Payloads & The Payload Launcher
Unleash Mayhem with Cluster Missiles, Torpedoes, and More!


New Payloads
- Cluster Missile: Launches a whole swarm of fast, homing little bearers of destruction. Perfect for swarms of fast-moving baddies.
- Seeker Missile (naming TBD): A single, high-damage warhead that excels at sniping sub-components on bigger foes or punching holes through medium ships.
- Torpedo: A slower, lumbering beast that hits really hard. Aim at large, clunky enemy craft, then watch the fireworks.
- [Redacted]: METEM’s special brand of “behavior correction.” We can’t share details yet, but let’s just say it’s not a warm hug.
Reworks & Overhauls
- Lure: This decoy now transforms into its own mini craft when launched—cruising along and luring your enemies on a merry chase.
- Proximity Mines: We’ve made these hand-deployable. Set them loose, and they’ll be waiting for whenever unwelcome guests come near.
Difficulty Tuning
Smoother Starts, Sharper Challenges, and Balanced Runs for Everyone!
Ever since 1.0 dropped, we’ve gotten a bunch of feedback about how runs can feel punishingly front-loaded or (for some) too drawn out. We’re smoothing the early portion a bit—and adding stiffer scaling after the first boss for those who managed to stay on top of the power curve. Ideally, no one feels obligated to marathon 3-hour sessions just to be “optimal.” Smash that first boss, then push into the endless portion if your team feels like it. We're looking into tuning difficulty by making more aspects of the enemies tweakable - not just their health-pools and damage output, but also attributes like movement speed, projectile speed, attack-wind-up time and so on... lots of different numbers that affect the challenge in various ways.Optional Mutators
Customize Your Challenge with Mutators and Thrills!
We’re also introducing a few new Mutator options on the Pilgrimage selection on the Galaxy Map, for those craving some extra spice on their runs:- “Piñata” – Because who doesn’t love colorful explosions to go along with their loot?
- “Revenant” – These HOLLOW don't seem to stay dead!?
- “Shielded HOLLOW” – If you ever thought HOLLOW needed an extra edge… well, we have concerns about your life choices.

Equippable Emotes
Express Yourself, Celebrate Wins, and Troll Your Crew in Style!
Finally, we’re bolting in an emote selection system at the Personal Loadout Terminal. We love messing around in co-op with silly gestures and want to double down on that. Expect more interactive emotes, the possibility of “holding a pose” to amuse your poor crewmates, and basically fueling that “hey, look at me!” side of your game sessions.


