Heyo Everyone,
As promised, here is the next batch of questions and answers regarding the Itemization Rework coming after summer. Again, we collected over 11 pages of feedback, questions and general concerns after the release of the last Q&A dev post. As a refresher, the two new systems are the Mastery system and the Empower system (formerly Expertise). (There is still a chance that these names change.) Note: All of the questions we’re answering in this are pulled directly from the comments on the Forums, Reddit and Discord. We kept the players’ wording instead of writing our own questions. In case you missed our previous comms: OK, let’s dive in!Questions From Players
Blessings / Transferring Weapons to New Systems
Question If one has a complete blessing library for a specific weapon type, could one expect to have their Mastery fully completed, or will you add mandatory grind? Answer If you have a complete blessing library for a specific weapon, you will have all your Mastery for that specific weapon completed. There will be no additional grind added.










- That are on their own: Staves and Kickback/Rumbler (Don’t share blessing, but do models)[/*]
- That may not be on their own: Plasma; Bolter; Ogryn Power Maul; Crusher; Hack Shotgun…[/*]
- Weapons that do share but still might get a variant: Stub Revolver; Chainsword; Chain Axe; Evicerator…[/*]
- Weapons that share models/skins, but not blessings: These will be classified as different weapon families, therefore getting each their own Mastery track with separate blessings trees.[/*]
- Weapons that currently have only one mark: These will still be classified as separate weapon families and get their own Mastery track, just without marks to unlock.[/*]
- Weapons that have multiple variants: Variants of the same weapons are called “marks”, and will be included in the same weapon family. Each family will receive its own Mastery track. Different weapon families that are similar, like Chainswords and Eviscerators, will still have separate Mastery tracks. Some blessings will appear in multiple Mastery tracks, but each blessing needs to be separately unlocked in each blessing tree.[/*]

Stats
Question "Every weapon is created with a pool of stat points that have been distributed in the different stat buckets, and every weapon has the same potential maximum number of stats that can be distributed.” Is there a way to remove points from one “bucket” to be added to another? while still keeping the “investment” cap from expertise in mind? Answer No, it will not be possible. Each weapon will be generated with varied maximum caps on each stat.



Empower (formerly Expertise) / Mastery
Question I think the gist is that the blessings we’ve unlocked get converted to ‘Mastery XP’ that we can then spend to put whatever we like on new weapons? Answer Correct, the blessings on a specific weapon are converted into Mastery XP for that weapon family. However, the Mastery XP is bespoke to the weapon family and it is not universal (to be applied to any weapon you like).





