Environment
- [p]Playable Area Update [/p][/*]
Bug Fixes
- [p]Fixed: Melee weapons dealing no damage to enemies.[/p][/*]
- [p]Fixed: Ladders not working or being non-interactable. (Now functional, but only in the current playable area. The radio tower ladder will be available in the next patch.)[/p][/*]
- [p]Fixed: Random crashes that occurred when climbing ladders.[/p][/*]
- [p]Fixed: Vehicle issue where the screen could freeze when driving far from the car’s original spawn point.[/p][/*]
- [p]Fixed: Bug when placing items inside the pickup truck’s trunk.[/p][/*]
- [p]Fixed: Vehicle tires displaying incorrectly after loading a saved game.[/p][/*]
- [p]Fixed: Unable to extract fuel from cars into gas cans.[/p][/*]
- [p]Fixed: Interactable objects (furniture, suitcases, crates, etc.) not updating properly after loading the game — affects both Host and Client.[/p][/*]
- [p]Fixed: Duct tape visual bug.[/p][/*]
- [p]Fixed: Quiver not displaying its slots when equipped.[/p][p][/p][/*]
Features & Changes
- [p]Added: Forest and wild item spawner — natural items can now spawn dynamically in forest areas.[/p][/*]
Technical Updates
- [p]Changed interactable object spawner logic (furniture, storage, and drivable vehicles).[/p][p]⚠️ This change may cause some duplicated or missing objects when loading older save files.[/p][/*]
- [p]Increased network culling bounds to prevent distant objects from flickering.[/p][/*]
- [p]Reworked undriveable/static vehicle part spawner. (Vehicle parts such as batteries, engines, and tires will be available in the next patch.)[/p][/*]
- [p]Server list: Server names are now hidden until the host has fully loaded and is ready for players to join.[/p][/*]
- [p]Optimized some foliage-heavy areas for better performance.[/p][/*]