Changelog
Finally, here's a list of other bug fixes, balancing changes and the like that we've done in the context of this update: [b]Balancing & Changes[/b]- Nature Touch - Reduced additional heal per point of Mind from 2 to 1 per tick and increased duration from 13 to 18 seconds
- Added additional obstacles to the new boss encounter
- Gift of the Wolf - Can now be reversed by casting the spell
- Gift of the Wolf - Increased collider size
- Added sound when finishing the third button in the new dungeon
- Fixed a softlock that occured when using multiple buttons in the new dungeon
- Fixed tooltip of Nature Touch
- Fixed several graphical issues with Gift of the Wolf
- Fixed energy storages at the platform puzzle to only react to magical damage
- Fixed an dialog error that caused overlapping sounds
- Fixed the remaining tilemap collider bugs
- Fixed that new spells can be picked up multiple times after loading a savegame
- Fixed some non-lootable items in the world that were blocked by other object
- Fixed some item localization issues
