Gameplay Adjustments
General
- Increased the likelihood of launching the game mode “Warp Rush” when queuing up for Matchmaking Battles.
- In the game mode “Team Deathmatch”, the Gear Power-Up “Orbital Strike” now snaps to enemies during the targeting phase.
- Blueprint Cards now display the required Player Level at which the Blueprint unlocks.
- Visual clarity for Jobs has been optimized:[list]
- Changed the tag “tracked” to an eye symbol.
- Removed the faction icon. Only the tag remains.
- Jobs in the “PLAY” tab now display the rewards on the right side.
- Jobs in the “JOB BOARD” tab now display the rewards at the bottom.
Store
- Items in the Store now display how many copies of the corresponding item the player owns in their inventory.
- Added a banner to the “Featured Deals” section of the Store to help new players identify where they can find and obtain War Robot Modules.
- Added a text indicator above the Daily Deal banner on the left-hand side of the PLAY interface to help new players identify where they can find and obtain War Robot Modules.
Matchmaking
- Players in Bronze will now only match with other Bronze players, and no longer match with Silver.
- Players in Silver will only match with other Silver players, and no longer match with Bronze.
- Gold and Platinum players will now only match with each other.
- Emerald, Diamond, and Noachium players will now only match with each other.
- Adjustments made to make team victory more important for players with a League Ranking of Platinum and above.
Balancing Adjustments
Titans
[b]Grim[/b]- Reduced Katzbalger’s damage to Armor from 12,500 to 8,750.
- Reduced Katzbalger’s damage to Shields from 12,500 to 9,875.
- Reduced Hive’s projectile spread by 35.7%.
Gear
[b]Core Gear: Ragnarok (Fenrir)[/b]- Reduced the regeneration effectiveness from 85% to 45% at the highest level.
- No longer absorbs flames from Incinerator.
- Reduced wall durability from 90,000 to 75,000.
- Reduced wall lifetime from 12s to 9s.
Weapons
[b]Incinerator[/b]- Reduced effective range from 140m to 100m.
- Reduced maximum range from 250m to 180m.
- Reduced effective range from 80m to 65m.
- Reduced maximum range from 180m to 120m.
- Improved the reloading SFX.
- Reduced damage to Armor from 8,500 to 6,630.
- Reduced damage to Shields from 8,500 to 4,250.
- Increased effective range from 100m to 180m.
- Increased maximum range from 350m to 400m.
- Reduced projectile spread by 28.6%.
- Increased effective range from 90m to 110m.
Technical Improvements
Crashes
- Fixed a bug where some players would crash when interacting with the Battle Pass on PlayStation®5.
- Fixed a bug where some players would crash when creating a new War Robot Build on Xbox One and Xbox Series X|S.
Bug Fixes
- Fixed a bug where players did not receive the correct amount of Salvage when scrapping a Gemini Weapon.
- Fixed a bug where the Vortex Weapon did not show any improvements to attributes when upgrading to Level 3.
- Fixed a bug where Harpy’s Napalm Shell (Core Gear) could get stuck mid-air when launching it towards a Bulwark player with an active Absorber Sphere (Core Gear).
- Fixed a bug where the match announcer announced the team’s advantage at four captured Warp Gates. They now correctly announce it at three captured Warp Gates.
- Fixed a bug where the Premium icon was not displayed on Premium Jobs.
- Fixed a bug in the Workshop where when editing a War Robot’s appearance and adding Stickers, the camera zoomed too close to the War Robot when selecting certain Modules.
- Fixed a bug where players with Premium Account would receive lower rewards from matches.
- Fixed a bug where players with Premium Account did not receive additional Jobs and were unable to replace additional Jobs.
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