

- Various Trial effects can be combined together to increase the game’s overall difficulty.
- As the difficulty increases, enemies become stronger, but you also gain access to unique reward currencies.
- Originally, there were only three stages of trials. We felt that wasn’t enough, so now it goes up to seven.
- Activating all 18 trial effects will make the game extremely, extremely difficult. I attempted it myself and didn’t last very long.

- As a reward for progressing while under the effects of a Trial, players can now craft Accessories that include new skills with new effects.
- After it’s crafted, each accessory can also be upgraded one time.
- Your party members can equip one accessory each.
- Some accessories grant unique skills with a set number of uses.[list]
- Initially, these skills had really specific restrictions, like “only usable once every such-and-such number of battles”. But we decided that wasn’t very fun, so now they all just have a fixed number of uses in general, allowing for more strategic and flexible gameplay.

- To keep up with the added difficulty from Trials, we’ve added a new system to let players further enhance the upgrades available at the Altar of Fire.
- All upgrades in the Altar of Fire can be enhanced with Sacred Embers.
- After enhancing 30 upgrades, you’ll unlock the ability to slot one additional Greater Blessing.