Community First

- Engineering RoleThe Engineering Perk Tree now sees a separate branch for using Enhancements - Extend Duration, or Buff the Enhancement Effect even higher! (Unfortunately, tampering with the Enhancement Interface also comes with increased risk now. Fumbling an Enhancement will put it into a temporary Failure state. Engineer-Ectypes, however, can recover from the Failure state, while grumbling contemptuously to themselves, obviously.
- Void Jump Revamp The Void Jump has been split into two parts. Leaving (read: Escaping) the current Sector & Planning where to go next. While inside the Void Jump Tunnel, take as much time as you need to Repair Defects, Recycle Stuff and Blame each other for what went wrong. You have all the time in the world… Unless of course you get Interdicted! Dev Note: The Void Jump Revamp is the first step towards enabling longer Pilgrimages.
- New Astral Map Interface The Astral Map interface has been updated to accomodate the new Void Jump procedure. When in an Objective it provides a helpful recap of the current Objective, and allows Player to plot a Vector to leave the current Sector. Inside the Void Jump Tunnel, the Astral Map gives a more immersive overview of the Upcoming Objectives, as well as any side-objectives that might have appeared.
- Ship System Upgrader MkI A new Epic Carryable that can be used to upgrade an installed Ship System Module to a higher tier! This includes any system, pre-installed or the ones made from Animus Crates! The Ship System Upgrade can only be found as loot during a Pilgrimage, so make sure you stay in METEM’s good graces.
- … and more!
More Content

Holiday Special


What else?
This is a pretty big update, if we may say so ourselves … but, you’ll just have to wait until the drop! Join our Discord for more news, and don’t forget to tune in on Thursday to read the full changelog.
