News Liste Warhammer 40,000: Darktide

Hotfix #69 (1.8.1) - Patch Notes
Warhammer 40,000: Darktide
24.06.25 12:02 Community Announcements
[p][img src="https://clan.akamai.steamstatic.com/images/38365286/1a183a007f5e01d15e6915b946678f2c630fd0d9.png"][/img][/p]

Hey Everyone, 

[p][/p][p]Hotfix #69 (1.8.1) is currently rolling out across our platforms. This hotfix addresses multiple crash issues and gameplay bugs primarily related to the release of the Battle for Tertium Free Update and the Arbites Class.  In the meantime, you can read the notes below.[/p][p][/p]
  • [p]Fixed the biggest crash stemming from the Battle for Tertium release: a crash would occur when starting the game and joining servers with a certain combination of skins/trinkets and the Ogryn Pickaxes. [/p][/*]
  • [p]Fixed a crash that occurred often when playing missions with Toxic Gas enabled.[/p][/*]
  • [p]Fixed a crash that occurred when having the Steam overlay disabled.[/p][/*]
  • [p]Fixed a crash occurring when creating a new character if scrolling too quickly throughout the character creation menus.[/p][/*]
  • [p]Fixed a crash that can occur when selecting the Lone Wolf talent while your Cyber-Mastiff is wearing a smoke-emitting cosmetic. As a temporary fix we removed visual FX from the dog cosmetics while we investigate a more permanent fix to be deployed soon.[/p][/*]
  • [p]Fixed a crash that would occur when Auspex devices started playing sounds the same time as the player wielded a weapon.[/p][/*]
  • [p]Fixed an issue where the Play button on the Mission Board would temporarily be unavailable if no Campaign mission was active.[/p][/*]
  • [p]The hair of the “Brahms’ Memories” NPC in the Meat Grinder is now properly displayed.[/p][/*]
  • [p]Fixed an issue where the notification pop-up for unlocking a curio slot would continuously re-appear.[/p][/*]
  • [p]Removed the Scab Radio Operator variant from the “Traitorous collective” penance.[/p][list]
  • [p]Note: the same issue in “Elitist” penance will be fixed in the next hotfix.[/p][/*]
[/*][/list]
  • [p]"Modify Cyber-Mastiff Appearance" in the Barber-Chirurgeon screen is now translated to all languages.[/p][/*]
  • [p]Fixed an issue where 'Break the Line' wouldn't properly interrupt Weapon Actions.[/p][/*]
  • [p]Fixed an issue where the Cyber-Mastiff would stop attacking after its owner had been consumed by a Beast of Nurgle.[/p][/*]
  • [p]Fixed an issue where the Cyber-Mastiff wouldn't jump down from the Valkyrie at the start of 'Rolling Steel'.[/p][/*]
  • [p]Fixed an issue where the Cyber-Mastiff would target the Poxbusters automatically. It should only do so at the order of the Arbitrator from now on.[/p][/*]
  • [p]Fixed an issue where the Cyber-Mastiff would have its Outline enabled even when the related Options setting was set to Off.[/p][/*]
  • [p]Fixed an issue where the Cyber-Mastiff had the wrong attack type towards Daemonhosts spawned through the 'Heinous Ritual' circumstance.[/p][/*]
  • [p]Fixed an issue where the Cyber-Mastiff could have two cosmetics applied during mission cutscenes.[/p][/*]
  • [p]Fixed an issue where 'Execution Order' would decrease the Damage dealt by Monstrosities attacked by the Cyber-Mastiff.[/p][/*]
  • [p]Fixed an issue where 'Break the Line' would force heavy stagger on the Dreg Captains.[/p][/*]
  • [p]Fixed an issue where the 'Castigator's Stance' description didn't specify that it replenished all Toughness.[/p][/*]
  • [p]Fixed an issue where the 'Nuncio-Aquila' descriptions didn't specify its Cooldown.[/p][/*]
  • [p]Fixed an issue where 'Hold the Line' didn't specify the stacks Duration.[/p][/*]
  • [p]Fixed an issue where the Cyber-Mastiff could get stuck in between walls for an extended period of time.[/p][/*]
  • [p]Fixed an issue where the 'Voltaic Shock Mine' description displayed an incorrect range value.[/p][list]
  • [p]Note: The actual range for the mine is 3m.[/p][/*]
[/*][*][p]Added a check that prevents players without the Arbites DLC from purchasing the Arbites Exterminator Shotgun weapon skin in the Commodore's Vestures.[/p][/*][*][p]Fixed a crash that could occur when a Veteran would activate 'Executioner's Stance' near a Cyber-Mastiff.[/p][/*][*][p]Fixed an issue that was preventing equipped weapon cosmetics from showing up in the Operative menu, Mourningstar or Ready Up screen.[/p][/*][*][p]Various improvements to how cosmetics and rewards are displayed in the inventory.[/p][/*][*][p]Fixed an issue that could cause a crash when killing an enemy as a Veteran while nearby a Cyber-Mastiff and having the "Target Down!" talent selected.[/p][/*][*][p]Fixed an issue that could cause the server to crash when a player joined while on an elevator.[/p][p][img src="https://clan.akamai.steamstatic.com/images/38365286/a65c70af1027202631df9d22270d8a366b72f32d.png"][/img][/p][/*][/list][p]We’ll see you on the Mourningstar. 
[/p][p]– The Darktide Team[/p][p]
[/p]
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Release:30.11.2022 Genre: Actionspiel Entwickler: Fatshark AB Vertrieb: Fatshark Engine:keine Infos Kopierschutz:keine Infos Franchise: Warhammer 40,000
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