
Full Changelog:
- Added: Alien air units (Firebug/Defiler)
- Added: Controller support for all units and free-fly camera (enabled in Options)
- Added: Depth of field for free-fly camera (LMB to focus at middle of screen position)
- Added: Free-fly camera movement smoothing (set up in Options)
- Added: Basic alien air AI
- Changed: Aliens are no longer slowed by damage with the exception of Prospector mode
- Changed: Rockets of Fighter aircraft are now small and guided
- Changed: Gunship rockets are now smaller and for anti ground use
- Changed: Heavy Armored Car built via Light Vehicle Factory
- Changed: Heavy Quad built at tech 0
- Changed: Light Armored Car built at tech 1
- Improved: Rocket Truck rocket trails
- Fixed: Dragonfly shooting downward when flying forward
- Fixed: Colossus eye flash lagging behind
- Fixed: Aircraft particle FX could flicker at lower FPS
- Fixed: Soldier AI agent creating a new array of Vector3 per move order, causing unnecessary allocations
- Fixed: Spawned soldiers not falling by default
- Fixed: Rocket trails disappearing on impact
