
Game Mechanics
- A bug that caused the lower limit on the number of mission points awarded for capturing a zone to not apply in all game modes has been fixed.
- A bug that caused additional mission points for each player involved in captures to not be added to the pool of points which are split between all players in the zone in all game modes has been fixed.
- A bug that caused mission point multipliers for damage and destruction of bases to cease varying from 0.6 to 2.5 depending on vehicle Rank and game mode and become 1 everywhere has been fixed.
- A bug that caused mission points in Air Simulator Battles to start being awarded again for destroying players who had just spawned in on the airfield and had not earned any points yet has been fixed.
- A bug that caused the spectator camera in Ground Realistic Battles to not automatically switch from the destroyed vehicle to a next vehicle of the player has been fixed.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.