Gameplay
- Increased bonuses of Behemoth Civil Turret Control System
- Increased bonuses of Behemoth Military Turret Control System
- Behemoth Carrier Control System production speed is now a percentage bonus
- Behemoth Carrier Control System now also counts mining and shield subsystems for bonuses
- Tweaked a few subsystem tooltips to clarify their relevance for Behemoth System Bonuses
Bugfixes
- Fixed a crash when attempting to open a remote ship window for an unnamed craft (e.g. for a fighter)
- Fixed an issue where limit of at most one behemoth hyperspace system was not enforced
- Fixed an issue where behemoth upgrade systems counted temporary installed subsystems as permanently installed ones for bonuses
