Secondary Block Colors
- [UBR] Ship Name blocks no longer darken the text if a custom secondary color is set
- [UBR] Added a button to swap primary and secondary colors[list]
- Button is hidden when both colors are equal
UI
- Changed the Hud menu button to open the Ship Menu slightly:[list]
- While in Build Mode it will always open to the currently built ship
- Added icon and extended tooltip to show whether the menu will open to a remote or the flown ship
- When flying an alliance craft the warning is displayed for the alliance inventory
Gameplay
- Co-op flying now allows co-pilots to fire torpedoes if they own the corresponding weapon group
- Creative Mode Command Center now includes all available subsystems when using the "Gimme Systems" button
- Equipment Docks no longer sell Co-'n-Op Reconstruction Kits in galaxies with perma destruction enabled
Scripting API
- Cargobay::addCargo and Entity::addCargo no longer accept negative cargo amounts.[list]
- If you want to fill the entire cargo hold use math.huge as amount
Multiplayer
- Non-admin players can no longer access the debug menu of crafts (when admins have used addScript; restriction does not apply to galaxies with DevMode=true)
Bugfixes
- Saved Designs window:[list]
- [UBR] Fixed an issue where the refresh button did not work (in Workshop folders)
- Fixed automatic refresh for workshop sub-directory when item download finishes
- The parent folder button no longer skips multiple parent folders
- Removed non-functional "Rename" context menu entry for workshop items
- Server now enforces a minimum block size
Internal Technical Changes
- Upgraded SteamAPI to 1.60
- Removed workaround introduced in 2.3.2 and 2.4.1 for Linux server startup issues with Steam Clients from that time. These issues have been resolved in recent Steam Client versions.
