
Overview
Right! So with those goals in mind, let’s start taking a closer look at what all this actually means.


Military and Industry






Political Introduction



Historical Branch

The King Surrenders
Remember that I had a couple of goals starting out with the design of Belgium: I wanted them to be fun to play in exile - therefore there is a reason to keep playing if this happens!
Fascist Branches

- The Rexists are the “Fascist Nationalist” path - Build up Belgium itself
- The VNV are the “Fascist Expansionist” path - Make a bigger Belgium
- The middle shared path - Things both sides can do
The Constitutional Crisis Branch - Turtle Belgium




Socialist/Communist Belgium

Advisors, Commanders and other Bits and Bobs






Music
Before I sign off, there was one last thing I wanted to cover, and that’s audio. We have a super talented team who handles this, but it was the one area of development that I had never really collaborated with. Therefore when we were told that each country would have 2 new music tracks added, I had zero idea about how to approach this. We had a sit down with the audio directors and composers who we’d work with, and they laid out the process. We then needed to find several reference pieces to give the general “sound”, as well as include the emotions we wanted the tracks to evoke. Belgian Wartime Track : Proud, Stubborn, Defensive Belgian Peacetime Track : Trepidation, Uncertainty, Loss
Final Notes
That’s all we have for you for Belgium! I can’t wait to see you all give it a try when we release, and I eagerly await the stories from your playthroughs!