News Liste DCS World Steam Edition

DCS Update | Campaigns Report | Syrian Incident Tournament
DCS World Steam Edition
1 Tag 15:00 Community Announcements

Update Summary

Development Progress

[p][img src="https://clan.akamai.steamstatic.com/images/4471395/ee8860687b8978db3bd2eefb80b80b34a3c22c6c.png"][/img][/p][p]DCS Core[/p][p]This update brings some valuable quality-of-life improvements to the multiplayer features and mission editor which mission designers and server admins should enjoy. Also, there are more AI behavior fixes for specific cases, weapons improvements and new assets.[/p][p]Core & AI[/p]
  • [p]Improved AI aircraft taxiing, refueling, and attack logic.[/p][/*]
  • [p]AI AV-8B landing behavior tuned.[/p][/*]
  • [p]Added new helicopter AI tasks for external cargo load/unload with improved sling-load flight control.[/p][/*]
  • [p]Dedicated server crash and WebGUI restart issues fixed.[/p][/*]
[p]Weapons & Effects[/p]
  • [p]R-27 received a new semiactive seeker and improved network sync.[/p][/*]
  • [p]Adjusted GBU-31 penetration checks and BetAB bomb surface effects.[/p][/*]
  • [p]Fixed explosion and smoke rendering artifacts on cockpit MFDs.[/p][/*]
[p]Mission Editor & UI[/p]
  • [p]Expanded warehouse “Copy To” options.[/p][/*]
  • [p]Added subtitle support to radio triggers.[/p][/*]
  • [p]Added new coalition join block feature for multiplayer.[/p][/*]
  • [p]Fixes for dynamic aircraft slots system.[/p][/*]
[p]3D models & Features[/p]
  • [p]Added USSR/RF civilian truck models with multiple variants and liveries.[/p][/*]
  • [p]Fixed Currenthill asset pack liveries and payload lists for the Mi-28N and Tu-95MS[/p][p] [/p][/*]
[p]DCS: MiG-29A Fulcrum by Eagle Dynamics[/p][p]Significant improvements and fixes have been made with this update, including, but not limited to, the Automatic Flight Control System, FCR, IRST, Weapon Systems and the SPO-15. Work continues on Autopilot-induced oscillations. Training modes for all weapons which can be chosen with the DTC. Many fixes for avionics issues, including: HUD/HDD startup, proper functionality for damaged INS, addition of a missing maximum G-load on the AOA-G meter, as well as other sound, lighting, display, and control issues. [/p][p] [/p][p]DCS: F-16C Viper by Eagle Dynamics[/p][p]The long-requested sun visor effect has been added. The NCTR database received additional aircraft types. MIDS name table was updated. A fix for the significant lag and stutter when ATP XR was entered or exited. Also, several other smaller fixes reported by our dedicated customers were included. [/p][p] [/p][p]DCS: F/A-18C by Eagle Dynamics[/p][p]The F/A-18C also receives the new sun visor effect, along with fixes to JDAM/JSOW QTY reset selection issue, VR helmet rendering, and the RWR “NO ID” option on the SA page.[/p][p] [/p][p]DCS: AH-64D by Eagle Dynamics[/p][p]For those wanting to control the action from the CPG seat, we have made major improvements to the George Pilot AI controls and functionality, including smarter flight logic, better power management, new interface modes, and more verbal feedback. You now gain greater control over AI altitude, airspeed, and exterior lighting, plus new Multifunctional Input options and interface enhancements. Check out a detailed explanation of some of these new features in the AH-64D Mini Updates post.[/p][p] [/p][p]DCS: Data Transfer Cartridge (DTC)[/p][p]Added reprogramming RWR threat tables for the F-16C and F/A-18C, allowing pilots to customize radar threat tables and countermeasure settings. You can read more about the DTC changes in the F-16C Mini Updates post and the F/A-18C Mini Updates post.  Several GUI and data-handling bugs have been addressed, and additions and fixes for the MiG-29A Fulcrum DTC.[/p][p] [/p][p]DCS: CH-47F by Eagle Dynamics[/p][p]Cockpit interaction and display bugs have been fixed, and improvements to the control indicator now display trim and throttle positions. Ambient cockpit audio for VOIP has also been added for enhanced immersion.[/p][p] [/p][p]DCS: NS430 by Eagle Dynamics[/p][p]Fixed an issue preventing the 3D model from being disabled in the MiG-29 cockpit and corrected a display persistence bug after power-off.[/p][p] [/p][p]DCS: OH-58D Kiowa Warrior by Polychop Simulations[/p][p]Several system corrections have been made, including proper Hellfire missile code display, radio frequency handling, and stability fixes addressing CTDs and MMS behavior.[/p][p] [/p][p]DCS: SA-342 Gazelle by Polychop Simulations[/p][p]A CTD issue when leaving the cockpit has been resolved.[/p][p] [/p][p]DCS: F-4E Phantom II by Heatblur Simulations[/p][p]This update adds an impressive list of innovations, starting with the inclusion of Chuck Owl’s comprehensive DCS F-4E Phantom II Guide, now conveniently accessible both in-game and in the documentation folder. Thanks to Chuck for providing great community resources and allowing the inclusion directly in the Phantom! A brand-new Electronic Flight Bag (EFB) has been introduced, providing pilots with digital access to critical system pages such as the Fuel, Electric, and Engine systems. Accessible via RCTRL+I or the in-cockpit document holder, the EFB represents the first step in a living cockpit reference tool that will evolve over time, giving you deeper insight into the simulation behind the curtain. [/p][p]Another major innovation is the Persistent Aircraft system, allowing you to save and load the same airframe across missions. Aircraft persistence can be enabled in both the Mission Editor and Special Options. Aircraft states are automatically saved upon successful landing. This feature is perfect for campaign designers and squadrons who want to simulate realistic fleet management and long-term aircraft degradation. Instruments now behave less predictably when worn; needles stick, friction increases, and performance gradually declines, all influenced by realistic MTBF values. System refinements include corrections to cockpit lighting logic, power distribution, and cabin pressure regulation, alongside the addition of the AN/APX-80A “Combat Tree” IFF system, complete with new mission editor options for spoofable behavior. [/p][p]On the weapons front, Heatblur has improved TV-guided weapon behavior, introducing gyro spin-up/spin-down logic and damage risks for premature activation. Zuni rockets make their debut, and several missile logic and seeker issues have been resolved. The Jester AI sees meaningful upgrades as well: improved countermeasure handling, IFF integration with the new Combat Tree system, new menu options, and smoother user interface responsiveness. Sound fixes, kneeboard enhancements, and numerous quality-of-life input corrections round out a highly polished update. [/p][p][/p][p]DCS: F-14 Tomcat by Heatblur Simulations - Introducing the Early A![/p][p]The lineup grows with the introduction of the Early F-14A-135-GR! A historically significant addition, equipped with the AN/ALR-45/50 RWR system.

This earlier variant of the F-14A captures the raw, temperamental performance of the original Tomcat, and pairs it with a state-of-the-art simulation of the more analogue ALR-45 RWR system. Tomcat Pilots will have to learn the intricacies of tones, sounds and indications provided by the older, more user-unfriendly ALR-45, when flying against their adversaries in the contested skies. The RWR simulation is based on detailed, physics based models, propagating from the various sensors placed on the aircraft and through the onboard processing computers, ultimately producing sound and visuals to help the crew execute their mission.  [/p][p]Overall, this update focuses on polish and stability across aircraft systems, AI logic, and avionics fidelity. Please make sure to update your DCS to the latest version. [/p][p align="center"][/p]

Campaigns

Development Progress

[p][img src="https://clan.akamai.steamstatic.com/images/4471395/7208d6d97abda46c7c28d8009b44f7643777e189.png"][/img][/p][p]The latest update delivers a broad set of improvements for DCS’s most beloved narrative experiences, refining mission scripting, AI behavior, and map compatibility across multiple titles. Please read the important changes that are now live: [/p][p]A major update affects Reflected Simulations’ WWII campaign library, which now integrates Normandy 2.0 map improvements. Campaigns such as Blue Nose Bastards of Bodney, The Big Show, Debden Eagles, Jagdflieger, and Wolfpack II Overlord all receive compatibility and visual updates, ensuring smoother mission progression and historical accuracy on the newly expanded terrain. Additional fixes include AI pathfinding corrections and scripting adjustments to address mission errors. The Mosquito FB.VI V for Victory campaign also receives a pathfinding fix in its introductory mission. [/p][p]Stone Sky’s Outpost series sees stability and immersion improvements. In the DCS: A-10C II Outpost Campaign, excessive radio chatter from AI aircraft has been eliminated, and outdated promotional elements were removed for a cleaner in-mission experience. The DCS: AH-64D Outpost Campaign also receives a correction to player starting positions in Mission 1, ensuring accurate parking spot assignments and smoother mission starts.[/p][p]For Badger633’s DCS: F/A-18C Operation Green Line Campaign, a key issue causing AI wingmen to crash during Mission 4 has been resolved, improving reliability during formation flight and strike execution.[/p][p]Baltic Dragon’s DCS: F/A-18C The Rampagers Campaign continues to evolve with refinements to briefings, kneeboards, and voice dialogue for better mission clarity. Mission 15 has been updated to reduce the risk of fratricide during close air support engagements, while Mission 16 now features improved scoring logic. Multiple earlier missions (1, 3, 11, 12, and 14) have had GBU fuse settings updated for both the player and AI wingmen to enhance weapon consistency and realism. [/p][p]Sandman Simulations has refined DCS: F/A-18C Operation Mountain Breeze across the board. All missions now feature smoother AI flight lead behavior by limiting afterburner usage and automatically recognizing tuned radio frequencies. Mission 12 benefits from improved situational awareness through enhanced AWACS coverage. [/p][p]Ground Pounder Sims’ DCS: F/A-18C Operation Cerberus North has been tuned for improved mission logic, including weight adjustments for Tornado aircraft in Mission 9 and refined triggers in Mission 16 to account for updated splash damage mechanics introduced in recent patches. [/p][p]For SorelRo’s campaigns, DCS: F-16C Dragon’s Fury removes an internal SnapViews.lua file that previously interfered with users’ custom cockpit views in Missions 13–15.  [/p][p]DCS: UH-1H The Huey Last Show Mission 11 has undergone a full trigger and AI logic overhaul to improve flow and reliability during key combat events.[/p][p][/p]

Syrian Incident

Online Tournament 

[p][img src="https://clan.akamai.steamstatic.com/images/4471395/226d68f807f6468936ec4bcd5f9093fb02bcace6.png"][/img][/p][p]The 51st MDT, pioneers of competitive DCS multiplayer and creators of SATAC and the iconic Georgian Incident, are back with a bold new challenge: Syrian Incident. This is a squad-versus-squad campaign that redefines the scope of organized air combat in DCS. [/p][p]Set over the complex and ever-changing Syrian theater, Syrian Incident is built around realism, coordination, and tactical execution. Every move counts: squadrons must plan flight paths, coordinate operations, and execute missions designed by their faction’s generals and commanders. Each engagement directly influences the outcome of the war, creating a living, evolving battlefield that responds to player actions. [/p][p]Unlike traditional PvP events, this campaign introduces persistent strategic layers; logistics, planning, and communication are just as crucial as dogfighting skills. Whether you’re a seasoned squadron, a GCI operator, or a mission commander, Syrian Incident offers an immersive, competitive experience that demands teamwork and precision at every level. [/p][p]The event has already attracted 24 registered squadrons, and sign-ups remain open for those looking to take part in one of the most ambitious multiplayer DCS projects to date. This is your opportunity to shape the next chapter of DCS warfare and test your squad’s mettle against some of the best in the community.[/p][p]Learn more and enlist your squad via the official ED Forums post, join the discussion on the 51st PVO Regiment Discord, or visit the 51st PVO/MDT website.[/p][p]Thank you again for your passion and support, [/p][p]Yours sincerely, [/p][p]Eagle Dynamics[/p]
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Bo-105 Announcement | South Atlantic Progress | Digital Controllers
DCS World Steam Edition
02.02.24 15:01 Community Announcements
DCS Unified Versions | Tornado Development | Growling Sidewinder
DCS World Steam Edition
26.01.24 15:05 Community Announcements
F-100D Report | Procedural Vegetation Report | GrayFlag Server
DCS World Steam Edition
19.01.24 15:00 Community Announcements
Vulkan Development Report | DCS Core Updates | DCS Module Support
DCS World Steam Edition
12.01.24 15:04 Community Announcements
2024 & Beyond!
DCS World Steam Edition
05.01.24 15:01 Community Announcements
Happy New Year | Dynamic Campaigns development report | Festive Winter Savings
DCS World Steam Edition
29.12.23 15:04 Community Announcements
Open Beta 2.9.2.49940
DCS World Steam Edition
28.12.23 09:41 Community Announcements
Winter Sale now on | Ground Units Development Progress | DCS Retrospective
DCS World Steam Edition
22.12.23 15:02 Community Announcements
DCS Open Beta 2.9.2.49629
DCS World Steam Edition
19.12.23 13:33 Community Announcements
Open Beta Progress | AH-64D Radar Report | P-51D Debdens New Campaign
DCS World Steam Edition
15.12.23 15:05 Community Announcements
Mosquito Gear | Supercarrier Development Progress | VIAF
DCS World Steam Edition
08.12.23 15:00 Community Announcements
Kh-29 Development Progress | VIRPIL STT’23
DCS World Steam Edition
01.12.23 15:00 Community Announcements
DCS Stable 2.9.1.48335
DCS World Steam Edition
29.11.23 16:49 Community Announcements
Steam Autumn Sale | FLIR Progress | Tempest's Blue Flash
DCS World Steam Edition
24.11.23 15:23 Community Announcements
DCS 2.9.1.48335 Open Beta
DCS World Steam Edition
22.11.23 15:06 Community Announcements
Target Spotting Progress | SATAC 23
DCS World Steam Edition
17.11.23 15:02 Community Announcements
DCS 2.9.1.48111 Open Beta
DCS World Steam Edition
16.11.23 14:59 Community Announcements
Mi-24P New Campaign and Pilot Model | AGM-45 Shrike Development | VIRPIL STT 23
DCS World Steam Edition
10.11.23 15:00 Community Announcements
DCS: F-4E Phantom II Coming soon!
DCS World Steam Edition
03.11.23 15:00 Community Announcements
Steam Halloween Sale | Radar Development Report | WWII Missions
DCS World Steam Edition
27.10.23 15:01 Community Announcements
DCS 2.9.0.47168 Open Beta
DCS World Steam Edition
26.10.23 15:01 Community Announcements