
Today we begin our second procedural map playtest, this time with a new weapon!
Now on the PTS is the Cross Vector, a new high tier submachine gun that many of you will likely recognize. Known for its low recoil and high rate of fire, it's a competent and dangerous weapon in the right hands.
This test also includes changes based on the feedback we got from the first playtest. Thank you to everyone who took the time to submit bugs and complete our survey, it's great to be able to fine tune this update with your help. We aren’t finished making changes to this update yet, but this playtest should address reported issues with map generation bug, loot distribution, and more
To make this second playtest more interesting, we are going to be running a PTS building competition!
Winners will get a handful of DLC game keys of their choice, the special @Building Competition Winner role in our discord, along with being featured on our socials! The building competition isn’t the only event we will be running during this playtest, so join our discord to participate
For a full list of changes included in this second playtest, check out the full patch notes at the bottom of this post. Enjoy testing!
Zitat:
How to connect to the Public Test Server (PTS):
- Right-click Deadside in your Steam library; click on Properties…;
- Choose BETAS, then select the “public_test_server - PTS” branch from the drop-down menu;
- Wait for the update to download and launch the game;
- Connect to one of the available official PTS servers, which depends on your location.
How to switch back to the live version of the game:
- Right-click Deadside in your Steam library, then click on Properties…;
- Choose BETAS, then select the “None” branch from the drop-down menu;
- Wait for an update to download and launch the game;
- Connect to one of the available official live servers depending on your location.
Playtest 2 Changes:
- Added new weapon: Cross Vector
- Rebalanced procedural gen loot distribution
- Fixed many map generation bugs and further refined the generator
Less inventory restrictions:
- Huge weapons (M99) can now be carried in the inventory
- Large weapons (such as Mosins, SVDs, etc.) can now be carried in more backpacks in larger quantities.
- Clothing and vests can now store other clothing items or backpacks.
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