164/1113_3.png?width=1520&height=525&mode=max"][/img][/p][p]2025 Winter Live in Rocheste
[/p]
  • [p]Livestream Schedule: December 13th, 09:00 UTC[/p][/*]
  • [p]All update schedules from the Livestream reflect the KR server schedules. Detailed schedules for other regions will be announced at a later date.[/p][/*]
[p] [/p][p]Please Note.[/p][p]All English terms are not final and are subject to possible changes upon official update.[/p][p] [/p][p]Upcoming Contents[/p]
[p][img src="https://nxcache.nexon.net/cms/2025/q4/1179/toc.png"][/img][/p][p] [/p][p]Notes on Character Balance[/p]
  • [p]Character Balancing and adjustments were one of the most desired comments the team received from all surveys done in 2025.[/p][/*]
  • [p]In future updates, adjustments will go beyond simple numerical tweaks and prioritize utility improvements to resolve frustrating gameplay elements and enhance the overall "feel" of play.[/p][/*]
  • [p]We promise to implement them in a more quick manner whenever issues that require improvements are identified, instead of stacking them up and updateding on a routine basis.[/p][/*]
[p] [/p][p]Notes on Previous & Future Key Revamps[/p]
  • [p]Adjusting ATT Cap, ATT Surplus, and Counterforce was to remove the unreasonable growth experience where players no longer get stronger even when characters' stats increase.[/p][/*]
  • [p]With the stat system improved, we plan to fine-tune 'Supply and Consumption of materials' and 'Gold Earnings and Use' so that the new 'open' system to growth will not be held back due to material shortages.[/p][/*]
  • [p]We are currently monitoring marketplace values thoroughly to provide a more fluent growth experience, and we promise to create a more stabilized marketplace for everyone to use.[/p][/*]
[p] [/p][p]Progress on client stabilization[/p]
[p]Although there are limitations to perfect optimization due to the old engine, the following cause of issues have been identified and currently undergoing improvements.[/p]
  • [p]Sudden Freezing: Intermittent freezing has been identified to occur when there's a bottleneck between the game client and the security model. We are currently dispersing them to prevent this from happening.[/p][/*]
  • [p]Frame Drops: During battle, unneccessary error logs were accumulating on the back side of the client. We're continuously erasing them for a more stable environment.[/p][/*]
  • [p]Client Crashes: After the transfer to 64bit and DX11, a few codes are constantly causing crash issues. While they are too old to identify in a short period of time, we will continue to track down and replace them.[/p][/*]
[p] [/p][p]Update Cycle for 2026[/p]
  • [p]As announced before, starting in 2026 we will return to the '1 Year, 3 Raid, 1 New Content' cycle.[/p][/*]
  • [p]We are aware of the many opinions regarding the general quality of recent Raids and the new Space Time Distortion. We will focus on improving them to fit their position as 'End-Game Content.'[/p][/*]
[p] [/p][p]New Growth Support Systems[/p]
[p]1. Hero's Path[/p][p][img src="https://nxcache.nexon.net/cms/2025/q4/1180/hpht.png"][/img][/p][p][img src="https://nxcache.nexon.net/cms/2025/q4/1181/hpui.png"][/img][/p]
  • [p]Hero's Path is a new system designed to revamp the early game(Season 1-3) stages to reduce the burden of leveling for new/returning players and those raising alt characters.[/p][/*]
  • [p]The entire process will work as a 'Tutorial,' providing a system guide in a more natural manner for better understanding of charcter controls and combat for newcoming players.[/p][/*]
  • [p]Unnecessary travel and loading screens from the long and tedious Season 1-3 story arcs will be removed, and restructured into a streamlined, continuous boss battle relay excluding general monster sections.[/p][/*]
[p][img src="https://nxcache.nexon.net/cms/2025/q4/1182/hpct.png"][/img][/p]
  • [p]The process will take no more than 90 minutes, and after the process is complete each player will be able to reach Lv.115.[/p][/*]
  • [p]Once reaching Lv.115, you will receive support equipment to enter actual combat.[/p][/*]
  • [p]The key identity of the new system is to 'Enforce the fun in gameplay by merging fast growth and system tutorials'[/p][/*]
[p] [/p][p]2. Hero's Leap[/p][p][img src="https://nxcache.nexon.net/cms/2025/q4/1183/hlui.png"][/img][/p][p][img src="https://nxcache.nexon.net/cms/2025/q4/1185/hlht.png"][/img][/p]
  • [p]Players participating in the Hero's Leap event will be given 4 types of missions(Growth, Town, Battle, Challenge), optimized for each area related to growth.[/p][list]
  • [p]If you have questions on 'Foundations and quests for growth' - 'Growth' or 'Town' missions.[/p][/*]
  • [p]If you have questions on 'Dungeons to depart to' - 'Battle' missions.[/p][/*]
  • [p]If you have questions on 'What to do after the Hero's Leap event is over' - 'Challlenge' missions.[/p][/*]
[/*][*][p]If you are participating not with a new character, but a current one, the event missions will automatically detect your current growth status and remove any irrelevant/unneccessary missions. This will guarantee the missions each player sees will cover the exact areas of question.[/p][/*][/list][p] [/p][p][img src="https://nxcache.nexon.net/cms/2025/q4/1184/hlm.png"][/img][/p]
  • [p]By clearing missions, your support Orna gear given at Lv.115 will be maxed out to +15 Enhancement and tuning. You will also be able to receive Lv.115 accessories and silver bracelets.[/p][list]
  • [p]This will not require any enhance/tuning costs, and probabilities will not take effect.[/p][/*]
[/*][*][p]Once clearing Hero's Leap, you will receive roughly 30% of materials required to advance your maxed Orna gear to Uaithne.[/p][/*][*][p]The Hero's Leap is a 3-month seasonal event. After this period the event missions and rewards will be unavailable.[/p][/*][*][p]You can designate one character per account. However, an additional slot will be added after the new character release, allowing you to receive the benefits a second time.[/p][/*][/list][p] [/p]
  • [p]Aside from the Hero's Leap event, 'Reforging' will be removed permenantly to relieve the burden of equipment enhancement.[/p][/*]
[p] [/p][p]QoL Improvements[/p]
[p]1. HUD & UI Improvements[/p][p][img src="https://nxcache.nexon.net/cms/2025/q4/1168/hud1.png?width=1600&height=900&mode=max"][/img][/p][p][img src="https://nxcache.nexon.net/cms/2025/q4/1169/hud2.png?width=1600&height=900&mode=max"][/img][/p][p](The image is taken from a development build. All features and design may differ in the official update.)[/p]
  • [p]The key changes focuses on 'Information Visibility.'[/p][list]
  • [p]Unnecessary UI elements that obstruct the view will be removed.[/p][/*]
  • [p]New features such as buff icon resizing to improve the visibility of key information like HP, Stamina, and Buffs will be implemented.[/p][/*]
  • [p]Excessive '3D' effects from icons and UIs will be removed, and all lines/colors have been reworked to be distinct.[/p][/*]
[/*][/list][p] [/p][p]New Content Updates[/p]
[p]1. New Competitive Content: Citadel of Shadows[/p][p][img src="https://nxcache.nexon.net/cms/2025/q4/1186/cosb.png"][/img][/p][p][img src="https://nxcache.nexon.net/cms/2025/q4/1189/cosm3.png?width=1600&height=900&mode=max"][/img][/p][p][img src="https://nxcache.nexon.net/cms/2025/q4/1187/cosm1.png?width=1600&height=900&mode=max"][/img][/p][p][img src="https://nxcache.nexon.net/cms/2025/q4/1190/coss1.png"][/img][/p][p][img src="https://nxcache.nexon.net/cms/2025/q4/1191/coss2.png"][/img][/p]
  • [p]The Citadel of Shadows is a new competitive system where the goal is not to defeat the boss, but to deal the highest cumulative damage within a set time limit with party members.[/p][list]
  • [p]The main factor of competition is 'Character DPS.'[/p][/*]
[/*][*][p]6 Players are automatically matched into a party, 3 times a week. Players will face 3 bosses consecutively for 45 seconds each. The boss HP will also be adjusted to be unkillable within this time period.[/p][/*][*][p]For a fair competition, all battles will start with 100% SP and battle resources to remove any preparations required.[/p][/*][*][p]To prevent certain Heroes taking lead due to character performance differences, a 'Weekly simulation' discluding all gearing differences will take place each week based on top players' playstyle, to determine the performance difference between each character.[/p]
  • [p]Characters with low performance will be given a damage buff to guarantee that character performance does not interfere in competition.[/p][/*]
[/*][*][p]Rewards will be given to all participantes, tiered based on ranking.[/p]
  • [p]Rewards include Uaithne/Eriu gear, as well as new Fortress of Shadows equipment(stats comparable to high-end Eriu gear; cannot be Tuned or Enchanted).[/p][/*]
[/*][/list][p] [/p][p]2. Tuning: Great Success[/p][p][img src="https://nxcache.nexon.net/cms/2025/q4/1193/tgs.png"][/img][/p]
  • [p]The current growth system of 'Tuning' and 'Advancement' may have relieved stress from failures, but we have also received feedback that this made the game too 'routine' and 'boring.'[/p][/*]
  • [p]To add more fun to this process, the 'Great Success' system will appear on a set probability where stats will increase by 2-3 times the normal amount.[/p][/*]
[p] [/p][p]New Hero Update[/p]
[p]1. New Hero: Calia[/p][p][img src="https://nxcache.nexon.net/cms/2025/q4/1194/nci.png"][/img][/p][p][img src="https://nxcache.nexon.net/cms/2025/q4/1198/ncw.png"][/img][/p][p][img src="https://nxcache.nexon.net/cms/2025/q4/1196/ncl2.png"][/img][/p]
  • [p]The 27th Hero of Vindictus, Calia, is designed as a cool and elegant character. Unlike her appearance, she is a character with a strong will.[/p][/*]
  • [p]Calia wields a Half Calymore as her main weapon.[/p][/*]
  • [p]She does not have a complex gauge mechanic, but instead specializes in an endless combat with unbreaking combos even after deflecting attacks.[/p][list]
  • [p]Unlike other Heroes, you do not dodge or gaurd against attacks, but deflect them.[/p][/*]
  • [p]Deflecting an attack allows the attack combo before the deflection to chain. When chained, the following attack starts from the last attack motion, not the first attack.[/p][/*]
  • [p]Linking battle skills in between attack combos will also enhance them and trigger stronger skills.[/p][/*]
[/*][*][p]To fully master Calia's combat, high proficiency in the enemy's attacks and your current combo status is required, as well as understanding of the general flow of each battle - Resulting in a relatively harder character overall.[/p][/*][*][p]Calia will be updated to the KR Live server on Jaunuary 8th.[/p][/*][/list][p] [/p]
  • [p]Aside from the new Hero update, to support playing a new hero the cost of Eqiupment Transfer & Sharing will be permanently reduced.[/p][list]
  • [p]The cooldowns will not be changed.[/p][/*]
[/*][/list][p] [/p][p]QnA Session[/p]
[p]Q. Can departure intros and victory screenshot cutscenes be removed?[/p][p]A. Both were liked during our first years of service, but now they're more old fashioned. Both features will be revamped to match the current environment in a more speedy way while not losing its fun of 'showing off' your character. We also plan to remove the visual 'Erg' effects that blocks the victory screenshots upon boss death for a clearer view.[/p][p] [/p][p]Q. Will the Equipment advancement system continue?[/p][p]A. For now. The advancement system will remain for the current Lv.125 Eriu gear. However, we recognize that the longer this system lasts, the higher the barrier will be for newcoming players. We will consider a better alternative for future Lv.130 expansions for improvements in gameplay experience.[/p][p] [/p][p]Q. Can you add extractions for Accessories?[/p][p]A. Currently, Accessories are tradable, unlike armor and weapons. This is why we're cautious to Introduce extractions at this point due to the negative impact it may cause to the game's economy. However, this system has been stagnant and we will review other options when the Lv.130 expansion arrives.[/p][p] [/p][p]Q. The same item takes multiple slots in storage due to their binding issues.[/p][p]A. We fully understand how annoying this is, and plan to relax this rule incrementally. For instance, we aim to change items bought from the marketplace from 'Character Bound' to 'Account Sharable.' Although a specifc timeline is not set at the moment, we aim to push it during 2026.[/p][p] [/p][p]Q. What exactly is Outfit Recycling?[/p][p]A. It is not a P2W system. We're planning a system to allow you to trade in unused or old outfits for a special in game currency, that you can exchange for other useful items. We are currently calculating the item list and exchange rate to match for the value of each outfit.[/p][p] [/p][p]Q. Any plans for Wardrobe Points over 10,000?[/p][p]A. Yes, an expansion is planned for next year. It will include new emotes, emblems and titles. We will also ensure that the rewards will be distributed across various tiers, and not just for the top rankers.[/p][p] [/p][p]Q. Any plans for Wardrobe Points over 10,000, or plans to update the Crystal Contents?[/p][p]A. Yes, an expansion is planned for next year. It will include new emotes, emblems and titles. We will also ensure that the rewards will be distributed across various tiers, and not just for the top rankers. As for crystal contents, we agree that useless items have to be removed from the list. However, discussions are still ongoing regarding the impact it may have, regarding it is closely related to purchase with actual money. We will speed up the progress to make a decision, and we will share the results transparently.[/p][p] [/p][p]Q. Does Vindictus have an 'Aggro' system? Will we get QoL changes to support this?[/p][p]A. Yes, but its logic is different from the current MMORPG style. Distance, damage, actions all matter, and this is not fit for the current fast-paced battle of Vindictus. We plan to overhaul this structure in 2026. But we will not be adding any systems like a visible aggro meter, as it may harm the game's immersion.[/p][p] [/p][p]Q. Will potion recovery amounts be increased?[/p][p]A. No. We agree that increasing potion efficiency will be helpful, but on the other end we expect an increase in 'face tanking' in raids. This is against our action identity of Vindictus. Instead, we'll continue to focus on improving character utilities and survival skills to help players overcome patterns in a more stylish way.[/p][p] [/p][p]Q. What's Vindictus have planned for 2026?[/p][p]A. More details of the following year will be revealed in a Dev Talk video during February. We would like to only announce features that are confirmed, instead of making empty promises.[/p][p] [/p][p]Q. Can the camera be adjusted to be further away than it is now?[/p][p]A. We've received many opinions regarding this and have actually tested out various camera views and distances to simulate each gameplay experience. Putting the camera further away actually does help reduce the difficulty of combat, but at the same time makes it boring compared to the current view. We believe that the core identity of Vindictus is its action, and that keeping it is crucial. We will see if there are any other options possible.[/p][p] [/p][p]Q. Can camera shake be disabled?[/p][p]A. We are aware many have asked for a disable feature on camera shake. We are working on an option that enables/disables this but the baseline work for this is not yet done. All characters need to be fixed one by one and this is taking longer than expected, so we'll introduce them when they are ready.[/p][p] [/p][p]Q. Why can't some characters do breakoffs?[/p][p]A. In the past, some characters did not get breakoff features to fit their own characteristics and style. Regardless of how important setting each characteristic distinct from each other is, we are fully aware that this is not fair due to the fact that it affects rewards. We will review over this matter to come up with an improvement.[/p][p] [/p][p]Q. Can you add timestamps to in-game chat?[/p][p]A. We are actually reviewing whether a chat room revamp is possible, and if it is we will add that feature into the change. But for now, nothing is finalized.[/p][p] [/p][p]Q. Why can't we open multiple boxes at once?[/p][p]A. This is actually quite a complicated code. But we know this is a point of displeasure and we will try to make sure this gets fixed as soon as possible.[/p][p] [/p][p]Q. Why can't we send clone outfits to ourselves?[/p][p]A. This was initially banned so that people won't make mistakes. But if there's a need for this feature we'll review if there's an alternative method to prevent mistakes and still send it to yourself. But for now, I can't specify a detailed timeline for this yet.[/p][p] [/p][p]Q. Can you add a 'screenshot mode' to Vindictus?[/p][p]A. If you mean a method to screenshot characters that make them look more attractive, it seems like a major feature that is worth mentioning in our future roadmap. We will review this and see if it's possible to include in our plans.[/p][p] [/p][p]Q. Are there any collabs scheduled?[/p][p]A. We believe Vindictus is in need of a solid foundation, rather than outside collabs. We don't have plans for now, but if we do, we'll make sure to share them to you.[/p][p] [/p][p]Q. Will artifact cooldowns be adjusted?[/p][p]A. We're currently reviewing details on this matter. Compared to before, the value of 'artifacts' have changed due to enchantments. We'll review all possible outcomes to see if this can be managed.[/p][p] [/p][p]Livestream Coupons[/p]
[p][img src="https://nxcache.nexon.net/cms/2025/q4/1199/coupon1.png"][/img][/p][p][img src="https://nxcache.nexon.net/cms/2025/q4/1200/coupon2.png"][/img][/p][p][img src="https://nxcache.nexon.net/cms/2025/q4/1201/coupon3.png"][/img][/p]
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Vindictus
20.05.25 08:02 Community Announcements
Justice Crystal
Vindictus
22.04.25 11:19 Community Announcements
Sharing is Caring!
Vindictus
22.04.25 07:15 Community Announcements
Spring Is Here, And So Is Dyewood
Vindictus
22.04.25 07:10 Community Announcements
Ver. 3.23 Update Note
Vindictus
22.04.25 07:05 Community Announcements
Roll Roll! Material Dice Game!
Vindictus
01.04.25 07:19 Community Announcements
Mystic Crystal
Vindictus
25.03.25 10:16 Community Announcements
GM Coin S5: BINGOctus
Vindictus
25.03.25 07:25 Community Announcements
GM Coin Event: Season 5
Vindictus
25.03.25 07:20 Community Announcements
Seeking the Alchemist's Lost Coins
Vindictus
25.03.25 07:15 Community Announcements
Ver. 3.22 Update Note
Vindictus
25.03.25 07:05 Community Announcements
2025 Gremlin's First Semester Check-In
Vindictus
18.03.25 07:24 Community Announcements
Lumiere Crystal
Vindictus
25.02.25 07:56 Community Announcements
Glutton's Banquet Evil Core+ Event
Vindictus
25.02.25 07:20 Community Announcements
Waiting for Spring Vending Machine Event
Vindictus
25.02.25 07:15 Community Announcements
[EVENT] Love Each Day! Valentine's Event
Vindictus
04.02.25 07:30 Community Announcements
[Letter from Allanon] Have a happy New Year in this year of the Blue Snake!
Vindictus
24.01.25 03:01 Community Announcements
[Notice] Regarding Planned Changes to VIP Premium Purple Storm Aurora Items
Vindictus
23.01.25 05:22 Community Announcements
[INTRO] Neamhain
Vindictus
21.01.25 12:24 Community Announcements
[SALES] Twisted Crystal
Vindictus
21.01.25 09:35 Community Announcements
[CMTY] Standard Player Guide Event
Vindictus
21.01.25 09:33 Community Announcements
[SALES] Neamhain Update Lovely Winter Package
Vindictus
21.01.25 09:30 Community Announcements
[SALES] Starter Jumping & Support Package
Vindictus
21.01.25 09:15 Community Announcements
[SALES] Neamhain Avatar Shop Update
Vindictus
21.01.25 09:00 Community Announcements
[EVENT] New Year's Full of Fortune! Happy New Year's Event
Vindictus
21.01.25 08:45 Community Announcements
[EVENT] Shayla's Gathering Dungeon Event!!!
Vindictus
21.01.25 08:26 Community Announcements
[EVENT] '25 New Year's Hero Pass Event!
Vindictus
21.01.25 08:19 Community Announcements
[EVENT] Sacred Journey Level Up 120 Event
Vindictus
21.01.25 08:17 Community Announcements
[EVENT] '25 Golden Time Lucky Event
Vindictus
21.01.25 08:15 Community Announcements
[EVENT] Challenge! Redeemers/Ein Lacher Event
Vindictus
21.01.25 08:05 Community Announcements
[EVENT] Sharing is Caring Event!!!
Vindictus
21.01.25 07:45 Community Announcements
[NOTICE] Notice regarding the NX Rewards Event
Vindictus
21.01.25 07:29 Community Announcements
[UPDATE] Ver. 3.20 Update Note
Vindictus
21.01.25 07:10 Community Announcements
Neamhain: The Holy Knight of Conviction
Vindictus
21.01.25 07:02 Community Announcements
[STORY] Neamhain
Vindictus
21.01.25 07:01 Community Announcements
[INTRO] Neamhain
Vindictus
21.01.25 07:00 Community Announcements
[EVENT] Lucky Sprint to Raid Event
Vindictus
07.01.25 07:20 Community Announcements
[SALES] Serenade Crystal
Vindictus
31.12.24 11:30 Community Announcements
[EVENT] Ready to Grow Event!
Vindictus
31.12.24 07:20 Community Announcements
[EVENT] Stop the watcher of order! Event
Vindictus
24.12.24 07:30 Community Announcements
[UPDATE] Ver. 3.19 Update Note
Vindictus
24.12.24 07:04 Community Announcements
[CMTY] GM COIN S4: It’s a Gift!
Vindictus
17.12.24 08:00 Community Announcements
[EVENT] Strange Santa's Big Christmas Plan!
Vindictus
17.12.24 07:40 Community Announcements
[EVENT] Thank You, Hero 2024 Special Thanksgiving Event
Vindictus
17.12.24 07:20 Community Announcements
[SALES] Silver Moon Crystal
Vindictus
10.12.24 07:27 Community Announcements
[EVENT] Special Double Dungeon Event
Vindictus
03.12.24 07:20 Community Announcements
[NOTICE] Special Dungeon Reset on December 3rd
Vindictus
02.12.24 08:31 Community Announcements
[CMTY] DevTalk – 10th Episode
Vindictus
02.12.24 02:02 Community Announcements
[SALES] Recollection Crystal
Vindictus
26.11.24 07:43 Community Announcements
[SALES] 2 Types of Black Friday Package
Vindictus
26.11.24 07:30 Community Announcements
[EVENT] 2024 NX Reward Event
Vindictus
26.11.24 07:21 Community Announcements
[EVENT] Bountiful Baked Turkey Event
Vindictus
26.11.24 07:15 Community Announcements
[EVENT] Ready for Winter Prize Wheel Event
Vindictus
26.11.24 07:10 Community Announcements
[CMTY] GM Coin S4: VVinter VVardrobe
Vindictus
19.11.24 07:36 Community Announcements
[EVENT] Sharing is Caring
Vindictus
12.11.24 07:40 Community Announcements
[EVENT] This Month's Vending Machine Event
Vindictus
12.11.24 07:25 Community Announcements
[UPDATE] Ver. 3.18 Update Note
Vindictus
12.11.24 07:21 Community Announcements
[SALES] Libra Crystal
Vindictus
05.11.24 07:28 Community Announcements
[Letter from Allanon] October Developer's Notes
Vindictus
31.10.24 05:31 Community Announcements
Celebrate 14th Anniversary & Halloween!
Vindictus
30.10.24 05:00 Community Announcements
[CMTY] 14 years with Vindictus!
Vindictus
22.10.24 07:20 Community Announcements
[SALES] Viva Crystal
Vindictus
15.10.24 08:56 Community Announcements
[SALES] Laura's Bob Cut Added
Vindictus
15.10.24 08:55 Community Announcements
[CMTY] GM COIN S4: VindiGhosts
Vindictus
15.10.24 08:40 Community Announcements
[EVENT] Hello, Petite Iset! Event
Vindictus
15.10.24 08:25 Community Announcements
[EVENT] Witch's Murky Cauldron Event
Vindictus
15.10.24 08:10 Community Announcements
[EVENT] Fresh Fall Hero Pass Event
Vindictus
15.10.24 07:55 Community Announcements
[EVENT] Fourteen Years Old! Check-In Event
Vindictus
15.10.24 07:40 Community Announcements
[EVENT] False Confession Additional Core Event
Vindictus
15.10.24 07:25 Community Announcements
[UPDATE] Ver. 3.17 Update Note
Vindictus
15.10.24 07:10 Community Announcements
False Confession: Spinos
Vindictus
15.10.24 07:01 Community Announcements
[SALES] Enthrall Crystal
Vindictus
24.09.24 07:42 Community Announcements
[EVENT] 2024 Gremlin's Second Semester Check-In
Vindictus
24.09.24 07:27 Community Announcements
[CMTY] GM COIN S4: I Spy with My Little Eye
Vindictus
24.09.24 07:15 Community Announcements
[SURVEY] 2024 Recollection Crystal Avatar Preference Survey
Vindictus
12.09.24 07:33 Community Announcements
[CMTY] DevTalk – 9th Episode
Vindictus
12.09.24 07:30 Community Announcements
[Notice] End of Service Support for Operating Systems Below Windows 10
Vindictus
11.09.24 04:49 Community Announcements
[EVENT] Sharing! is! Caring! Event
Vindictus
10.09.24 07:55 Community Announcements
[EVENT] Rrrrolling Dice Event
Vindictus
10.09.24 07:42 Community Announcements
[UPDATE] Ver. 3.16 Update Note
Vindictus
10.09.24 07:28 Community Announcements
[SALES] Paradise Crystal
Vindictus
03.09.24 07:20 Community Announcements
Sanyaa: The Lost Outsider
Vindictus
12.08.24 13:11 Community Announcements
[INTRO] Sanyaa
Vindictus
12.08.24 13:09 Community Announcements
[STORY] Sanyaa
Vindictus
12.08.24 13:04 Community Announcements
[SALES] Milky Crystal
Vindictus
12.08.24 12:59 Community Announcements
[SALES] Oasis Packages
Vindictus
12.08.24 12:50 Community Announcements
[SALES] Jumping Packages
Vindictus
12.08.24 12:24 Community Announcements
[SALES] Sanyaa Avatar Shop Update
Vindictus
12.08.24 12:21 Community Announcements
[CMTY] GM Coin S4: Sanyaapshot
Vindictus
12.08.24 12:13 Community Announcements
[EVENT] Welcome Sanyaa! Shayla's Gathering Dungeon
Vindictus
12.08.24 11:43 Community Announcements
[EVENT] Leaving for Ein Lacher! Event
Vindictus
12.08.24 11:23 Community Announcements
[EVENT] Cool Summer Hero Pass Event
Vindictus
12.08.24 11:22 Community Announcements
[EVENT] Secret Request Level Up Event
Vindictus
12.08.24 11:19 Community Announcements
[EVENT] 2024 Summer PLUS Golden Time Event
Vindictus
12.08.24 11:17 Community Announcements
[EVENT] Sanyaa's Celebratory Package Event
Vindictus
06.08.24 07:33 Community Announcements
[EVENT] Three Cheers! Prize Wheel Event
Vindictus
30.07.24 07:20 Community Announcements
[SALES] Vanguard Crystal
Vindictus
23.07.24 09:11 Community Announcements
[CMTY] GM Coin S4: Welcoming Sanyaa
Vindictus
23.07.24 08:50 Community Announcements
[EVENT] Raid Supply Support Event
Vindictus
23.07.24 08:20 Community Announcements
[EVENT] Packed with Presents Attendance Event
Vindictus
23.07.24 07:50 Community Announcements
[UPDATE] Ver. 3.14 Update Note
Vindictus
23.07.24 07:20 Community Announcements
[EVENT] Summer Sun Dice Event
Vindictus
09.07.24 07:20 Community Announcements
[Pre-Notice] Fix of Departure Counts Reset Schedule and Counts Reset on 07/02
Vindictus
27.06.24 14:43 Community Announcements
[SALES] Harmony Crystal
Vindictus
25.06.24 10:52 Community Announcements
[SALES] Scorching Package
Vindictus
25.06.24 10:30 Community Announcements
[CMTY] GM Coin S4: A Perfectly Competitive Market
Vindictus
25.06.24 10:10 Community Announcements
[EVENT] Chieftain's Stamp of Approval! Event
Vindictus
25.06.24 09:50 Community Announcements
[EVENT] Strange Traveler's Support Mission Event
Vindictus
25.06.24 09:30 Community Announcements
[EVENT] Plink Plink Vending Machine Event
Vindictus
25.06.24 09:11 Community Announcements
[EVENT] Attain Max Level Event
Vindictus
25.06.24 08:50 Community Announcements
[EVENT] Played the Raid for More Cores! Event
Vindictus
25.06.24 08:30 Community Announcements
[Notice] Announcement on Minimum Stat Requirements
Vindictus
25.06.24 08:07 Community Announcements
[UPDATE] Ver. 3.13 Update Note
Vindictus
25.06.24 08:00 Community Announcements
[UPDATE] The One Who Protects the Altar: Sreng
Vindictus
25.06.24 07:00 Community Announcements
[CMTY] DevTalk – 8th Episode
Vindictus
20.06.24 00:30 Community Announcements
[EVENT] Hot-Blooded Raid Evil Core Plus Event
Vindictus
18.06.24 07:30 Community Announcements
[EVENT] The Beauty of Waiting Temporal Box Event
Vindictus
18.06.24 07:20 Community Announcements
[EVENT] Reeling In Gold Coins Event
Vindictus
11.06.24 08:54 Community Announcements
[EVENT] Super Spicy Dumplings! Event
Vindictus
28.05.24 07:20 Community Announcements
Pre-Announcement on Changes in June Level Cap Expansion Update
Vindictus
23.05.24 02:08 Community Announcements
[SALES] Fantasy Crystal
Vindictus
21.05.24 11:43 Community Announcements
[CMTY] GM Coin S4: The Indomitable Mercenary Event
Vindictus
21.05.24 09:00 Community Announcements
[EVENT] Chieftain's BOGO Event
Vindictus
21.05.24 08:12 Community Announcements
[UPDATE] Ver. 3.12 Update
Vindictus
21.05.24 07:31 Community Announcements
The Keys to Growth Event!
Vindictus
07.05.24 07:00 Community Announcements
[Letter from Allanon] Developer's Notes
Vindictus
02.05.24 05:08 Community Announcements
Guide to Reward Changes on 5/1/2024 (Wed) When Clearing Reverent Tower
Vindictus
30.04.24 07:53 Community Announcements
[SALES] Spirit Crystal
Vindictus
23.04.24 08:53 Community Announcements
[CMTY] GM Coin S4: Spring OOTD Event
Vindictus
23.04.24 08:20 Community Announcements
[EVENT] Sports with Friends Event
Vindictus
23.04.24 08:05 Community Announcements
[EVENT] Sharing is Caring Event
Vindictus
23.04.24 07:50 Community Announcements
[EVENT] Hot-Blooded Hero Pass Event
Vindictus
23.04.24 07:36 Community Announcements
[UPDATE] Ver. 3.11 Update
Vindictus
23.04.24 07:20 Community Announcements
[Pre-Notice] Reverent Tower Reward Changes Advance Notice
Vindictus
23.04.24 07:10 Community Announcements
[CMTY] Friendly Neighborhood guide Event
Vindictus
05.04.24 07:00 Community Announcements
[EVENT] Fun in the Sun Daily Mission Event
Vindictus
02.04.24 07:46 Community Announcements
[EVENT] Carefree Raid Prize Wheel Event!
Vindictus
02.04.24 07:30 Community Announcements
[EVENT] Lucky Sprint Event!
Vindictus
02.04.24 07:17 Community Announcements
[SALES] Anvil Crystal
Vindictus
26.03.24 09:14 Community Announcements
[SALES] WELCOME Jumping and Boost
Vindictus
26.03.24 09:10 Community Announcements
[CMTY] GM Coin Season 4: Spring Cleaning Event
Vindictus
26.03.24 08:55 Community Announcements
[CMTY] GM Coin Event Season 4
Vindictus
26.03.24 08:40 Community Announcements
[EVENT] WELCOME to the Mercenary Outpost
Vindictus
26.03.24 08:25 Community Announcements
[EVENT] DUAL 2X Special Event
Vindictus
26.03.24 08:10 Community Announcements
[EVENT] Returning Traveler's Vending Machine
Vindictus
26.03.24 07:55 Community Announcements
[EVENT] Ampoule Collecting Dyewood! Event
Vindictus
26.03.24 07:40 Community Announcements
[EVENT] Sharing is Caring Event!
Vindictus
26.03.24 07:25 Community Announcements
[UPDATE] Ver. 3.10 Update
Vindictus
26.03.24 07:10 Community Announcements
[CMTY] [Letter from Allanon] Expertise Update (Intention and Changes)
Vindictus
08.03.24 01:19 Community Announcements
[COMMUNITY] DevTalk Afterwords
Vindictus
29.02.24 07:46 Community Announcements
[COMMUNITY] DevTalk - 7th Episode
Vindictus
29.02.24 01:22 Community Announcements
Message from the Dev Team Regarding a New Game Using the Vindictus IP
Vindictus
28.02.24 15:10 Community Announcements
[SALES] Bastion Crystal
Vindictus
27.02.24 07:50 Community Announcements
[EVENT] Goddess Gift Raid Event
Vindictus
27.02.24 07:40 Community Announcements
[EVENT] Sidhe Palace Additional Departure Event
Vindictus
27.02.24 07:31 Community Announcements
[UPDATE] Sidhe Palace: Bres
Vindictus
27.02.24 07:26 Community Announcements
[UPDATE] Ver. 3.09 Update
Vindictus
27.02.24 07:10 Community Announcements
[EVENT] Lucky Golden Pig Event
Vindictus
06.02.24 07:15 Community Announcements
[EVENT] AP Savings Dice Event
Vindictus
06.02.24 07:10 Community Announcements
[SALES] Allure Crystal
Vindictus
23.01.24 11:54 Community Announcements
[SALES] Winter Jump-In Basic & Premium Package
Vindictus
23.01.24 10:40 Community Announcements
[SALES] 8 Types of Snowed In Packages
Vindictus
23.01.24 10:20 Community Announcements
[SALES] Sou Avatar Shop Update
Vindictus
23.01.24 10:00 Community Announcements
[CMTY] Sou Review Event
Vindictus
23.01.24 09:40 Community Announcements
[EVENT] Welcome, Sou! Gathering Dungeon Event
Vindictus
23.01.24 09:20 Community Announcements
[EVENT] New Mercs Redeemers & Ein Lacher Event
Vindictus
23.01.24 09:00 Community Announcements
[EVENT] Sou Release Celebratory Sharing is Caring Event
Vindictus
23.01.24 08:40 Community Announcements
[EVENT] Special Mission: Level Up to 115
Vindictus
23.01.24 08:21 Community Announcements
[EVENT] PLUS Golden Time Event
Vindictus
23.01.24 08:01 Community Announcements
[UPDATE] 24th New Hero: Sou
Vindictus
23.01.24 08:01 Community Announcements
[UPDATE] Ver. 3.08 Update Note
Vindictus
23.01.24 08:01 Community Announcements
[CMTY] DevTalk Mini - January
Vindictus
18.01.24 02:03 Community Announcements
[EVENT] Sou Celebratory Package Event
Vindictus
16.01.24 07:10 Community Announcements
[ANNOUNCEMENT] PVP Content Service Termination Scheduled for 1/23 (Tue)
Vindictus
09.01.24 07:10 Community Announcements
[EVENT] Fish Bun Fun Wheel Event
Vindictus
02.01.24 07:10 Community Announcements
[EVENT] DEV Allanon's Happy New Year Event
Vindictus
31.12.23 23:59 Community Announcements
[COMING SOON] 24th New Hero, Sou
Vindictus
25.12.23 08:00 Community Announcements
[SALES] Eclipse Crystal
Vindictus
19.12.23 09:03 Community Announcements
[CMTY] GM Coin S3 Secret Santa
Vindictus
19.12.23 08:00 Community Announcements