As teased in last week’s dev log, we’ve got some exciting updates coming to Lost Eidolons: Veil of the Witch! Today’s June Update brings a mix of new features, balance tweaks, and bug fixes based on your feedback and our ongoing development goals. Read on for the full list of changes live in this patch!
Patch Schedule
PT: 10 AM, June 3, 2025
ET: 1 PM, June 3, 2025
CEST: 7 PM, June 3, 2025
KST: 2 AM, June 4, 2025
Here is the list of changes for this patch version 0.09.017 below:
New Content / Features
Changes / Improvements
- Animated the title screen when starting the game
- Improved the following skills:[list]
- Abyssal Whispers
- Soul Feast
- Reckless Swing
- Explosive Arrow
- Whirlwind
- Miasmal Arrow



Bug Fixes
- Fixed an issue where the game would freeze during a conversation between Elena and Rosalina right after departing from camp
- Fixed an issue where using the Cyclone skill would also apply the Exposed effect to allied units
- Fixed an issue where Vermilith would could swallow the Tree of Life
- Fixed an issue where the Push+ skill could be used even when the movement path was blocked
- Fixed an issue where cutscenes would not appear on Linux
- Fixed an issue where status effect icons occasionally did not appear above units’ heads during battle
- Fixed an issue where the button to close the battle result UI was incorrectly labeled as “Next”
- Fixed an issue where trees would obstruct the camera view
- Fixed an issue where the screen would not focus when combining relics in the Shop while using a controller
- Fixed an issue where some hotkeys were overlapping in the Shop
-ODS Team
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