

- A small number of new portrait variants for party characters, so they’re a little more expressive in cutscenes
Swoon~
- A series of story-heavy flashbacks, similar to the one that’s in the game now, that delve into Ashe’s past. You’ll earn these gradually as you play, and unlock them in town.
- An ending sequence that plays out the first time players finish Act 3, to bridge the story into the endgame content. (This will replace the current placeholder scene with Sable that plays at the end of a completed run.)
- An entirely new fourth Act, a big-ass final bossfight, and a bunch of storytelling stuff that goes with it.
- Dialogue with party members and bosses reacting to your progress through the game in various ways, particularly around endgame content.
- A true, actual, “Wow, emotional closure!” type ending. You’ll unlock that by finishing all flashbacks, completing Act 4, and maybe one or two other conditions we haven’t decided yet.

