Lastly, we’ve given the title screen a bit of a makeover. It’s now more dynamic compared to the previous static illustration—hope you like the new feel!
For our next update, we’re planning some larger additions. This includes changes to Elena’s weapon and more variations of the boss maps for Acts 1 and 2. We’ll be back soon with more details! Until then, we hope you enjoy our latest patch!
Jin Sang Kim
Patch Schedule
[b]PT[/b]: 10 AM, April 23, 2025 [b]ET[/b]: 1 PM, April 23, 2025 [b]CEST[/b]: 7 PM, April 23, 2025 [b]KST[/b]: 2 AM, April 24, 2025 Here is the list of changes for this patch [b]version 0.08.021[/b] below:New Content / Features
- New voiceover added to the following:[list]
- Introduction
- Prologue
- Early stages of gameplay
- Initial boss conversations
Changes / Improvements
- Animated the title screen when starting the game
Bug Fixes
- Fixed an issue where two units (a swallowed ally and a Fallen ally) would spawn on the same tile when killing a Vermilith with a character that has the Lantern of the Dead equipment
- Fixed an issue where the game could not progress if there weren’t enough discardable skills when the Oblivion trial effect was applied
