
Today, we’ve rounded up and will be going over some of the bug fixes and improvements that we’ve made to the game today and over the past few weeks. If you’d like to catch up on every fixed bug, then be sure to check out the changelog section on our website.
Feel free to leave your feedback on this update here.
If you’ve found a bug that you’d like to report, you can do so on our community bug reporting platform.
Trams and Wagon Physics Fixed

There was a bug that caused the physical properties of trams and wagons to be out of this world! Instead of moving around on the ground as normal when they were collided with or towed, they began to bounce and fly up and down, almost like a ball in our Tank Football mode. It looked quite funny but this obviously has no place in regular battles. Rejoice, it has now been fixed.
The Force... Wasn’t With You

Another bug caused something very strange to happen. When a helicopter was destroyed or even when an already downed helicopter was shot at and hit, the thermal imager or night vision device of the player who took the shot and got the destruction or hit would turn off. This was super annoying and strange to say the least, and has now been fixed.
Hydroplane Causing Sight Issues

There was a much more serious bug that affected naval vehicles. After launching a hydroplane, ships lost the ability to zoom in at enemies. The zoom would turn on for a split second, and then the camera would jerk to the furthest position, making it more difficult to aim than usual. Thanks to your quick report on this issue, we managed to fix it.
Vegetation Detailing Fixes

It’s known that for optimization purposes, distant objects in games are displayed in less detail, and when approaching them, they’re replaced by full-fledged models. However, we noticed that low-detail vegetation objects begin to appear at much closer distances than they should have. We’ve fixed this now.
That’s not all
Check out the full list of fixes and improvements in the update notes below! Here’s some snippets to pique your interest: the notification about a connected controller is no longer displayed each time you enter the game, an airship icon no longer appears on the bomber action panel, and the RI-65 voice warning system has been added to the Su-25T, Su-39, Su-25BM and the MiG-23 and MiG-27 family of aircraft.
Recent updates:
Update 2.45.1.91
Today's Update 2.45.1.92:
Aircraft
- F-16A, F-16AJ, Netz, Netz (Mod) — RWR model has been changed to the AN/ALR-69. Sources: Electronic Warfare by United States General Accounting Office; DOD's Management of Radar Warning Receiver Programs.
- A-7E — RWR model has been changed to the AN/ALR-45F(V). (Report).
- Mirage 2000C-S5, Mirage 2000C-S4, Mirage 2000-5F, Mirage 4000, Mirage 2000-5Ei (China) — number of TWS targets has been reduced from 12 to 8.
- Su-39 — the maximum detection range of surface targets by the Kopyo-25 radar has been increased to 75 km. The scale of the radar screen in GMTI modes has been corrected. (Report).
- MiG-23 (all variants), MiG-27 (all variants), Su-25T, Su-39, Su-25BM — RI-65 voice warning system has been added. Sources: “ТК выполнения регламентных работ на изделиях 2 и 2М. Часть 1. Самолёт и двигатель. Книга 2. Самолётные системы”; “Самолет МиГ-23БН с двигателем Р29Б-300 вариант А. Краткое техническое описание. Книга 1”; “Комплекс авиационного вооружения самолёта Су-25Т и его боевое применение. Учебное пособие. 1998”.
- Buccaneer S.2 — radar has been changed to the ARI.5390. Source: AP101B-1202-15A Buccaneer S.2A S.2B Aircrew Manual - Flight Systems.
- Buccaneer S.1 — radar has been changed to the ARI.5390. Source: AP.4744A-AN Aircrew Notes Buccaneer S. Mk. 1.
- T18B — a bug where part of the fuselage behind the bomb bay could disappear or have an incorrect texture has been fixed. (Report)
- Kurnass 2000 — a bug where the aiming camera was offset relative to the aiming pod and the pod itself could be seen in it has been fixed.
- EC-665 Tiger HAC, EC-665 Tiger HAD, EC-665 Tiger HAP, Tigre HAD-E (Germany) — the position of the 3rd person camera in zoom has been adjusted so that the rocket hit marker (CCIP) is closer to the center of the screen.
- Su-22M3 — a bug where the OFAB-250Sh and OFAB-100 bombs under the fuselage clipped each other has been fixed. (Report)
- Scout UAV — a bug that caused the view to be blocked by the optics when the camera was rotated backwards has been fixed. (Report)
- Su-27SM — the position of the sighting optics has been adjusted so that the aircraft elements do not block the view. (Report).
- 13 mm Type 2 machine gun — the stat card lacking the bullet animation for the HE-I has been fixed. (Report).
- AIM-7E, AIM-7E-2 (DF), Skyflash, Skyflash (DF), Aspide-1A — the missile diameter has been corrected from 200 mm to 203.2 mm. (Report).
Ground Vehicles
- Vickers Mk.3, Vijayanta — M728 shell designation has been changed to its British designation of L52A1. (Report).
- M830A1 and M908 120 mm shells — explosive mass has been reduced from 1.38 kg to 0.966 kg. Sources: “Direct Fire Ammunition Handbook, Project Manager Maneuver Ammunition Systems, Page 123”; “Armor, May-June 1999, Page 15”.
- Starstreak missile — sensitivity of the fuze has been increased to ensure more stable damage to unarmoured targets. (Report).
Naval Vessels
- A bug where the secondary gun ammuniton elevators could catch fire when destroyed which then caused the fire to sometimes reach the main caliber magazines causing them to detonate has been fixed.
Locations and Missions
- [Domination] Fuego islands (boats) — the max Battle Rating limit available in the mission has been reduced from 4.7 to 4.3.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.