Bug Fixes
- [p]Fixed : culling distance for interactable stashes and storage containers not rendering properly at certain distances.[/p][/*]
- [p]Fixed : an issue where wall-mounted items sometimes vanished when dropped to the ground.[/p][/*]
- [p]Fixed : Day counter (Day Pass) not updating correctly on Client side.[/p][/*]
- [p]Fixed : an issue where items could not be placed in the pickup truck bed or moving cart.[/p][/*]
- [p]Fixed : an issue where forest items (branches, stones, berries, etc.) despawned after being placed in the pickup truck bed or cart.[/p][/*]
- [p]Fixed : a bug where trees reappeared through foundations after being cut down, and could not be removed again.[/p][/*]
- [p]Fixed : an issue where Arm Guard and Rain Coat could not be equipped.[/p][/*]
- [p]Fixed : Infected not moving / freezing in the abandoned house near the coffee shop.[/p][/*]
Progress Update
[p][/p][p]I’m currently working on merging the entire map from version 0.5.x into the new 0.6.x map.This will include rebuilding the landscape and foliage across the whole world, while keeping existing structures and built locations in their original positions.[/p][p]The goal is to create one fully combined world with space for:[/p]
- [p]New zones to be added in future updates[/p][/*]
- [p]Reworked areas that will be improved over time[/p][/*]
(If you want to return to the original zone, simply use the Dev UI teleport menu.)[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/33359328/5caf56ae1c5b0bc361c08b38e8e0edccbaa08271.png"][/img][/p][p][img src="https://clan.akamai.steamstatic.com/images/33359328/0ec458e2119d441e3aa4784c905b85335b64ce9c.png"][/img][/p]
