IRONMACE[/p][p][/p]
Bugfixes:
- [p]Fixed an issue where, upon entering Frost Mountain as a High-Roller, the Dark Swarm, session timer, and escape methods could fail to work properly.[/p][/*]
- [p]Fixed an issue where certain artifacts were mistakenly placed as background decorations, potentially causing confusion during gameplay.[/p][/*]
- [p]Fixed an issue where players could avoid damage when standing too close to a Giant Spider during its attack.[/p][/*]
- [p]Fixed an issue where equipping the Gauntlets could occasionally cause finger models to appear distorted during gameplay.[/p][/*]
- [p]Fixed an issue where name tags might not appear when entering a dungeon through Random Matchmaking.[/p][/*]
Game Updates:
- [p]Added the In-Game News feature. Patch notes and announcements will now be delivered through the In-Game News system instead of front-page pop-ups.[/p][/*]
- [p]Changed the icon size of the Sash from 2x2 to 1x2.[/p][/*]
Balance Updates:
- [p]Slightly increased the socket damage multiplier for some one-handed weapons (Arming Sword, Falchion, Viking Sword, Hatchet, Horseman’s Axe, War Hammer).[/p][/*]
- [p]Slightly decreased the socket damage multiplier for some two-handed weapons (Bardiche, Halberd, War Maul, Spear).[/p][/*]
- [p]Fighter’s Counterattack movement speed bonus changed from 5% to 10%.[/p][/*]
- [p]Ranger’s Spear Proficiency no longer grants a physical power.[/p][/*]
- [p]Bard’s Harmonic Shield's armor rating and magic resistance bonus increased from 15 to 25.[/p][/*]