[/p][p]For the latest Co-op progress update, you can check out new devlog on YouTube (Co-op Devlog #12).
[/p][previewyoutube="moSTZYITnxE;full"][/previewyoutube][p][/p][p]I’ve uploaded a new build with Co-op mode to the branch coop_test_branch.
If you’d like to try it out, you can switch to that branch and start testing right away.
[/p][p]Please note:[/p]
- [p]Content is still limited compared to the original build.[/p][/*]
- [p]There are still quite a few bugs. I currently have three testers reporting issues, and I’m polishing things as quickly as possible.[/p][/*]
- [p]Animations, sounds, and physics materials for bullet impacts are still placeholders in many areas. These will be improved and expanded with each update.[/p][/*]
- [p]Bandits and wildlife behavior are also not yet polished to the same standard as the original build.[/p][/*]
- [p]While you can jump in now, I personally recommend waiting a couple of days (or maybe a week) when the build should be in a better state for testing—though content will remain limited.[/p][/*]
- [p]This branch will be updated frequently, and older saves may not always work correctly.[/p][/*]
This is actually a loading process, so please wait a little while until the session is ready.[/p][p]I’ll also be updating this build with some fixes in the next 1–2 days,
[img src="https://clan.akamai.steamstatic.com/images/33359328/1cf429687f40c2837fdb136343b76d35a9720c2d.jpg"][/img][/p]