DCS Campaigns
Development Progress
[p][img src="https://clan.akamai.steamstatic.com/images/4471395/22aa34268beef59181e4df26921e48921a70ede0.png"][/img][/p][p]A-10C II Operation Agile Spear receives a full campaign diet: compressed voice-overs, lighter briefing art, and wholesale replacement of legacy AI flights cut mission load-times dramatically. Three sorties: 03, 05, 08 are brand-new builds with revised strike packages, smarter enemies, and reworked scoring, while every mission gains fresh chatter and cleaner radio logic. Watch out for the surprise on Mission 15’s short final.[/p][p]UH-1H Peacekeeper Lebanon fixes its opening ferry flight by restoring the correct Almirante Lynch NDB, ensuring a smooth coastal hop.
[/p][p]F/A-18C Inherent Resolve patches Mission 1’s stuck debrief, adds a TGP and extra ordnance, and fine-tunes Delta Flight re-joins; Mission 3 is now a hot-start armed-recce with optional Hard/Immortal modes, refreshed target sets and working audio cues.
[/p][p]In the most recent update, you can also find that Reflected Simulations’ Tomcat and Phantom sagas have received quality-of-life passes. Fear the Bones and Speed & Angels now compute carrier wind-over-deck precisely, adopt Tomcatter 87’s new S-3 skins, and boost radio-signal strength. Both MiG Killers and Red Flag 81-2 integrate the latest Jester logic for snappier calls and smarter bars.[/p][p][/p]
Marianas WWII
Development Progress
[p][img src="https://clan.akamai.steamstatic.com/images/4471395/d96438d58855ecbad06be0f8d28fb41c4dbd2760.png"][/img][/p][p]Over the past quarter, we finalized the core terrain mesh, completed eleven wartime airfields based on survey data, and replaced modern infrastructure with heritage structures, including barracks, cane presses, and Shinto shrines. Vegetation density was recalibrated to 1940s agricultural patterns, and new shader compiling has shaved nearly 20% off GPU load in over-island dogfights. The free Marianas 1944 map is now feature-complete and internal testing is nearing completion.[/p][p][/p][p]Currently, our artists are fine-tuning areas such as Ushi Point on Tinian and the Orote Peninsula based on 1944 field recordings, images, and footage. We are also working on mission content.[/p][p]Looking ahead, our next milestone is to lock the build and provide a release candidate to our internal and Closed Beta testers. We will then conduct large-scale multiplayer stress tests and deliver the map into Early Access. Stay tuned![/p][p][/p]
DCS Dogfighters
Community Shoutout
[p][img src="https://clan.akamai.steamstatic.com/images/4471395/66b5278767ef3405e3a17dad7ed92a03d0716d41.png"][/img][/p][p]Founded by competitive pilots who wanted a friendly place to sharpen their skills, the server now hosts 1-v-1 and 2-v-2 BFM meet-ups, rotating brackets, coaching clinics, and real-time tactics chalk-talks led by former military aviators and top-ranked PvP aces. Dedicated training servers run 24/7 on Caucasus, Sinai, and Cold War Germany, with quick-rearm scripts and automatic scoring so you can dive straight back into the fight.[/p][p]Drop by for your first rate-fight in an F/A-18C or perfecting high-yo-yo timing in the F-4E, you’ll find mentors, rivals, and wingmen eager to help you push your envelope. There’s even a monthly Ace of Aces ladder where bragging rights and occasional module giveaways are on the line. Join the DCS Dogfighter Discord furball.[/p][p]Thank you again for your passion and support,[/p][p]Yours sincerely, [/p][p][/p][p]Eagle Dynamics[/p]