New Content
- [p]Impact Event (July 8–15): Make a splash! Battle to earn double Impact Points from all your Assists, Kills, and Wins.[/p][/*]
Gameplay Adjustments
- [p]Stranded Pilots (Job): The difficulty has been adjusted. Capturing 1 Warp Probe (Spearhead) now requires 200 Points (previously 100).[/p][/*]
- [p]Sound: Added SFX for projectiles absorbed by Bulwark’s Absorber Sphere (Core Gear).[/p][/*]
- [p]UI: Floating damage numbers from hitting enemies now stay on screen longer.[/p][/*]
Bug Fixes
Technical
- [p]Fixed various crash-related issues on PC, PlayStation 5, and PlayStation 4.[/p][/*]
General
- [p]Fixed a bug where a player could spawn in with a War Robot and be unable to control it.[/p][/*]
- [p]Fixed a bug where Cyclops’ Death Ray (Core Gear) could deal damage through barriers.[/p][/*]
- [p]Fixed a bug where Energy Wall (Supply Gear) would not receive any damage from explosions and splash damage.[/p][/*]
- [p]Fixed a bug where Blueprints would be displayed before owned parts in the Warehouse.[/p][/*]
- [p]Fixed a bug where the same item could appear on the same slot multiple times in a row when the selection refreshes.[/p][/*]
[p]Follow War Robots: Frontiers on X and Facebook, and join the official Discord server to get all the latest updates and intel from the Wild Ten.[/p][p]Need help? Contact our Support team, and we’ll get your battles back on track.[/p]