NEW CONTENT
- [b]Robodex[/b]: The Robodex is a new library of all the standard factory Robot Builds available in-game where you can easily manage all your preset Builds and move them directly to your Garage.
- [b]Workshop[/b]: The Workshop is an additional Constructor section. Pilots can create and plan Builds without requiring a Garage slot. Once a Robot is completed in the Workshop, it can be saved to the Robodex for later use.
- [b]Classes: [/b]All parts now belong to specific Classes to help Pilots better identify the strengths and weaknesses of their abilities, weapons, and Builds, and create Robots that match their preferred playstyles.
- [b]Redesigned Robots[/b]:[list]
- Ares
- Phantom
- Tension Link
- Trident
- Fowler
TUTORIAL CHANGES
- Expanded matchmaking for beginners up to Level 7 (was Level 6), when Titans now unlock.
- The starting Robot Drop Team has been changed.
- New Tutorial Contracts for beginners designed for the new starting Robot Drop Team.
- Added three new tutorials - Robodex, Workshop, and Mixed Classes.
- Added a cutscene at the start of the Tutorial map.
ECONOMY CHANGES
- The rates of obtaining Credits and Salvage have been adjusted.
- Prices for Daily Deals adjusted.[list]
- All Torso prices have been increased based on the new rates at which Credits can be obtained.
- All other Daily Deal items require roughly the same amount of games to obtain as they did previously.
BALANCE CHANGES
- [b]Siren’s Ability (Glacial):[/b] Added AOE damage to the Ability when the projectile hits.
- [b]Grim’s Ability (Scythe):[/b] The Ability's debuff to slow down the enemy upon impact has been removed.
- Player progression rewards have been updated:[list]
- Players will retain any previously unlocked older rewards.
- Players will be sent any new Blueprints or Cosmetics already unlocked.
SOUND IMPROVEMENTS
- Added new music to the Garage.
- Added unique music for each Map at the start and end of the battle.
- Added new voice lines and subtitles for Pilots.
- Added new APP-M3TER voice lines during the Tutorial.
- Improved audio notifications when Robots are taking damage.
- Made various improvements to the sound effects of firing and reloads, as well as hits from energy weapons for the following weapons:[list]
- Pulsar
- Zeus
- Shredder
- Punisher
- Buckshot
- Dragoon
- Thunder
AI BOT IMPROVEMENTS
- Bots have learned to use pings and respond to pings from allies.
- The Bots have learned to pick up Power-Ups.
- Bots will avoid dangerous conditions, such as lava.
- Bots can now choose between aggressively pursuing the enemy or completing battle objectives.
- Improved navigation of Bots on Maps.
MAP CHANGES
- Updated visuals of all Maps:[list]
- Added additional light scenarios and improved lighting.
VFX IMPROVEMENTS
- New take-off, flight, and landing animations.
- Numerous minor improvements and improvements to old animations.
- Improved quality of various visual effects.
- Reworked the visual effect of the jet exhausts.
- Added a new Robot landing effect.
- Added new visual effects for projectiles impacting stone.
- Variations of kinetic impacts have been created for all surfaces.
- The Deadlight effect has been reworked to make it clear that the beam pierces the entire Map.
- Added an effect to the Fuel Reserve Ability.
- Minefield VFX is now blue for allies and red for enemies.
- Healing Drone VFX appears green for allies and redder for enemies.
- Spotlight VFX appears blue for allies and red for enemies.
- Optimized various visual effects.
INTERFACE UX/UI IMPROVEMENTS
- Offers improvements:[list]
- Improved navigation in the Shop.
- Detailed info on each offer in the Shop.
- Post-purchase menu.
- UI Notifications: Newly acquired content.
- Gray: No fuel
- Orange: Enough fuel for a jump
- Green - Enough fuel for everything.
- Red: The requested action is impossible.
MISCELLANEOUS FIXES
- Leagues have been disabled to focus on matchmaking and interface improvements. They will return in a future update.
- Added platform icons for player nicknames - this is a preparation for future crossplay
- The mouse sensitivity has been recalculated. The default sensitivity is set to 35%, which should be comfortable for most players.
- A targeting reticle with confirmation of activation has been added to all targeting abilities.
- Improved work of the friends and squad systems.
- Added parameters for Pilot Talent descriptions.
- Added gamepad support for most features. Some new UI features will have limited support.
BUG FIXES
- Fixed a bug where the enemy could not deal damage when inside the sphere of the Shield Barrier ability.
- Fixed a bug where at low FPS, projectiles were drawn only at a great distance from the player.
- Fixed a bug where the camera could block sight if the Robot's back was approaching an obstacle.
- Fixed a bug where targeting Abilities, when activated near mountains/high structures, could spawn in the air and have no effect.
- Fixed a bug where the welcome match counter could show an incorrect number.
- Fixed a bug where the player might not receive tutorial tips for changing Titan weapons in the Garage.
- Fixed a bug with Loki's Ability (Trickster), that could cause reduced healing and Impact gains.
