GAME SYSTEMS
NEW CONTENT
- A [b]new Season[/b] has started, alongside a new [b]Battle Pass[/b] (from which you can earn in-game rewards such as Robots, Weapons, and more).
- Premium features for account progression have been enabled.
ROBODEX
- Made improvements to the Robodex user interface (UI).
- A label with “In Garage” has been added to Factory and Custom Builds that are in use in the Garage. The following buttons have been added to in-use Builds:[list]
- Clear Slot
- Edit Build
- Upgrade Module
- Customize Look
- Set in Slot
- Edit Build
- View Details
REWORKED ABILITY: GHOST TURRET
- [b][b]Ghost Turret[/b][/b]
- [list]
- Reduced range from 700 to 200.
- Increased damage by 10%.
- Increased turret lifetime by 10%.
MENUS & UI
- Added new Tutorial popups about purchasing items after Categories become available in Daily Deals (available at Level 4).
- The Tutorial popup that appears when going over the Weight or Energy limit has been removed for future improvement.
- Items can now be purchased by tapping on them. Holding down the mouse button is no longer necessary.
- When clicking on “Create New” without saving the current build in the Workshop, a confirmation pop-up will appear.
- Added the “Edit” and “Craft” options in the Module Overview in the Workshop.
- Added the “Change Module” option when clicking on an unassigned Module in a Robot Build.
- The color of Blueprints for Ability Cards now matches the colors of Blueprint Modules.
GENERAL CHANGES
- Increased the amount of damage required to complete the daily Contract for Mayflower.
- Added subtitles to Tutorial cutscenes.
- Added new camera angles in the edit screens for Module Abilities and Pilot Talents.
- Impact sounds for the Lighter Weapon have been reduced. The Weapon should not sound so overbearing anymore.
- Improved various localization issues.
- Fixed various issues causing client crashes.
- Improvements to game optimization.
BALANCE CHANGES & IMPROVEMENTS
A massive amount of balance changes and improvements have been made in Update 0.150.3. Due to the sheer scale of these changes, we’ve prepared a balance changes spreadsheet where you can more easily search and check alterations to your favorite [url=https://docs.google.com/spreadsheets/d/1WGjyvRl3QUWVS-rHu27gs476BQgckUiGgtPx7tIxnwk/edit?gid=1967414911#gid=1967414911]Robots, Abilities[/url], and [url=https://docs.google.com/spreadsheets/d/1eIxlvKS39LITWrxuSWZqAnGaqRd-6j-vhW0tlxZWGdA/edit?usp=sharing]Weapons[/url].BUG FIXES
CAMERA
- Fixed a bug where rotating the camera and clicking on modules in the Build overview did not work.
- Fixed a bug in the Build Overview where rotating the camera and releasing the mouse button over a Robot Module caused the Module selection menu to open.
COMBAT
- Fixed a bug where projectiles shot from weapons visibly clipped through Robots.
- Fixed a bug where the ability “Warp Reload” did not work correctly for the weapons “Halo”, “Orkan”, and “Shocktrain”.
CONTROLS
- Fixed a bug where holding down LMB for a Quick Purchase in the Daily Deals did not work.
- Fixed a bug where the game would not register mouse input in Fullscreen mode until changing application focus (Alt + Tab).
COSMETICS
- Fixed a bug where Stickers placed on the robot did not reflect the Stickers as shown in the list and would not include any colors.
MISCELLANEOUS
- Fixed a bug where when trying to make a purchase in an offer screen while funds are insufficient, nothing would happen.
- Fixed a bug where the damage from a player choosing to self-destruct was counted in statistics.
SOUND
- Fixed a bug where sound effects for Tutorial popups played multiple times when changing screens.
UI (USER INTERFACE)
- Fixed a bug where spawn points behind UI elements in the map overview could not be clicked.
- Fixed a bug where the Tutorial hint about purchasing items from Daily Deals did not disappear after purchasing an item (unless it was Credits).
- Fixed a bug where the Offer category was not saved when switching to the “Store” tab.
- Fixed a bug where trying to overwrite a preset without making any changes to the Build led to an infinitely spinning saving icon being displayed.
