New Patch Update : 0.7.0.14b
[p][/p][p]Hello everyone, [/p][p]Here’s the latest patch update for the coop_test_branch (v0.7.0.14b). Details below ????[/p][p][/p]Environments
- [p]Zone 0 - Playable Area Update [/p][olist]
- [p]Orange: Areas where interactive objects have been added, but loot is not implemented yet.[/p][/*]
- [p]Purple: Newly added shelters or buildings with fully functional interactive objects.[/p][/*]
- [p]Blue: Stage 2 infected spawn locations.[/p][/*][/olist][p][img src="https://clan.akamai.steamstatic.com/images/33359328/2635733863aab2648a4c718f1eaf1e8102d6565d.png"][/img][/p][/*]
Bug Fixes
- [p]Fixed : save-related issue.[/p][/*]
- [p]Fixed : an issue where some UI buttons were not displayed correctly.[/p][/*]
Features
- [p]Movement keybindings, Melee Atk and NPC command keybindings are now available. Keyboard and mouse keybindings are now fully functional.[/p][p][img src="https://clan.akamai.steamstatic.com/images/33359328/67be2b714f0c0c99f4d055926bb5bee9f36c4c6c.png"][/img][/p][/*]
- [p]Added functional Alien Poles and Nests.[/p][p][img src="https://clan.akamai.steamstatic.com/images/33359328/cb340f5abdd4bf7ae041926a5c5cde73994cbcdd.gif"][/img][/p][/*]
- [p]Added Infected Stage 2:[/p][list]
- [p]Stage 2 infected are no longer afraid of sunlight and can roam outdoors.[/p][/*]
- [p]They are faster and have higher HP.[/p][/*]
Work In Progress
[p][/p][p]At the moment, there are around 10 core systems left to bring back to feature parity with the old build.I’m pushing to get these done as soon as possible.[/p][p]Two systems will likely need to be rewritten due to their foundations not being solid enough:
the Quest system and the Trailer/Caravan system.
These will continue to be developed after 0.7.0 is available on the test branch.[/p][p]In development for the next patch:[/p]
- [p]Conversation system[/p][/*]
- [p]Trade system[/p][p][img src="https://clan.akamai.steamstatic.com/images/33359328/23aad993178d68818ce19b3ab7d8c85e1c34b98d.gif"][/img][/p][/*]
