
- Changed start distance on falloff for full-auto weapons 10m => 15m
- Max amount of actively aggro-ed guard without a heat level 2 => 1
- Charge time shortened 1s => .65s
- Charge time shortened .45s => .3s
- Charge time shortened 1.3s => 1s
- Ammo amount gained per box raised 2 => 4
- Ammo amount gained per box raised 4 => 8
- Cooldown extended 60s => 75s
- Damage 40 => 37
- Fire Rate 1.15 => 1.05 shots per second
- Reduced Charmed duration 8s => 5s
- Heartbreak Duration 8s => 6s
- Heartbreak additional damage now in line with vulnerable status effect 35% => 25%
- Damage 11 => 10 per bullet
- Burst fire rate 10 => 9 shot per second
- Headshot Damage 15 => 14
- Reload Speed 2s => 2.2s
- Fixed a close player spawn on top of the Auction Hall
- Buffed ‘drawers spawn pools’ to have items more consistently.
- Fixed a keycard spawning behind a bed.
- Buffed ‘drawers spawn pools’ to have items more consistently.
- Tweaked some close spawn points in the habitation section.