News Liste Vindictus

[Developer's Note] May Update Preview
Vindictus
1 Tag 09:00 Community Announcements
[p]Hello, this is DEV Allanon.[/p][p]In today's Developer's Note, I’d like to preview some update plans we have for May - Details of the character utility adjustments and the progress on client optimization.[/p][p] [/p][p]This round of character utility improvements focuses on alleviating the structural constraints and resource management inconveniences experienced by certain characters.[/p][p]Additionally, I plan to share updates on the ongoing optimization efforts to ensure a smoother and more enjoyable gameplay environment for everyone.[/p][p] [/p][p]Direction of Character Utility Improvements[/p]
[p]As previously announced in our Devtalk video, this revamp centers around four heroes: Staff Evie, Battle Scythe Evie, Longblade Arisha, and Sylas.[/p][p] [/p][p align="center"][/p][previewyoutube="ElhqQmhCGl0;full"][/previewyoutube][p] [/p][p]1. Staff Evie[/p][p]For Staff Evie, the changes are centered around improving the mechanics and efficiency of 'Focus' to prevent her combat flow from being interrupted.[/p]
  • [p]‘Focus Skill’ Improvements[/p][list]
  • [p]We plan to slightly increase the casting speed of Focus skills, both while stationary and moving, to raise her overall combat tempo. We also improved 'Casting Save' to work while moving and allowed Active skills to be cast immediately while in motion.[/p][/*]
  • [p]However, to preserve her unique character identity, she will not perform attack animations while moving.[/p][/*]
[/*][*][p]Survivability & Resource Management[/p]
  • [p]A Successful guard with ‘Mana Amber’ will now recover a portion of her Stamina, and each successful guard will reduce the cooldowns of magic across all tiers.[/p][/*]
  • [p]Repeated successful guards with Mana Amber will allow her to generate enhanced healing motes via 'Healing Corona'.[/p][/*]
[/*][*][p]Animation & Range[/p]
  • [p]The animation speeds for Ice Blow, Fire Storm, and Firebolt have been increased, and the attack ranges for Fire Shock and Ice Spear have been expanded.[/p][/*]
[/*][*][p]Other Details Under Review[/p]
  • [p]While 'Rage Conductor' offers a high return upon casting, the high-risk nature can feel punishing and potentially impact play experience of party members negatively. We are looking for clear points to improve this.[/p][/*]
  • [p]Depending on our options, discussions over this matter may be extended until the Aggro System revamp scheduled for July.[/p][/*]
[/*][/list][p] [/p][p]2. Battle Scythe Evie[/p][p]Battle Scythe Evie is currently performing well, but we want to address the entrenched playstyle of "trading hits" with the boss. The following changes are what we plan to improve to strengthen her proactive response capabilities in the latest raid environments.[/p]
  • [p]Parrying & Evasion Enhancements[/p][list]
  • [p]We’re adding a new parry mechanic to Soul Skewer and Horrific Scream. Using these skills to perfectly match the enemy's attack timing will negate incoming damage and provide a clear advantage upon success.[/p][/*]
  • [p]Additionally, if 'Blink' triggers a "just-dodge," an attack hitbox will be added to the trajectory before and after movement, increasing the value of precise control and rewarding players for actively evading enemy attacks.[/p][/*]
[/*][*][p]Other Details Under Review[/p]
  • [p]To ensure that her already top-tier DPS does not skyrocket excessively due to these utility buffs, we are concurrently reviewing potential numerical adjustments.[/p][/*]
[/*][/list][p][/p][p]3. Longblade Arisha[/p][p]For Arisha, we’re currently focusing on relieving the extreme Stamina pressure caused by her core skill, 'Arcane Flurry’, and enhancing the tangible feeling of her growth.[/p]
  • [p]Resource & QoL Improvements[/p][list]
  • [p]The Stamina consumption of ‘Arcane Flurry’ has been reduced. We have also added/strengthened the Stamina recovery effects when using ‘Diffusion Warp’ and ‘Ether Zone.’[/p][/*]
  • [p]The Mana recovery amount upon landing ‘Counter Drain’ has been increased, adding flexibility to her resource management. Furthermore, the casting time for ‘Resonance’ has been shortened to increase its practicality in real combat.[/p][/*]
[/*][*][p]Other Details Under Review[/p]
  • [p]First, we plan to fix the issue where Critical hits were not being applied when using 'Ruin Blade'.[/p][/*]
  • [p]After monitoring the DPS changes resulting from these resource adjustments, we will consider further DPS tuning if necessary.[/p][/*]
[/*][/list][p][/p][p]4. Sylas[/p][p]Sylas has stable utility and mobility, but his core damage is heavily skewed toward the latter half of his combo cycle, making it structurally difficult to output efficient damage in real combat scenarios.[/p][p]To fix this, we have revamped his cycle as a whole, bypassing the intermediate steps of his cycle and restructured his combo logic to allow for more aggressive operation.[/p]
  • [p]Control & Combo Improvements[/p][list]
  • [p]We adjusted the frames connecting normal attacks to movement/dodge to increase responsiveness.[/p][/*]
  • [p]We also relaxed the activation timing for ‘Spirit Rend’ to improve ease of control. The tracking performance and forward movement distance of ‘Cyclone Saw’ and ‘Illusion Fist’ have also been adjusted to improve skill stability.[/p][/*]
  • [p]Normal attacks following ‘Cyclone Crash’ will now immediately link to the 3rd normal attack, expanding his 3rd Smash combo route. Similarly, normal attacks following ‘Illusion Fist’ and additional enhanced attacks will immediately link to the 3rd normal attack, expanding his 4th Smash combo route.[/p][/*]
  • [p]We also added Stamina recovery effects upon successfully landing Cyclone Crash and Ultimate Charge.[/p][/*]
[/*][*][p]Other Details Under Review[/p]
  • [p]We plan to continue monitoring changes in his practical damage output resulting from these combo extensions and proceed with additional balance adjustments if necessary.[/p][/*]
[/*][/list][p] [/p][p] [/p][p]Character Modeling Improvements[/p]
[p]Alongside the utility changes, we’d like to share updates on some minor changes to character modeling — a topic we’ve been receiving many feedback on.[/p][p] [/p][p]First, we are improving the lower-body proportions of Fiona and Evie.[/p][p]As some of our earliest characters, their lower-body proportions are being adjusted to eliminate any visual discrepancy when compared to recently released characters, enhancing the overall quality of their silhouettes.[/p][p] [/p][p]Additionally, we are adjusting Evie's facial proportions and head size to be smaller than current. Evie's head and face were originally modeled slightly larger than other characters, leading to awkward proportions in some situations. To fix this, we are slightly reducing her overall head size.[/p][p]However, please be noted that we are not planning an overhaul. We are actively avoiding drastic changes to her facial image. While maintaining Evie's unique, original charm, we intend to refine the modeling details of her eyes and nose and enhance her textures to give her a more sophisticated look. Accordingly, Evie's exclusive hairstyle, 'Long Spritely Ponytail', will receive minor changes to suit her newly adjusted face shape.[/p][p] [/p][p]We are well aware that design aspects like appearance are strongly tied to personal preference. Knowing how much affection our Mercenaries have for these heroes, our development team is approaching this with extreme caution. We will do our absolute best to present a satisfying result.[/p][p] [/p][p] [/p][p]Client Optimization[/p]
[p]Next, we have some news on the long-awaited client optimization efforts currently underway to provide a smoother combat environment.[/p][p]To reduce frustrating stutters during combat and allow you to experience smoother controls, we plan to apply the following technical fixes:[/p][olist][*][p]Optimization to the combat UI processing method, which has partially mitigated the frame drop issues occurring during battle.[/p][/*][*][p]Improved response speed through reduced DX11 input lag, allowing for more instantaneous control.[/p][/*][*][p]Refinement of the DX11 rendering process to prevent intermittent graphical errors. We expect this to provide an overall more stable playing environment.[/p][/*][/olist][p] [/p][p]We will continue monitoring the client after the update and continue optimizations until the improvements become actually meaningful for everyone.[/p][p] [/p][p] [/p][p]We sincerely apologize for the recent inconvenience due to the string of errors. We promise to put more effort into listening to your voices and will do our best to create a more pleasant playing environment.[/p][p]These changes will be introduced first on the KR Test Server on April 1st, and after gathering your valuable feedback, we plan to apply them to the KR Official Server on April 9th. For the NA/EU region, we will implant the changes as soon as they are ready for updates.[/p][p] [/p][p]Even if you do not have access to the KR test servers, your opinions on the direction and details of today's announcement are always welcome. Please feel free to tell us honestly if the core issues or expected changes align with our direction, or if there are areas that need further refinement.[/p][p] [/p][p]We ask for your continued interest and participation as we work together to make a better Vindictus.[/p][p]Thank you.[/p]
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Release:05.10.2011 Genre: Massively Multiplayer Online Entwickler:keine Infos Vertrieb: Nexon Engine: Source-Engine Kopierschutz:keine Infos Franchise:keine Infos
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15.10.24 07:01 Community Announcements
[SALES] Enthrall Crystal
Vindictus
24.09.24 07:42 Community Announcements
[EVENT] 2024 Gremlin's Second Semester Check-In
Vindictus
24.09.24 07:27 Community Announcements
[CMTY] GM COIN S4: I Spy with My Little Eye
Vindictus
24.09.24 07:15 Community Announcements
[SURVEY] 2024 Recollection Crystal Avatar Preference Survey
Vindictus
12.09.24 07:33 Community Announcements
[CMTY] DevTalk – 9th Episode
Vindictus
12.09.24 07:30 Community Announcements
[Notice] End of Service Support for Operating Systems Below Windows 10
Vindictus
11.09.24 04:49 Community Announcements
[EVENT] Sharing! is! Caring! Event
Vindictus
10.09.24 07:55 Community Announcements
[EVENT] Rrrrolling Dice Event
Vindictus
10.09.24 07:42 Community Announcements
[UPDATE] Ver. 3.16 Update Note
Vindictus
10.09.24 07:28 Community Announcements
[SALES] Paradise Crystal
Vindictus
03.09.24 07:20 Community Announcements
Sanyaa: The Lost Outsider
Vindictus
12.08.24 13:11 Community Announcements
[INTRO] Sanyaa
Vindictus
12.08.24 13:09 Community Announcements
[STORY] Sanyaa
Vindictus
12.08.24 13:04 Community Announcements
[SALES] Milky Crystal
Vindictus
12.08.24 12:59 Community Announcements
[SALES] Oasis Packages
Vindictus
12.08.24 12:50 Community Announcements
[SALES] Jumping Packages
Vindictus
12.08.24 12:24 Community Announcements
[SALES] Sanyaa Avatar Shop Update
Vindictus
12.08.24 12:21 Community Announcements
[CMTY] GM Coin S4: Sanyaapshot
Vindictus
12.08.24 12:13 Community Announcements
[EVENT] Welcome Sanyaa! Shayla's Gathering Dungeon
Vindictus
12.08.24 11:43 Community Announcements
[EVENT] Leaving for Ein Lacher! Event
Vindictus
12.08.24 11:23 Community Announcements
[EVENT] Cool Summer Hero Pass Event
Vindictus
12.08.24 11:22 Community Announcements
[EVENT] Secret Request Level Up Event
Vindictus
12.08.24 11:19 Community Announcements
[EVENT] 2024 Summer PLUS Golden Time Event
Vindictus
12.08.24 11:17 Community Announcements
[EVENT] Sanyaa's Celebratory Package Event
Vindictus
06.08.24 07:33 Community Announcements
[EVENT] Three Cheers! Prize Wheel Event
Vindictus
30.07.24 07:20 Community Announcements
[SALES] Vanguard Crystal
Vindictus
23.07.24 09:11 Community Announcements
[CMTY] GM Coin S4: Welcoming Sanyaa
Vindictus
23.07.24 08:50 Community Announcements
[EVENT] Raid Supply Support Event
Vindictus
23.07.24 08:20 Community Announcements
[EVENT] Packed with Presents Attendance Event
Vindictus
23.07.24 07:50 Community Announcements
[UPDATE] Ver. 3.14 Update Note
Vindictus
23.07.24 07:20 Community Announcements
[EVENT] Summer Sun Dice Event
Vindictus
09.07.24 07:20 Community Announcements
[Pre-Notice] Fix of Departure Counts Reset Schedule and Counts Reset on 07/02
Vindictus
27.06.24 14:43 Community Announcements
[SALES] Harmony Crystal
Vindictus
25.06.24 10:52 Community Announcements
[SALES] Scorching Package
Vindictus
25.06.24 10:30 Community Announcements
[CMTY] GM Coin S4: A Perfectly Competitive Market
Vindictus
25.06.24 10:10 Community Announcements
[EVENT] Chieftain's Stamp of Approval! Event
Vindictus
25.06.24 09:50 Community Announcements
[EVENT] Strange Traveler's Support Mission Event
Vindictus
25.06.24 09:30 Community Announcements
[EVENT] Plink Plink Vending Machine Event
Vindictus
25.06.24 09:11 Community Announcements
[EVENT] Attain Max Level Event
Vindictus
25.06.24 08:50 Community Announcements
[EVENT] Played the Raid for More Cores! Event
Vindictus
25.06.24 08:30 Community Announcements
[Notice] Announcement on Minimum Stat Requirements
Vindictus
25.06.24 08:07 Community Announcements
[UPDATE] Ver. 3.13 Update Note
Vindictus
25.06.24 08:00 Community Announcements
[UPDATE] The One Who Protects the Altar: Sreng
Vindictus
25.06.24 07:00 Community Announcements
[CMTY] DevTalk – 8th Episode
Vindictus
20.06.24 00:30 Community Announcements
[EVENT] Hot-Blooded Raid Evil Core Plus Event
Vindictus
18.06.24 07:30 Community Announcements
[EVENT] The Beauty of Waiting Temporal Box Event
Vindictus
18.06.24 07:20 Community Announcements
[EVENT] Reeling In Gold Coins Event
Vindictus
11.06.24 08:54 Community Announcements
[EVENT] Super Spicy Dumplings! Event
Vindictus
28.05.24 07:20 Community Announcements
Pre-Announcement on Changes in June Level Cap Expansion Update
Vindictus
23.05.24 02:08 Community Announcements
[SALES] Fantasy Crystal
Vindictus
21.05.24 11:43 Community Announcements
[CMTY] GM Coin S4: The Indomitable Mercenary Event
Vindictus
21.05.24 09:00 Community Announcements
[EVENT] Chieftain's BOGO Event
Vindictus
21.05.24 08:12 Community Announcements
[UPDATE] Ver. 3.12 Update
Vindictus
21.05.24 07:31 Community Announcements
The Keys to Growth Event!
Vindictus
07.05.24 07:00 Community Announcements
[Letter from Allanon] Developer's Notes
Vindictus
02.05.24 05:08 Community Announcements
Guide to Reward Changes on 5/1/2024 (Wed) When Clearing Reverent Tower
Vindictus
30.04.24 07:53 Community Announcements
[SALES] Spirit Crystal
Vindictus
23.04.24 08:53 Community Announcements
[CMTY] GM Coin S4: Spring OOTD Event
Vindictus
23.04.24 08:20 Community Announcements
[EVENT] Sports with Friends Event
Vindictus
23.04.24 08:05 Community Announcements
[EVENT] Sharing is Caring Event
Vindictus
23.04.24 07:50 Community Announcements
[EVENT] Hot-Blooded Hero Pass Event
Vindictus
23.04.24 07:36 Community Announcements
[UPDATE] Ver. 3.11 Update
Vindictus
23.04.24 07:20 Community Announcements
[Pre-Notice] Reverent Tower Reward Changes Advance Notice
Vindictus
23.04.24 07:10 Community Announcements
[CMTY] Friendly Neighborhood guide Event
Vindictus
05.04.24 07:00 Community Announcements
[EVENT] Fun in the Sun Daily Mission Event
Vindictus
02.04.24 07:46 Community Announcements
[EVENT] Carefree Raid Prize Wheel Event!
Vindictus
02.04.24 07:30 Community Announcements
[EVENT] Lucky Sprint Event!
Vindictus
02.04.24 07:17 Community Announcements
[SALES] Anvil Crystal
Vindictus
26.03.24 09:14 Community Announcements
[SALES] WELCOME Jumping and Boost
Vindictus
26.03.24 09:10 Community Announcements
[CMTY] GM Coin Season 4: Spring Cleaning Event
Vindictus
26.03.24 08:55 Community Announcements
[CMTY] GM Coin Event Season 4
Vindictus
26.03.24 08:40 Community Announcements
[EVENT] WELCOME to the Mercenary Outpost
Vindictus
26.03.24 08:25 Community Announcements
[EVENT] DUAL 2X Special Event
Vindictus
26.03.24 08:10 Community Announcements
[EVENT] Returning Traveler's Vending Machine
Vindictus
26.03.24 07:55 Community Announcements
[EVENT] Ampoule Collecting Dyewood! Event
Vindictus
26.03.24 07:40 Community Announcements
[EVENT] Sharing is Caring Event!
Vindictus
26.03.24 07:25 Community Announcements
[UPDATE] Ver. 3.10 Update
Vindictus
26.03.24 07:10 Community Announcements
[CMTY] [Letter from Allanon] Expertise Update (Intention and Changes)
Vindictus
08.03.24 01:19 Community Announcements
[COMMUNITY] DevTalk Afterwords
Vindictus
29.02.24 07:46 Community Announcements
[COMMUNITY] DevTalk - 7th Episode
Vindictus
29.02.24 01:22 Community Announcements
Message from the Dev Team Regarding a New Game Using the Vindictus IP
Vindictus
28.02.24 15:10 Community Announcements
[SALES] Bastion Crystal
Vindictus
27.02.24 07:50 Community Announcements
[EVENT] Goddess Gift Raid Event
Vindictus
27.02.24 07:40 Community Announcements
[EVENT] Sidhe Palace Additional Departure Event
Vindictus
27.02.24 07:31 Community Announcements
[UPDATE] Sidhe Palace: Bres
Vindictus
27.02.24 07:26 Community Announcements
[UPDATE] Ver. 3.09 Update
Vindictus
27.02.24 07:10 Community Announcements
[EVENT] Lucky Golden Pig Event
Vindictus
06.02.24 07:15 Community Announcements
[EVENT] AP Savings Dice Event
Vindictus
06.02.24 07:10 Community Announcements
[SALES] Allure Crystal
Vindictus
23.01.24 11:54 Community Announcements
[SALES] Winter Jump-In Basic & Premium Package
Vindictus
23.01.24 10:40 Community Announcements
[SALES] 8 Types of Snowed In Packages
Vindictus
23.01.24 10:20 Community Announcements
[SALES] Sou Avatar Shop Update
Vindictus
23.01.24 10:00 Community Announcements
[CMTY] Sou Review Event
Vindictus
23.01.24 09:40 Community Announcements
[EVENT] Welcome, Sou! Gathering Dungeon Event
Vindictus
23.01.24 09:20 Community Announcements
[EVENT] New Mercs Redeemers & Ein Lacher Event
Vindictus
23.01.24 09:00 Community Announcements
[EVENT] Sou Release Celebratory Sharing is Caring Event
Vindictus
23.01.24 08:40 Community Announcements
[EVENT] Special Mission: Level Up to 115
Vindictus
23.01.24 08:21 Community Announcements
[EVENT] PLUS Golden Time Event
Vindictus
23.01.24 08:01 Community Announcements
[UPDATE] 24th New Hero: Sou
Vindictus
23.01.24 08:01 Community Announcements
[UPDATE] Ver. 3.08 Update Note
Vindictus
23.01.24 08:01 Community Announcements
[CMTY] DevTalk Mini - January
Vindictus
18.01.24 02:03 Community Announcements
[EVENT] Sou Celebratory Package Event
Vindictus
16.01.24 07:10 Community Announcements
[ANNOUNCEMENT] PVP Content Service Termination Scheduled for 1/23 (Tue)
Vindictus
09.01.24 07:10 Community Announcements
[EVENT] Fish Bun Fun Wheel Event
Vindictus
02.01.24 07:10 Community Announcements
[EVENT] DEV Allanon's Happy New Year Event
Vindictus
31.12.23 23:59 Community Announcements
[COMING SOON] 24th New Hero, Sou
Vindictus
25.12.23 08:00 Community Announcements
[SALES] Eclipse Crystal
Vindictus
19.12.23 09:03 Community Announcements
[CMTY] GM Coin S3 Secret Santa
Vindictus
19.12.23 08:00 Community Announcements