Behemoth Events
- Increased number of bonus turret slots for Behemoth Combat/Civil Turret Control Systems
- Adjusted slightly misleading Behemoth Carrier Systems description
Remote Ship Management
- Remote managing the selected ship now requires the player to hold "I"[list]
- Briefly pressing "I" while having another ship selected now just opens your current ship's management window again
Fleet Tab
- Improved compact view to take currently selected ship or station into account
- Ships that have yield ready to claim will now display an icon in compact view
Misc
- Updated Credits
Bugfixes
- Fixed a crash on Linux related to recent Steam client updates affecting singleplayer and hosting multiplayer games
- Fixed a crash when opening system tab in ship window while having a subsystem installed in a locked slot
- Fixed an issue where escorting ships prioritized gates over jumps even when target sector was in jump range[list]
- They will still attempt to use gates if their hyperspace engine is on cooldown
