Greetings, Viceroys!
We’re here with another small patch that addresses some remaining issues from the recent Quality of Life Update (1.7). Thank you for bringing them to our attention!- Fixed a bug that was causing some fertile soil exclusive orders to appear on non-fertile soil maps (and thus not have rewards because they were tied to farming).
- Fixed a bug where the Healing order would have one less reward in biomes without Insects. It now offers a different reward if it can't be generated with the Dye Extractor perk.
- Fixed a bug where the Quick Transaction order was missing a blueprint reward.
- Fixed a few other orders that could inadvertently exclude rewards (based on map or species conditions). They will now have alternative rewards for these cases.
- Fixed a bug where the Efficient Brewing perk was being sold by traders in games without Humans (because the Brewery is a species-locked building).
- Fixed a bug where unbuilt Big Shelters were sticking out of the ground a bit.
- Fixed a typo in the Polish version of the Prayer of Courage effect.
- Fixed a bug where the game would automatically unpause after selecting one of several Cornerstone choices.
- Fixed a bug where the production multiplier text in the production building UI was cut off if it was 10 or higher.