
Ground Vehicles
- CS/SA5 — a bug that caused the digital camouflage to be counted as a forest one and not as a desert one has been fixed. (Report).
- A bug that caused some actions on multi-vehicle SPAAs to not award Research Points has been fixed. (Report).
Interface
- A bug that caused the ammo box placement action in the action bar to be shown again on launchers of multi-vehicle SAMs after fully replenishing the ammo and switching to the TADS and back has been fixed.
- A bug that caused respawned targets in test drive to not be shown on the minimap has been fixed. (Report).
- A bug that caused the loading circle to stay in place and constantly fill up when holding the interaction key on a controller and moving the cursor away has been fixed.
Locations and Missions
- Eastern Europe, European Province — water level in the rivers has been reduced by 1.5 meters to allow for easier passage of amphibious vehicles.
Graphics
- A bug that caused the wrong graphic settings in the configuration file to cause the lack of shadows on vehicles has been fixed.
Sound
- A bug that caused voice warning systems to sometimes not work in online battles has been fixed.
- A bug that sometimes caused the siren sound to not play in replays when the nuke carrying aircraft has spawned in, has been fixed.
Achievements
- A bug that caused a text key to be shown in Gaijin.Net achievements awarded for playing Thai and Swiss vehicles has been fixed. (Report).
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.