
Sound
- A bug that caused the crew to call out enemy tanks when measuring the distance to train wagons has been fixed.
Game Mechanics
- A bug that caused any missiles installed on the BOL countermeasure pylons to cost 0 Spawn Points in Ground Simulator and Realistic Battles has been fixed. (Report).
Graphics
- A bug that caused effects such as fire and smoke to be blurry when using TSR with upscaling has been fixed.
- A bug that caused the water on some maps in Ground Battles to look pixelated up close has been fixed.
- A bug that caused traces of hits on tank turrets to move abruptly when rotating the turret has been fixed.
- MiG-27M, MiG-27K — a bug that caused ground vehicles in the HUD area to render in at distances much lower than at other directions has been fixed. (Report).
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.