- [p]The Goblin Caves are now designated as the ‘Solos’ dungeon for ‘Normal’ and ‘HR’ modes. Parties are no longer supported in these modes.[/p][/*]
- [p]The Frost Mountain is designated as the ‘Duos’ dungeon for ‘Normal’ and ‘HR’ modes. The maximum party size is limited to 2 members in these modes.[/p][/*]
- [p]The Forgotten Castle is designated as the ‘Trios’ dungeon for ‘Normal’ and ‘HR’ modes. The maximum party size is limited to 3 members in these modes.[/p][/*]
IRONMACE[/p][p][/p]
Bugfixes:
- [p]Fixed an issue where character levels and inventory items might have reset for some players.[/p][/*]
- [p]Fixed an issue where the attacks of Skeleton Champion and Skeleton Spearman might not be blocked properly.[/p][/*]
- [p]Fixed an issue where the Spear, Bardiche, Wizard Staff, Ceremonial Staff, and Quarterstaff could block an area wider than their intended weapon width.[/p][/*]
- [p]Fixed an issue where a Nightmare Skeleton Footman could spawn in the Ruins: Bandit Forest, even for 'Normal' and 'Adventure' modes.[/p][/*]
- [p]Fixed an issue in the Ruins: Tower Bridge where certain spots on the upper wall might not be affected by the Murder of Crows.[/p][/*]
- [p]Fixed an issue where the "+1 Weapon Damage" bonus might not apply to off-hand weapons when using the Frost Skeleton or Nightmare Mummy Race.[/p][/*]
- [p]Fixed an issue where both players could be shown as party leaders if they invited each other to a party at the same time.[/p][/*]
Game Updates:
- [p]The sale period for the DLC: Seasonal Pack has been extended until August 7.[/p][/*]
- [p]Maximum Party size is now determined based on the dungeon.[/p][list]
- [p]Goblin Cave - Solos[/p][/*]
- [p]The Frost Mountain - Duos[/p][/*]
- [p]The Ruins of Forgotten Castle - Trios[/p][/*]
- [p]The party type remains ‘Trios' for all locales in 'Adventure’ mode.[/p][/*]
Balance Updates:
- [p]Improved an issue where the Ghost King's attacks dealt the same amount of damage regardless of distance.[/p][/*]
- [p]Increased the Max Impact Endurance of wooden doors.[/p][/*]
- [p]Improved the armor curve by +4.2% to slightly improve the durability of all armors.[/p][/*]
- [p]The hilt of the Longsword is no longer usable for blocking or riposting.[/p][/*]
- [p]The main attribute of the Frost Amulet and Phoenix Choker has been reduced by 1 across all rarities.[/p][/*]
- [p]Decreased the Impact Resistance of the Spear, Bardiche, Quarterstaff, Flute, and Longsword.[/p][/*]
- [p]Longsword weapon damage decreased by 2.[/p][/*]
- [p]Void Blade magic weapon damage changed from 4 to 2.[/p][/*]