Patchnotes
[b]Tweaks/Changes[/b]- Added quest chain and NPCs for fast traveling
- Added new item to reset learning points spent on attributes, quest starts at Aidan
- Added a legendary slingshot!
- Added a warning before entering the Red Tower to indicate point of no return
- Added more dialogs to NPCs in bandit mine when entering from the outside
- Added dialogs to various NPCs from the bandit mine when meeting them outside the mine
- Added a way to rescue Cay but keep the spark
- Added a way to buy the relic from Boris
- Changed dialog with the Refuge when warning them and added responses later in the game
- Changed dialog before spark ceremony to better indicate effects on the world
- Collecting money from Mog only possible in act 1 now
- Reworked what rings to give to Locke in Nemeton
- Added possiblity to buy faction armors from the blacksmith from each faction
- Added preview of faction armors when choosing them for the first time
- Changed some journal entries for "Your very own Runestone"
- Added dialog to Asmus and Humbert after fire festival
- Added a training fight to Farina after getting the runestone
- Repositioned Leru in Forest Primeval
- Changed journal entries during expedition in the moor
- Added a hint to Meluna on where to find Bady later
- Added a way to warn Almar about the pickaxe scam
- Added additional hints for the vandalism quest in Nemeton and Adwin behaves more obvious
- Letter from Mikesch master can now be given to Boris
- Tristans map can no longer be found before chapter 2
- Decorated blessing locations to match the descriptions better
- Added a workbench to the tavern in the forest
- Added hints for the music puzzle in the library
- ChaosSpirits now disappear after looting them
- Changed journal entry for quest "Fish for Dunja" to clarify quest goal
- Improved Baltus routine after unloading the rubble in the bandit mine
- Improved foglet AI when player leaves the fog area
- Changed answer from Eugen after defeating Farlan when trying to get his vote
- DiggerPigs now play an intimidate animation
- Added a sound to the transformation of the silver spear in library
- Added a new animation for piglets
- Added new rotting state for critter rats
- Improved laughing animation for humans
- Own arena fights can be manipiulated now
- Added a new sprite for caltrops after triggering
- Changed how the roof fades at Aidan
- Reworked the rebinding system to allow more customization
- Added a new category to journal to help find and memorize people in the world
- Added names of people and creatures when looting them
- Added more markers to be placed on the map
- Added a new map of the caves below the Remnants Camp
- Added a new menu to (re)view tutorials from the pause menu
- Added new icons for items in inventory and merchang menu to indicate learned recipes and spells
- Tweaked all minigames
- Added a "perfect" timing for mining minigame
- Changed how fishing minigame works
- Added more save slots (PC only)
- Added a shortcut to trigger camera zoom from within the game (PC only)
- Added shortcuts to player menus (inventory, journal, etc.) to swap between tabs without clicking (PC only)
- Added a counter for equipped ammo in the inventory
- Added help to learning GUI to see how much Prowess is learned
- Changed how attributes are displayed in learning GUI after the limit has been reached
- Changed how the number of owned items is displayed in crafting menu
- Added segments to focus bar to improve readability
- Flipped colors of rune puzzles to match the hints in the world
- Improve controller navigation to trading menu
- Improve controller navigation to crafting menu
- Improve controller navigation to journal
- Added option to toggle hardware accelerated mouse icons
- Added option to disable to auto-aim with controllers
- Added option to change color of friendly healthbars to help with red-green impairment
- Added more autosave intervals in the options
- Tweaked poise regeneration of enemies to give more time to intervene
- Poison now also reduces phyical armor by 30% while active
- Swapped names of Execute and Blood Frenzy
- Blood Frenzy now also applies bleed effect. Extra damage per stack reduced from 50% to 35% and focus cost from 50 to 40
- Surprise Attack now quadruples chance to land a critical hit instead of adding 25%
- Poisoned Tip now only has a chance of 50% to poise instead of poising 100% of the time
- Pierce focus cost reduced from 70 to 60
- Firecry base damage per tick reduced from 150 to 120
- Reduced damage of spear secondary attack but generates focus now
- Focus Catcher talisman triggers a bit later to avoid activations even when canceling spells
- More reward for betting at the arena
- Tweaked item prices
- Added experience points to small spiders
- Increased chance of arrow recovery
