Hello Deadsiders!
[b]On Monday, February 9th at 11am CET / 4am CST, we will release Hotfix 1.8.0.2![/b] [quote][b]⚠️Warning:[/b] During the patch deployment, servers may be temporarily unavailable. Game client update is required[/quote] We will also be participating in the[b] Steam PvP Fest![/b] Experienced players will be able to grab DLC at a discount, and any new players looking to try the game will have the perfect opportunity to do so. The PvP Fest starts on the 9th at 7pm CET / 12pm CST Here are the changes you can expect to see:Patch Notes:
- Fixed vests clipping into the new AGC and JTR 6x optics while aiming
- Added base blockers to the cabin located at I5 (located below)
- Add Dismantle recipes for all special weapon parts (x1 Special Part -> x2 Common Weapon Parts)
- Adjusted workbench and planner recipes
- Added a crafting recipe for the shovel
- Reduced metal pile respawning
- Decreased damage and accuracy of Bandit AI|
- Added pistols and S85s to Bandit AI weapon pool
- Decreased bot vision radius (-15%)
- Removed military AI patrols from regular bandit locations
- Removed “take in hand” and hotkey UI tabs
- Added the ability to vault through windows using spacebar instead of F
- Fixed incorrect particles appearing on upgraded base structures
- Moved weapon mod crafting inside the workbench, now located in the weapons tab
- Unregistered players no longer have access to crafting workbenches
- AI now deal damage to player structures on PvE and PvP no raid servers
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