Bugfixes:
- [p]Fixed an issue where using Warlock’s Evil Eye could allow movement outside the map from the Down Room waiting area.[/p][/*]
- [p]Fixed an issue where the shield VFX might not move together when the Ghost King used its jump pattern.[/p][/*]
- [p]Fixed an issue where a plant in the Stables module could improperly block hits.[/p][/*]
- [p]Fixed an issue where entering a long message in the in-game chat could result in only part of the message being displayed in the notification window.[/p][/*]
- [p]Fixed an issue where deleted chat messages could reappear when switching to another character after clearing all chat history.[/p][/*]
- [p]Fixed an issue where item link popups might not appear when hovering the mouse over the link in chat.[/p][/*]
- [p]Fixed an issue where the highlight effect might not apply when selecting Arena in the map selection UI.[/p][/*]
- [p]Fixed an issue where the chat HUD preview might not appear when entering text in the Arena.[/p][/*]
- [p]Fixed an issue where Magic Penetration and Cooldown Reduction Bonus might not be displayed in the Goldsmith Enchant list.[/p][/*]
Game Updates:
- [p]Changed in-game queue modes to Solo/Trio.[/p][/*]
- [p]Improved scroll visibility in the Karma UI.[/p][/*]
Balance Updates:
[p]General[/p]- [p]Random modifier values have been increased or newly added within a range that does not compromise combat balance. No further changes are expected unless any major issues arise.[/p][/*]
- [p]The damage ratios for each hitbox area have been adjusted.[/p][list]
- [p]Arm: 90% → 80%[/p][/*]
- [p]Hand: 90% → 70%[/p][/*]
- [p]Leg: 85% → 60%[/p][/*]
- [p]Foot: 85% → 50%[/p][/*]
- [p]Movement speed for feet equipment has been adjusted.[/p][/*]
- [p]Armor rating for plate armor has been slightly increased.[/p][/*]
- [p]Warlock’s Phantomize movement speed bonus changed from 10% to 5%.[/p][/*]