News Liste Warhammer 40,000: Darktide

Hotfix #83 - 1.10.2 - Patch Notes
Warhammer 40,000: Darktide
09.12.25 10:31 Community Announcements
[p][img src="https://clan.akamai.steamstatic.com/images/38365286/67f472e038a5f02dcadf274b9d019e4fcb931481.png"][/img][/p]

Hey Everyone, 

[p]Hotfix #83 (1.10.2) is currently rolling out across our platforms. This hotfix polishes up the Hive Scum class a bit, fixes various game issues & crashes, and also increases the character slots for all players from 8 to 9.[/p][p]
In the meantime, you can read the notes below. [/p][p][/p]

Hive Scum

Talent Tree Layout

[p]Dev note: “Hi everyone. This update sees a handful of changes to the layout of the Hive Scum Talent Tree. Mainly, we are addressing the sharp difficulty curve of early game Hive Scum by moving a few stronger talents from the later sections of the tree further up. What’s important to note is that outside of fixes and touch-ups, there are no direct balance changes to individual talents as of yet, so the overall power level of Hive Scum is the same. Even so, please consider this a light first stab at the overall Hive Scum feel, and know that we are keeping a watchful eye. Oh, and your talents will not be reset (but your talents might have moved around in the new layout!). Talk to you soon. - Teodor, class designer.”[/p][p][/p]
  • [p]‘Sticky Hands’ has been replaced with ‘Quick and Deadly’.[/p][/*]
  • [p]‘Quick and Deadly’ has been replaced with ‘Unload’.[/p][/*]
  • [p]‘Unload’ has been replaced with ‘Moving Target’.[/p][/*]
  • [p]‘Moving Target’ has been replaced with ‘Burst of Energy’.[/p][/*]
  • [p]‘Burst of Energy’ has been replaced with ‘Cheap Shots’.[/p][/*]
  • [p]‘Cheap Shots’ has been replaced with ‘Jittery’.[/p][/*]
  • [p]‘Jittery’ has been replaced with ‘Tis But a Scratch’.[/p][/*]
  • [p]‘Tis But a Scratch’ has been replaced with ‘Like the Wind’.[/p][/*]
  • [p]‘Like the Wind’ has been replaced with ‘Untouchable’.[/p][/*]
  • [p]‘Untouchable’ has been replaced with ‘Sticky Hands’.[/p][/*]
[p][/p]

Talent Fixes

  • [p]Enemies killed by Chem Toxin from a direct Needle Pistol hit will now consistently trigger ‘Desperado’ and count for ‘Blinder/Blackout’ regeneration.[/p][/*]
  • [p]The talents ‘Blessed Stimms’ and ‘Chemical Dependency’ will now be triggered when entering the proximity of a Stimm Supply loaded with a Stimm (once for each Stimm Supply deployment).[/p][/*]
  • [p]Fixed situations where Stimm Supply would fail to be placed due to not finding a valid position, resulting in it getting stuck in the player’s hands. It will now default to being placed at the player’s feet as a fall back.[/p][/*]
  • [p]There have also been a handful of description changes for talents, to clarify their intended behaviour.[/p][/*]
  • [p]Fixed an issue where ‘Precision Violence’ would stop replenishing Toughness under certain conditions. [/p][/*]
  • [p]Fixed a crash which could occur with ‘Blinder/Blackout’ and ‘Boom Bringer’ projectiles in combination with flame-throwing weapons[/p][/*]
  • [p]Fixed an issue where Battering Momentum would not trigger the correct buff.[/p][/*]
  • [p]Fixed misleading description text for ‘Ramping Backstabs’.[/p][/*]
  • [p]Fixed an issue where damage over time effects would cancel ‘Ramping Backstabs’.[/p][/*]
  • [p]Fixed an issue where ‘Hyper-Critical’ could trigger on Captain type enemies.[/p][/*]
  • [p]Updated the description for ‘Rampage!’.[/p][/*]
[p][/p]

Boom Bringer

[p]Dev note: “Both Blackout and Chem Grenade are doing really well for themselves, and we want to make sure that all three Blitzes have a proper place in the game. So here’s a Boom Bringer buff.”[/p]
  • [p]Ammo:[/p][list]
  • [p]Increased from 2 to 3[/p][/*]
[/*][*][p]Armor Damage Modifiers (Explosion):[/p]
  • [p]Carapace modifier increased from 2.0 to 2.4[/p][/*]
[/*][*][p]Radius:[/p]
  • [p]Far Radius increased from 4m to 7m[/p][/*]
  • [p]Far Range Drop-off increased from  2m to 4m[/p][/*]
  • [p]Close Radius increased from 2m to 4m[/p][/*]
  • [p]Close Radius Drop-off increased from 1m to 2m[/p][/*]
[/*][*][p]Damage:[/p]
  • [p]Far range damage:[/p][list]
  • [p]From 900 to 1300[/p][/*]
[/*][/list][/*][*][p]Fixed so that the backblast no longer pulls enemies standing in front.[/p][/*][*][p]Improved the missile launcher disposal animation.[/p][/*][/list][p][/p]

Hive Scum Weapons

  • [p]Updated the stat values for starter weapons for new Hive Scum operatives.[/p][list]
  • [p]Dev Note: We have slightly increased the values of each stat for the Hive Scum weapons received when creating a new character, to smooth out the initial difficulty curve while leveling.[/p][/*]
[/*][*][p]Improvised Shivs:[/p]
  • [p]Increased the hitbox and damage windows for most Light attacks.[/p][/*]
  • [p]Slightly increased the 1st target damage of Light attacks, especially against the Unarmoured and Infested armour types.[/p][/*]
  • [p]Mk I:[/p][list]
  • [p]Slightly increased the range of the Heavy 1 attack.[/p][/*]
[/*][/list][/*][*][p]Dual Stub Pistols:[/p]
  • [p]Fixed ‘Critical Bonus’ stat not applying correctly.[/p][/*]
[/*][*][p]Dual Autopistols:[/p]
  • [p]Fixed an animation issue when taking damage.[/p][/*]
  • [p]Decreased the amount of camera animation when sprinting.[/p][/*]
[/*][*][p]Bone Saw:[/p]
  • [p]Fixed an issue where the weapon could get stuck in the blocking animation.[/p][/*]
[/*][/list][p][/p]

Penances

  • [p]Fixed an issue where ‘Alchemist’ could fail to track correctly during missions. [/p][list]
  • [p]This penance is now tracked on a time interval basis rather than when a stack of Chemical Dependency is lost.[/p][/*]
[/*][/list]

Misc

  • [p]The ‘Vox-Caster “Theta-901”’ cosmetic is now equippable on Hive Scum operatives. [/p][/*]
  • [p]Various polish, bug fixes and tweaks on Hive Scum cosmetics.[/p][/*]
  • [p]Added a unique Inspect pose for the Hive Scum. [/p][/*]
  • [p]Fixed a crash when switching between creating different classes in character creation.[/p][/*]
  • [p]Added more Valkyrie poses for the Hive Scum. [/p][/*]

General Features & Tweaks

  • [p]The number of Operative slots available to all players was increased from 8 to 9[/p][/*]
  • [p]Talent Tree Improvements:[/p][list]
  • [p]Deselecting a Combat Ability, Aura or Blitz Ability should now also deselect its sub nodes.[/p][/*]
  • [p]Added UI indication for when a Talent Tree is in an invalid state. Note that entering a mission with a Tree that is in an invalid state will use its most recently valid version.[/p][/*]
  • [p]Talent changes are now evaluated after each node change, which will address issues like the unspent points notification not updating when it should[/p][/*]
[/*][*][p]Added a notification mark on the “Special Assignments” button in the Mission Terminal to let players know they still have missions in this category which are not yet completed.[/p][/*][*][p]Updated the visuals of Sire Melk’s “Event” view.[/p][/*][/list][p][/p]

Fixes

General Bug Fixes

  • [p]Fixed an issue in The Theatre of Rectitude that could cause the Mortis Trial to be incompletable.[/p][list]
  • [p]Dev Note: We had disabled the The Theatre of Rectitude from being accessible in the Mortis Trials due to this issue, and it is now re-enabled.[/p][/*]
[/*][*][p]Fixed an issue where certain weapons with Special activation states played default sound effects on hit instead of their activated hit sounds (e.g. Power Falchion, Relic Blade).[/p][/*][*][p]Fixed a crash that could occur if opening up the Commodore’s Vestures while in matchmaking.  [/p][/*][*][p]Fixed several issues in the “Special Assignments” view:[/p]
  • [p]Mission selection not updating correctly when swapping difficulties.[/p][/*]
  • [p]Graphical elements incorrectly pulsating on the mission debrief selectors.[/p][/*]
  • [p]The button for going Back not accepting a direct input/click.[/p][/*]
[/*][*][p]Fixed an issue where certain fonts would not display correctly in certain elements on the Mission Terminal.[/p][/*][*][p]Fixed several issues related to the Shrines in the “Atonement” event:[/p]
  • [p]Spawning in such a way that they couldn’t be interacted with.[/p][/*]
  • [p]Collision being a bit larger than the Shrine and displaying incorrect impact effects.[/p][/*]
  • [p]An incorrect sound would sometimes play while the shield was active on the Shrines.  [/p][/*]
  • [p]The chime after Shrine completion is not being played consistently.[/p][/*]
[/*][*][p]Fixed an issue where the top frames on the Aquila packs in Commodore’s Vestures would display with a gap.  [/p][/*][*][p]The text for changing Quickplay Matchmaking behaviour for “Battle for Tertium” in the Mission Terminal options has now been updated to correctly reflect applying to all Campaign-type missions.  [/p][/*][*][p]Fixed several issues with the “No Man’s Land” Operation:[/p]
  • [p]Fixed the flare vfx not being aligned correctly at the end of the mission.[/p][/*]
  • [p]Fixed an issue where trickle spawning of enemies was still activated even after killing the Monstrosity enemy at the end of the mission.[/p][/*]
  • [p]Fixed an issue where the UI for the breaching charge was not activated for players who joined during that section.[/p][/*]
  • [p]Fixed an issue where the cinematic explosions were able to duck gameplay sounds.[/p][/*]
[/*][*][p]Fixed a rare crash occurring when playing Hive Scum which could occur when being revived after being knocked down and using the Rampage! Ability.[/p][/*][*][p]Fixed an issue with the UI style of the text displayed in the Inventory when the weapon trust requirement is above the player current trust.[/p][/*][*][p]Fixed an issue where the Arbites Shock Maul would be considered active on normal attacks if swapping to another weapon during the Special attack and then back to the Shock Maul.[/p][/*][*][p]Now the Pious Cut-Throat talent is showing the correct icon on the in-game HUD.[/p][/*][*][p]Mk IV Judgement Pattern Subductor Shotpistol and Riot Shield.[/p]
  • [p]Fixed a rare issue of the shield and pistol getting misplaced when you interrupt the reload to block after having interrupted the reload once before.[/p][/*]
[/*][/list][p][/p]

Cosmetic Fixes

  • [p]Fixed an issue where one of the bullets on the Veteran “Athonian 98th Fatigues” upper body cosmetic would clip through the cape fabric during movement.  [/p][/*]
  • [p]Fixed general clipping issues on the Zealot “Athonian 98th Pilgrim’s Vestments” upper body cosmetic.  [/p][/*]
  • [p]Fixed an issue where the cape on the Zealot “Athonian 98th Pilgrim’s Vestments” upper body cosmetic would clip when rotating the character in the Operative select.  [/p][/*]
  • [p]Fixed an issue where the Veteran “Athonian 98th Warhelm (Red)” helmet would not modify the player character's voice.  [/p][/*]
  • [p]The Zealot “Athonian 98th Pilgrim’s Warhelm (Purple)” headgear cosmetic name is now correctly updated to “(Red)”.  [/p][/*]
  • [p]Fixed the rosary clipping with the chest plate on the Zealot “Krieg Greatcoat (Marked by Faith)” upperbody cosmetic.  [/p][/*]
  • [p]Fixed clipping issues on the Psyker “Deimos Mk VId Rebreather” headgear cosmetic  [/p][/*]
  • [p]The Hive Scum “Scratch and Snick” weapon skin now displays the correct “Obtained from:” text.  [/p][/*]
  • [p]Fixed some clipping issues and the mantle separating during movement on the Ogryn “Athonian 98th Fatigues (XXXXL)” upperbody cosmetic.  [/p][/*]
  • [p]Fixed a clipping issue and a metal attachment warping on the Psyker “Athonian 98th Witch's Garb” upper body cosmetic.  [/p][/*]
  • [p]Fixed an issue where a section of the Zealot “Cyclopean Pain Hood” headgear cosmetic was shaded lighter than intended.  [/p][/*]
[p][/p][p][img src="https://clan.akamai.steamstatic.com/images/38365286/e700de79b8874e18ab7140f6074ba98f94e5b7ee.png"][/img][/p][p][/p]

Known Issue

  • [p]In patch 1.10.0, we introduced a change to how explosions work that was meant to improve performance around said explosions. A side effect of this was that players are being ‘hit’ by explosions from farther than before, which was unintended. We’re aiming to fix this issue in the next hotfix.[/p][p][/p][/*]
[p][img src="https://clan.akamai.steamstatic.com/images/38365286/e700de79b8874e18ab7140f6074ba98f94e5b7ee.png"][/img]That's all for today! [/p][p][/p][p]We’ll see you on the Mourningstar. [/p][p]
[/p][p]– The Darktide Team[/p]
Logo for Warhammer 40,000: Darktide
Release:30.11.2022 Genre: Actionspiel Entwickler: Fatshark AB Vertrieb: Fatshark Engine:keine Infos Kopierschutz:keine Infos Franchise: Warhammer 40,000
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Dev Blog - No Man’s Land Level Design
Warhammer 40,000: Darktide
11.12.25 16:08 Community Announcements
Hotfix #83 - 1.10.2 - Patch Notes
Warhammer 40,000: Darktide
09.12.25 10:31 Community Announcements
Warhammer 40,000: Darktide is Free to Play This Weekend!
Warhammer 40,000: Darktide
04.12.25 18:00 Community Announcements
In-Game Live Event: The Day of Atonement
Warhammer 40,000: Darktide
04.12.25 17:23 Community Announcements
Hotfix #82 - 1.10.1 - Patch Notes
Warhammer 40,000: Darktide
04.12.25 10:59 Community Announcements
Dev Blog - Hive Scum: Weapons
Warhammer 40,000: Darktide
03.12.25 16:00 Community Announcements
Hive Scum class - Out Now!
Warhammer 40,000: Darktide
02.12.25 15:12 Community Announcements
Free Update: No Man’s Land - Out Now! (1.10.0 Patch notes)
Warhammer 40,000: Darktide
02.12.25 09:27 Community Announcements
Dev Blog - Hive Scum: Narrative & VO
Warhammer 40,000: Darktide
21.11.25 19:00 Community Announcements
Dev Blog - Hive Scum: Class Design & Talents
Warhammer 40,000: Darktide
18.11.25 17:01 Community Announcements
New Class: Hive Scum coming December 2
Warhammer 40,000: Darktide
18.11.25 17:01 Community Announcements
Class reveal delayed to November 18
Warhammer 40,000: Darktide
11.11.25 15:47 Community Announcements
Hotfix #80 - 1.9.5 - Patch Notes
Warhammer 40,000: Darktide
27.10.25 10:21 Community Announcements
Celebrating 10 years of Tide with New Content and a New Class
Warhammer 40,000: Darktide
23.10.25 17:00 Community Announcements
Live Event: Stolen Rations
Warhammer 40,000: Darktide
21.10.25 12:22 Community Announcements
Hotfix #80 - 1.9.4 - Patch Notes
Warhammer 40,000: Darktide
20.10.25 12:02 Community Announcements
Hotfix #79 - 1.9.3 - Patch Notes
Warhammer 40,000: Darktide
07.10.25 09:37 Community Announcements
Hotfix #78 - 1.9.2 - Patch Notes
Warhammer 40,000: Darktide
30.09.25 12:02 Community Announcements
Hotfix #77 - 1.9.1 - Patch Notes
Warhammer 40,000: Darktide
25.09.25 12:05 Community Announcements
Live Event: Smuggled Munitions
Warhammer 40,000: Darktide
23.09.25 14:00 Community Announcements
Bound by Duty - Free Update Out Now
Warhammer 40,000: Darktide
23.09.25 09:11 Community Announcements
Darktide’s latest Free Update, 'Bound By Duty', coming September 23
Warhammer 40,000: Darktide
22.09.25 16:02 Community Announcements
Bound by Duty - Teaser Trailer
Warhammer 40,000: Darktide
13.09.25 19:04 Community Announcements
Barktide: The Pets of Fatshark
Warhammer 40,000: Darktide
12.09.25 14:15 Community Announcements
Hotfix #76 (1.8.8)
Warhammer 40,000: Darktide
01.09.25 09:04 Community Announcements
Hotfix #75 (1.8.7)
Warhammer 40,000: Darktide
28.08.25 12:03 Community Announcements
Hotfix #74 (1.8.6)
Warhammer 40,000: Darktide
26.08.25 09:03 Community Announcements
New In-Game Event: Light the fuse!
Warhammer 40,000: Darktide
21.08.25 11:14 Community Announcements
Hotfix #73 (1.8.5)
Warhammer 40,000: Darktide
19.08.25 11:35 Community Announcements
Special Event Live Now: Rotten Armor
Warhammer 40,000: Darktide
24.07.25 13:50 Community Announcements
Hotfix #72 (1.8.4)
Warhammer 40,000: Darktide
09.07.25 12:14 Community Announcements
Hotfix #71 (1.8.3) - Patch Notes
Warhammer 40,000: Darktide
07.07.25 12:02 Community Announcements
Hotfix #70 (1.8.2)
Warhammer 40,000: Darktide
30.06.25 12:03 Community Announcements
Hotfix #69 (1.8.1) - Patch Notes
Warhammer 40,000: Darktide
24.06.25 12:02 Community Announcements
Arbites Class - Out Now!
Warhammer 40,000: Darktide
23.06.25 13:56 Community Announcements
Special Event Live Now: Inferno
Warhammer 40,000: Darktide
23.06.25 12:00 Community Announcements
Free Update: Battle for Tertium - Out Now! (Patch Notes)
Warhammer 40,000: Darktide
23.06.25 08:06 Community Announcements
Dev Blog: Arbites Weaponry
Warhammer 40,000: Darktide
20.06.25 09:56 Community Announcements
Free Update - Battle For Tertium
Warhammer 40,000: Darktide
19.06.25 09:29 Community Announcements
June Update: Early Balance Look
Warhammer 40,000: Darktide
17.06.25 15:10 Community Announcements
Introducing: Dev Blog: Arbites Talent Tree
Warhammer 40,000: Darktide
13.06.25 15:09 Community Announcements
Extended Arbites Gameplay
Warhammer 40,000: Darktide
12.06.25 16:19 Community Announcements
Arbites - Dev Blog: The Voices of the Lex
Warhammer 40,000: Darktide
11.06.25 10:58 Community Announcements
Arbites Gameplay Reveal & Deluxe Edition Announcement
Warhammer 40,000: Darktide
08.06.25 20:45 Community Announcements
Behind The Arbitrators - BTS Dev Blog
Warhammer 40,000: Darktide
06.06.25 09:01 Community Announcements
Introducing: The Cyber-Mastiff - Dev Blog
Warhammer 40,000: Darktide
04.06.25 09:03 Community Announcements
Hotfix #68 (1.7.6) - Patch Notes
Warhammer 40,000: Darktide
26.05.25 12:32 Community Announcements
Arbites Class Coming June 23
Warhammer 40,000: Darktide
22.05.25 16:35 Community Announcements
Special Event to Celebrate Skulls 2025! Tune in tonight for our big reveal!
Warhammer 40,000: Darktide
22.05.25 11:27 Community Announcements
Hotfix #67 (1.7.5) - Patch Notes
Warhammer 40,000: Darktide
20.05.25 10:18 Community Announcements
Tune in at Skulls
Warhammer 40,000: Darktide
13.05.25 16:02 Community Announcements
The Void Meets The Hive – Darktide X Rogue Trader Crossover Event
Warhammer 40,000: Darktide
30.04.25 11:46 Community Announcements
Communication Breakdown!
Warhammer 40,000: Darktide
24.04.25 15:10 Community Announcements
Hotfix #66 (1.7.4) - Patch Notes
Warhammer 40,000: Darktide
16.04.25 12:10 Community Announcements
Hello, I'm Kitefin
Warhammer 40,000: Darktide
15.04.25 10:24 Community Announcements
Hotfix #65 (1.7.3) - Patch Notes
Warhammer 40,000: Darktide
08.04.25 12:00 Community Announcements
Changes to Havoc - Derank - Comms
Warhammer 40,000: Darktide
08.04.25 10:45 Community Announcements
Earn the Protector of Tertium Cosmetics
Warhammer 40,000: Darktide
02.04.25 14:07 Community Announcements
Hotfix #64 (1.7.2) - Patch Notes
Warhammer 40,000: Darktide
01.04.25 11:36 Community Announcements
Hotfix #63 (1.7.1)
Warhammer 40,000: Darktide
27.03.25 10:02 Community Announcements
A Day At The Theatre!
Warhammer 40,000: Darktide
25.03.25 17:38 Community Announcements
Nightmares & Visions - OUT NOW!
Warhammer 40,000: Darktide
25.03.25 12:09 Community Announcements
Introduction: Mortis Trials - Dev Blog
Warhammer 40,000: Darktide
21.03.25 13:55 Community Announcements
Updates to Havoc - Dev Blog
Warhammer 40,000: Darktide
14.03.25 14:30 Community Announcements
Nightmares & Visions - Early Balance Look - Dev Blog Pt. 1
Warhammer 40,000: Darktide
07.03.25 14:04 Community Announcements
Nightmares & Visions - Early Balance Look - Dev Blog Pt. 2
Warhammer 40,000: Darktide
07.03.25 14:04 Community Announcements
Nightmares & Visions - Early Balance Look - Dev Blog Pt. 3
Warhammer 40,000: Darktide
07.03.25 14:03 Community Announcements
Announcing Nightmares & Visions - Releasing March 25, 2025
Warhammer 40,000: Darktide
05.03.25 18:50 Community Announcements
Hotfix #62 (1.6.9) - Patch Notes
Warhammer 40,000: Darktide
25.02.25 12:32 Community Announcements
Return of the Unrelenting Hordes - Special Event
Warhammer 40,000: Darktide
18.02.25 19:40 Community Announcements
Hotfix #61 (1.6.8) Patch Notes
Warhammer 40,000: Darktide
18.02.25 12:48 Community Announcements
Darktide 101: Enemy Character Art - Dev Blog
Warhammer 40,000: Darktide
11.02.25 17:40 Community Announcements
Hotfix #60 (1.6.7) Patch Notes
Warhammer 40,000: Darktide
05.02.25 12:42 Community Announcements
Hotfix #59 (1.6.6) - Patch Notes
Warhammer 40,000: Darktide
03.02.25 11:56 Community Announcements
Update on Hotfix #58 (1.6.5)
Warhammer 40,000: Darktide
27.01.25 18:18 Community Announcements
Hotfix #58 (1.6.5) - Patch Notes
Warhammer 40,000: Darktide
27.01.25 10:25 Community Announcements
Darktide 101: Creating the Sound of Darktide w/ Jesper Kyd
Warhammer 40,000: Darktide
24.01.25 16:04 Community Announcements
Special Event Live NOW - The Waking Giants!
Warhammer 40,000: Darktide
16.01.25 12:02 Community Announcements
Hotfix #56 (1.6.3) - Patch Notes
Warhammer 40,000: Darktide
12.12.24 10:16 Community Announcements
Hotfix #55 (1.6.2) - Patch Notes
Warhammer 40,000: Darktide
10.12.24 10:04 Community Announcements
Grim Protocols - Dark Communion Mission - Dev Blog
Warhammer 40,000: Darktide
06.12.24 16:44 Community Announcements
Hotfix #54 (1.6.1) - Patch Notes
Warhammer 40,000: Darktide
05.12.24 11:00 Community Announcements
Special Event Live NOW - Cry Havoc!
Warhammer 40,000: Darktide
03.12.24 17:34 Community Announcements
Havoc Update - Completing Auric Maelstrom Update
Warhammer 40,000: Darktide
03.12.24 16:57 Community Announcements
Grim Protocols Free Update OUT NOW - Patch Notes - Pt. 1
Warhammer 40,000: Darktide
03.12.24 10:24 Community Announcements
Grim Protocols Free Update OUT NOW - Patch Notes - Pt. 2
Warhammer 40,000: Darktide
03.12.24 10:24 Community Announcements
Ogryn Talent Tree Redistribution - Head's Up
Warhammer 40,000: Darktide
29.11.24 17:59 Community Announcements
Ritual & Prophecy - Narrative Dev Blog
Warhammer 40,000: Darktide
29.11.24 16:00 Community Announcements
Hotfix #53 (1.5.11) - Patch Notes
Warhammer 40,000: Darktide
27.11.24 10:03 Community Announcements
Grim Protocols - New Weapons - Dev Blog
Warhammer 40,000: Darktide
26.11.24 15:58 Community Announcements
Introduction to Havoc Q&A - Dev Blog
Warhammer 40,000: Darktide
21.11.24 16:53 Community Announcements
Announcing Grim Protocols - Free Update Releasing 3 December
Warhammer 40,000: Darktide
20.11.24 17:25 Community Announcements
Announcing Grim Protocols - Releasing 3 December
Warhammer 40,000: Darktide
19.11.24 17:07 Community Announcements
Special Live Event - The Grandfather's Gifts
Warhammer 40,000: Darktide
08.11.24 13:42 Community Announcements
Introduction to Havoc Game Mode - Dev Blog
Warhammer 40,000: Darktide
05.11.24 17:12 Community Announcements
Hotfix #52 (1.5.10) - Patch Notes
Warhammer 40,000: Darktide
05.11.24 13:49 Community Announcements
Commissar Report I & II
Warhammer 40,000: Darktide
29.10.24 19:00 Community Announcements
Darktide 101: The Sound of Darktide - Dev Blog
Warhammer 40,000: Darktide
23.10.24 15:23 Community Announcements
Hotfix #51 (1.5.4) - Patch Notes
Warhammer 40,000: Darktide
22.10.24 13:15 Community Announcements
Render Settings Reset Ahead of Hotfix 1.5.4
Warhammer 40,000: Darktide
22.10.24 10:26 Community Announcements
Only in Death Does Duty End
Warhammer 40,000: Darktide
10.10.24 11:31 Community Announcements
Hotfix #50 (1.5.3) - Patch Notes
Warhammer 40,000: Darktide
07.10.24 09:30 Community Announcements
Hotfix #49 (1.5.2) - Patch Notes
Warhammer 40,000: Darktide
01.10.24 12:34 Community Announcements
Hotfix #48 (1.5.1) Patch Notes
Warhammer 40,000: Darktide
26.09.24 12:25 Community Announcements
Special Event - Unrelenting Hordes- NOW LIVE
Warhammer 40,000: Darktide
26.09.24 08:50 Community Announcements
Update on Maintenance for Unlocked and Loaded
Warhammer 40,000: Darktide
25.09.24 14:13 Community Announcements
Unlocked and Loaded - Patch Notes - Pt. 2 - OUT NOW!
Warhammer 40,000: Darktide
25.09.24 12:20 Community Announcements
Unlocked and Loaded - Patch Notes - Pt. 1 - OUT NOW!
Warhammer 40,000: Darktide
25.09.24 11:33 Community Announcements
Unlocked and Loaded - Patch Notes - Pt. 3 - OUT NOW!
Warhammer 40,000: Darktide
25.09.24 10:54 Community Announcements
Unlocked and Loaded - Patch Notes - Pt. 4 - OUT NOW!
Warhammer 40,000: Darktide
25.09.24 10:39 Community Announcements
Itemization Overview - Dev Blog
Warhammer 40,000: Darktide
23.09.24 12:59 Community Announcements
The Party Finder QoL Feature - Dev Blog
Warhammer 40,000: Darktide
20.09.24 17:59 Community Announcements
Hotfix #47 (1.4.13) Patch Notes
Warhammer 40,000: Darktide
10.09.24 12:26 Community Announcements
Unlocked & Loaded - Weapon, Blessing & Class Changes Balancing Patch Notes - PT2
Warhammer 40,000: Darktide
06.09.24 14:15 Community Announcements
Unlocked & Loaded - Weapon, Blessing & Class Changes Balancing Patch Notes - PT1
Warhammer 40,000: Darktide
06.09.24 14:15 Community Announcements
Darktide 101: Enemy Design and Prototyping - Dev Blog
Warhammer 40,000: Darktide
05.09.24 15:59 Community Announcements
Itemization Rework Q&A Part 2 - Dev Blog
Warhammer 40,000: Darktide
29.08.24 16:11 Community Announcements
Hotfix #46 (1.4.12) - Patch Notes
Warhammer 40,000: Darktide
28.08.24 12:14 Community Announcements
Announcing Unlocked and Loaded - Update (September 26, 2024)
Warhammer 40,000: Darktide
27.08.24 17:00 Community Announcements
Datascrape XVIIa/fxi: “Awakening” - Admonition Missive
Warhammer 40,000: Darktide
16.08.24 14:19 Community Announcements
Herald of Admonition
Warhammer 40,000: Darktide
16.08.24 13:47 Community Announcements
Hotfix #45 (1.4.11) Patch Notes
Warhammer 40,000: Darktide
14.08.24 11:57 Community Announcements
Hotfix #44 (1.4.10) Patch Notes
Warhammer 40,000: Darktide
13.08.24 12:10 Community Announcements
Back from Summer - Next Hotfix Update
Warhammer 40,000: Darktide
07.08.24 16:05 Community Announcements
Darktide 101: Voice Over Recording & Rules - Dev Blog
Warhammer 40,000: Darktide
01.08.24 15:06 Community Announcements
Itemization Rework Q&A Part 1 - Dev Blog
Warhammer 40,000: Darktide
19.07.24 15:17 Community Announcements
Darktide x Fractal x Mionix Steam Swedish Midsummer Giveaway
Warhammer 40,000: Darktide
15.07.24 17:01 Community Announcements
Darktide 101: Level Design and Cinematics - Dev Blog
Warhammer 40,000: Darktide
15.07.24 14:18 Community Announcements
Summer Announcement
Warhammer 40,000: Darktide
05.07.24 14:32 Community Announcements
Hotfix #43 (1.4.3) Patch Notes
Warhammer 40,000: Darktide
04.07.24 11:45 Community Announcements
Hotfix #42 (1.4.2) Patch Notes
Warhammer 40,000: Darktide
03.07.24 12:16 Community Announcements
Test Your Metal
Warhammer 40,000: Darktide
27.06.24 12:49 Community Announcements
Introduction to the Itemization Rework - Dev Blog
Warhammer 40,000: Darktide
26.06.24 17:49 Community Announcements
Hotfix #41 (1.4.1)
Warhammer 40,000: Darktide
26.06.24 12:20 Community Announcements
Secrets of the Machine God - OUT NOW - Pt. 2
Warhammer 40,000: Darktide
25.06.24 12:26 Community Announcements
Secrets of the Machine God - OUT NOW! - Pt. 1
Warhammer 40,000: Darktide
25.06.24 12:25 Community Announcements
Dev Blog: Clandestium Gloriana Level Design
Warhammer 40,000: Darktide
22.06.24 17:04 Community Announcements
An Update on Itemization
Warhammer 40,000: Darktide
20.06.24 16:11 Community Announcements
Hotfix #39 (1.3.11) Patch Notes
Warhammer 40,000: Darktide
30.05.24 12:03 Community Announcements
Skulls 2024 Summary: Announcing Secrets of the Machine God (June 25, 2024)
Warhammer 40,000: Darktide
23.05.24 16:28 Community Announcements
Hestia’s Decollation Crusade
Warhammer 40,000: Darktide
23.05.24 12:07 Community Announcements
Hestia’s Decollation Crusade - Skulls 2024 Live NOW
Warhammer 40,000: Darktide
23.05.24 12:05 Community Announcements
Hotfix #38 (1.3.3) Patch Notes
Warhammer 40,000: Darktide
15.05.24 12:41 Community Announcements
Hotfix #37 (1.3.2) Patch Notes
Warhammer 40,000: Darktide
30.04.24 13:02 Community Announcements
Hotfix #36 (1.3.1) Patch Notes
Warhammer 40,000: Darktide
18.04.24 09:35 Community Announcements
Path of Redemption - Live now!
Warhammer 40,000: Darktide
16.04.24 12:12 Community Announcements
Dev Blog: Hold Your Breath And Clear Your Mind
Warhammer 40,000: Darktide
12.04.24 16:36 Community Announcements
Path of Redemption Update, Coming Late April 2024
Warhammer 40,000: Darktide
04.04.24 16:03 Community Announcements
Hotfix #35 (1.2.34)
Warhammer 40,000: Darktide
04.04.24 09:36 Community Announcements
Hotfix #34 (1.2.33)
Warhammer 40,000: Darktide
22.03.24 08:59 Community Announcements
What’s coming up in Darktide?
Warhammer 40,000: Darktide
13.03.24 12:03 Community Announcements
Hotfix #33 (1.2.32)
Warhammer 40,000: Darktide
06.03.24 12:38 Community Announcements
Hotfix #32
Warhammer 40,000: Darktide
26.02.24 13:01 Community Announcements
Patch #17 Notes - Live now!
Warhammer 40,000: Darktide
21.02.24 12:57 Community Announcements
Hotfix #31
Warhammer 40,000: Darktide
06.02.24 13:05 Community Announcements
Hotfix #30
Warhammer 40,000: Darktide
23.01.24 12:56 Community Announcements
Darktide is in the 2023 Steam Awards - cast your vote!
Warhammer 40,000: Darktide
21.12.23 18:03 Community Announcements
Hotfix #29 (1.2.22)
Warhammer 40,000: Darktide
20.12.23 14:25 Community Announcements
The Orthus Offensive - NOW LIVE!
Warhammer 40,000: Darktide
13.12.23 11:09 Community Announcements
Hotfix #28 (1.2.21)
Warhammer 40,000: Darktide
12.12.23 12:43 Community Announcements
LIVE NOW: Karnak Twins Ambush
Warhammer 40,000: Darktide
05.12.23 14:59 Community Announcements
OUT NOW: The Traitor Curse Part 2 Anniversary Update
Warhammer 40,000: Darktide
05.12.23 13:53 Community Announcements
WARHAMMER 40,000: DARKTIDE - THE TRAITOR CURSE PART 2 - COMING DECEMBER 2023
Warhammer 40,000: Darktide
30.11.23 19:00 Community Announcements
Hotfix #27 (1.2.13)
Warhammer 40,000: Darktide
28.11.23 13:41 Community Announcements
Nominate Warhammer 40,000: DARKTIDE for Best Soundtrack
Warhammer 40,000: Darktide
21.11.23 18:02 Community Announcements
Hotfix #26 (1.2.12)
Warhammer 40,000: Darktide
20.11.23 14:16 Community Announcements
Hotfix #25 (1.2.11)
Warhammer 40,000: Darktide
16.11.23 13:44 Community Announcements
The Traitor Curse Part 1 Anniversary Update
Warhammer 40,000: Darktide
14.11.23 10:23 Community Announcements
DEV BLOG: THE CARNIVAL LEVEL DESIGN
Warhammer 40,000: Darktide
12.11.23 19:00 Community Announcements
THE TRAITOR CURSE - ANNIVERSARY UPDATE COMING IN NOVEMBER
Warhammer 40,000: Darktide
10.11.23 17:00 Community Announcements